13P G40 MagicQ (Axis) vs Infrastructure (Allies +14) dice nt


  • here is the situation

    33050.tsvg


  • TripleA doesn’t allow it. Is it illegal move?


  • from gamers triple a problem list;

    1. Fly overs –
      a) Triple A allows you to fly over unfriendly neutrals, which is illegal.
      b) Triple A does NOT allow Japan to fly over UK/French territories OR UK to fly over Japanese territories before UK/Japan are at war with one another, but there is no such rule restriction (Allies flying over China is all that should be restricted)

    So yeah you can.  you will have to edit it.


  • Thanks a lot.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from 36 Sea Zone to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win with 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 4 fighters and 1 tactical_bomber
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 2 fighters
                EDIT: Turning off Edit Mode
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                2 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kwangsi to Kweichow
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 bombers moved from Szechwan to Kwangsi
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 infantry moved from Hunan to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                3 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 31 Sea Zone
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 armour, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Sikang
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • grrrr.
    triplea crashed.  I will need to redo brits and edit. :x


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Malta to 92 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 artillery, 1 fighter and 4 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 3 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 4 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to Iraq: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 93 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from Yunnan: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Morocco
                1 bomber moved from 93 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Malta to Morocco
                3 fighters moved from United Kingdom to Morocco
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                4 infantry moved from India to Burma
                1 aaGun moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to India
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch

    Place Units - British
                3 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,6,1,4,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,5,3,4,3,5,1
                UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to Libya
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to Libya
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Romania
                1 bomber moved from Libya to Southern Italy
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to Libya
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Romania
                1 bomber moved from Libya to Southern Italy
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • @Infrastructure:

    grrrr.
    triplea crashed.  I will need to redo brits and edit. :x

    That’s fine. Please post save before battle next time.


  • i usually only do it for turns with big battles or a lot of battles.  but will try to d0 it everytime there is a battle now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 42 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Alexandria to Bessarabia
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone


  • scramble?


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Alexandria to Bessarabia
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Poland
                2 artilleries and 4 infantry moved from Romania to Eastern Poland
                3 armour and 4 infantry moved from Bulgaria to Romania
                3 armour moved from Romania to Eastern Poland
                3 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 fighters moved from 110 Sea Zone to 105 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to France
                1 bomber moved from 110 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                3 aaGuns, 2 artilleries and 13 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries and 5 infantry moved from Germany to Poland
                3 artilleries and 8 infantry moved from Western Germany to Germany
                2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 105 Sea Zone
                3 artilleries and 7 infantry placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

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