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13P G40 MagicQ (Axis) vs Infrastructure (Allies +14) dice nt
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Iraq to Persia
1 bomber moved from India to Persia
1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in Persia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Persia, round 2 : 4/5 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
2 fighters moved from Persia to India
1 bomber moved from Persia to India
3 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 39 Sea Zone to 80 Sea Zone
2 carriers and 1 fighter moved from 96 Sea Zone to 92 Sea Zone
3 fighters moved from 96 Sea Zone to Iraq
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Egypt
1 infantry and 1 mech_infantry moved from Morocco to Algeria
3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 aaGun, 1 artillery and 4 infantry moved from Libya to Tobruk
6 infantry moved from Tobruk to Alexandria
1 aaGun, 1 artillery and 2 infantry moved from Alexandria to Egypt
6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from French Equatorial Africa to Egypt
1 aaGun and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from Western United States to 90 Sea Zone
1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
1 mech_infantry placed in Central United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Chahar
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
1 bomber and 1 fighter moved from Iraq to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
1 bomber and 1 fighter moved from Iraq to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
Battle in Eastern Persia
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
retreated to Eastern Persia
Germans win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 bomber and 1 fighter moved from Eastern Persia to India
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
5 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan
5 infantry moved from Trans-Jordan to IraqPlace Units - British
1 aaGun, 1 artillery and 1 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun -
combat move
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour and 5 mech_infantrys moved from Northwest Persia to Persia
2 fighters and 4 mech_infantrys moved from Caucasus to PersiaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 1 armour, 2 fighters and 9 mech_infantrys
Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Italians win, taking Persia from Americans with 1 armour, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Persia to Northwest Persia
1 bomber moved from 81 Sea Zone to Northwest Persia
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,5,6,3,1,3,3,4,2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 15 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 4 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
3 armour, 2 bombers, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Iraq
3 bombers moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 15 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 4 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
3 armour, 2 bombers, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Iraq
3 bombers moved from Western Germany to Iraq
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 6 armour, 2 artilleries, 9 bombers, 1 fighter, 1 infantry, 13 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; French defend with 2 infantry; British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry; Americans defend with 2 fighters, 2 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 6 armour, 2 artilleries, 9 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 70
Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 11 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 3 aaGuns, 2 artilleries and 10 infantry
Casualties for Americans: 2 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Germans
9 bombers, 1 fighter and 5 tactical_bombers moved from Iraq to Persia
3 armour moved from Volgograd to Northwest Persia
1 armour and 7 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,2,1,4,4,3,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
Allies’ aaguns don’t seem to work.
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I am 0 for 27 on my last 27 aa shots.
It’s too bad, i would have liked to see if i had a chance if the game had played out normal after the fall of russia. -
You should have had a better chance. I was rather desperate when I first saw so many reinforcement units in africa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
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combat move
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Shan State to Malaya
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from 6 Sea Zone to Anhwe
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Anhwe
1 fighter moved from French Indo China to Burma
1 fighter moved from Burma to 39 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Malaya
Japanese attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from Anhwe to Kiangsu
2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Amur
4 infantry moved from Japan to 6 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
4 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 harbour placed in Hainan
1 fighter and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
don’t think you would scramble. If you do, we can reroll.
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