Global 1940 2nd edition Toberwhompus (Axis) vs. Shin Ji (Allies)


  • Not sure why the move didn’t post at the end of the turn, but here is Germany’s 4th move.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 4 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                3 mech_infantrys moved from Novgorod to Eastern Poland
                3 artilleries and 9 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

  • '15

    OK, it posts for me!

    I agree the battle is heating up.  I’ve never been sealioned before.  I’m interested to see how this plays out.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 factory_minors and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                2 infantry moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 3 artilleries and 6 infantry moved from Shan State to Burma
                1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
                1 fighter moved from 41 Sea Zone to 38 Sea Zone
                2 fighters moved from 37 Sea Zone to Burma
                2 tactical_bombers moved from 37 Sea Zone to Burma
                4 fighters moved from Yunnan to Burma
                4 tactical_bombers moved from Yunnan to Burma
                3 fighters moved from Yunnan to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 fighters
                    Chinese defend with 1 fighter
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    2 bombers owned by the Japanese retreated
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                    French defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Sumatra
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Burma
                    Japanese attack with 1 armour, 3 artilleries, 6 fighters, 6 infantry and 6 tactical_bombers
                    British defend with 2 aaGuns, 6 artilleries and 11 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 3 artilleries, 2 fighters and 6 infantry
                    Casualties for British: 2 aaGuns, 6 artilleries and 11 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Sikang to Yunnan
                1 artillery moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 bombers moved from Philippines to Kwangsi
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from Burma to 37 Sea Zone
                2 fighters moved from Burma to Yunnan
                4 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Japan to 37 Sea Zone
                2 bombers moved from Japan to Kwangsi
                1 submarine moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 56 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to 42 Sea Zone
                4 bombers moved from Queensland to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

  • '15

    Makin’ me sweat in the Pacific!

    I think I’ll need an OOL for the Atlantic attack, and your scramble for the attack on the Carolines.


  • For the battle off Gibraltar:  OOL = carrier, cruiser, battleship.

    Shouldn’t have taken a hit on the carrier in the last battle.

    No scramble in Carolines.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to 42 Sea Zone
                4 bombers moved from Queensland to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 bombers, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Germans win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Americans
                2 aaGuns, 1 armour, 2 infantry and 4 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                4 bombers moved from Caroline Islands to New Guinea

    Place Units - Americans
                2 carriers and 2 destroyers placed in 101 Sea Zone
                3 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                9 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                9 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 9 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Malta to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Rhodesia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    1 armour owned by the British and 1 mech_infantry owned by the British retreated to Belgian Congo
                    Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in 91 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 battleship, 1 cruiser and 2 transports
                    Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter moved from Malta to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Bulgaria to Romania
                      Germans take Romania from Russians
                1 fighter moved from Southern Italy to Alexandria
                1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
                2 infantry moved from Rhodesia to Union of South Africa
                      Italians take Union of South Africa from British
                1 artillery moved from Rhodesia to Union of South Africa
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    French defend with 1 infantry
                    Italians win, taking Alexandria from French with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 aaGuns, 2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 artillery and 1 infantry placed in Northern Italy
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '15

    Forgot to hit post for the French.


  • Needed to hit post for the Germans as well.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    retreated to Romania
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 armour, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                4 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 mech_infantrys moved from Volgograd to Northwest Persia
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                7 mech_infantrys moved from Russia to Ukraine
                1 aaGun, 4 artilleries and 1 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Poland to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 fighter moved from Novgorod to Belarus
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 armour moved from 1 Sea Zone to Alaska
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 submarines moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                5 fighters and 4 tactical_bombers moved from Yunnan to India
                4 bombers moved from Kwangsi to India
                2 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma

    Combat - Japanese


  • Scramble orders in the Indian Ocean?  Might not make it back to complete the battles until tomorrow night.

  • '15

    No scramble. Fight to the bitter end.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 armour moved from 1 Sea Zone to Alaska
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 submarines moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                5 fighters and 4 tactical_bombers moved from Yunnan to India
                4 bombers moved from Kwangsi to India
                2 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Alaska
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports
                    British defend with 1 battleship and 1 transport
                    Japanese win, taking Alaska from Americans, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in India
                    Japanese attack with 4 bombers, 8 fighters, 5 infantry and 7 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 fighters, 4 infantry and 2 tactical_bombers
                    Casualties for British: 1 aaGun, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from India to 39 Sea Zone
                3 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from India to Yunnan
                2 tactical_bombers moved from India to Yunnan
                4 bombers moved from India to Kwangsi
                1 fighter moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 destroyer placed in 6 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

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