@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Celebes
1 fighter moved from New South Wales to Queensland
1 fighter moved from Persia to 39 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 aaGun and 2 infantry placed in Persia
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
Germans buy 2 armour, 1 bomber, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Western Germany to 123 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 84 PUs;
Germans buy 2 armour, 1 bomber, 1 destroyer and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 bomber moved from Western Germany to 123 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 bomber moved from 123 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry and 3 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
5 mech_infantrys moved from Western Ukraine to Rostov
11 armour and 19 mech_infantrys moved from Samara to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 artilleries moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Rostov to Southern Italy
1 bomber moved from Novgorod to Southern Italy
1 fighter and 3 tactical_bombers moved from Rostov to Caucasus
1 infantry moved from France to Western Germany
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Romania
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Russia to Caucasus
1 bomber moved from Russia to Southern Italy
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - Russians
11 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
Turn Complete - Russians
J10 combat move
failed to post via triplea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 1 Sea Zone
1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Yunnan to Burma
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Celebes
4 carriers moved from 37 Sea Zone to 44 Sea Zone
2 battleships moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 armour, 1 bomber and 1 infantry
Japanese win, taking Celebes from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
4 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 bomber moved from Burma to French Indo China
1 fighter moved from French Indo China to 6 Sea Zone
1 bomber moved from 1 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Sakha to Siberia
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Alaska to British Columbia
British take British Columbia from Japanese
1 infantry moved from Alaska to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 bomber moved from Persia to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Alaska to British Columbia
British take British Columbia from Japanese
1 infantry moved from Alaska to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 bomber moved from Persia to 41 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iceland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iceland
Americans win, taking Iceland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 123 Sea Zone to 106 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Algeria to Tunisia
4 infantry moved from Tunisia to Libya
1 aaGun, 1 artillery and 2 infantry moved from Libya to Tobruk
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
4 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 aaGun and 2 infantry moved from French West Africa to French Central Africa
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
1 mech_infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
5 fighters moved from 39 Sea Zone to Northwest Persia
1 bomber moved from 41 Sea Zone to Persia
1 bomber moved from 41 Sea Zone to India
1 fighter moved from 25 Sea Zone to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Trans-Jordan
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 mech_infantry placed in Central United States
2 destroyers and 1 transport placed in 101 Sea Zone
1 infantry and 2 mech_infantrys placed in Brazil
1 fighter placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from Persia to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from Persia to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from India to Northwest Persia
4 fighters, 2 infantry and 2 tactical_bombers moved from Persia to Northwest Persia
1 aaGun, 1 armour and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Burma to India
1 fighter moved from 92 Sea Zone to Trans-Jordan
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 3.
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,2,4,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 26 PUs (6 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Persia
Italians attack with 1 bomber, 5 fighters and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 factory_minor and 2 infantry; British defend with 2 infantry; Americans defend with 1 bomber
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 aaGun and 2 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 bomber moved from Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Persia to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from New South Wales to Queensland
3 fighters moved from 39 Sea Zone to Northwest Persia
1 mech_infantry moved from India to Eastern Persia
Place Units - ANZAC
1 aaGun, 1 armour and 1 infantry placed in Persia
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
12 armour, 1 artillery, 1 fighter, 1 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
4 bombers moved from Southern Italy to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 bomber moved from Norway to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
12 armour, 1 artillery, 1 fighter, 1 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Northwest Persia
4 bombers moved from Southern Italy to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 bomber moved from Norway to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 123 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 14 armour, 1 artillery, 5 bombers, 2 fighters, 1 infantry, 38 mech_infantrys and 5 tactical_bombers
ANZAC defend with 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 mech_infantrys; British defend with 2 aaGuns, 5 armour, 2 artilleries, 5 fighters, 13 infantry and 2 tactical_bombers; Americans defend with 7 fighters, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Northwest Persia from ANZAC with 4 armour, 5 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for ANZAC: 1 armour, 1 artillery, 4 fighters, 2 infantry and 4 mech_infantrys
Casualties for Germans: 10 armour, 1 artillery, 1 fighter, 1 infantry and 38 mech_infantrys
Casualties for British: 2 aaGuns, 5 armour, 2 artilleries, 5 fighters, 13 infantry and 2 tactical_bombers
Casualties for Americans: 7 fighters, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
5 bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
5 tactical_bombers moved from Northwest Persia to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
6 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 battleship and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 123 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 bomber placed in Western Germany
Germans undo move 5.
2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Korea to Amur
Turn Complete - Russians