14L G40 bonusbent (axis) vs Bjergmose (Allies + 9) Part 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter moved from Finland to Archangel
                4 armour moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                10 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 17 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Western Germany to Ukraine
                5 armour moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Rostov
                1 bomber moved from Western Germany to Rostov

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 2 artilleries, 17 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 aaGuns
                    Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Rostov
                    Germans attack with 3 bombers
                    Russians defend with 1 tactical_bomber
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Rostov to Eastern Poland
                2 aaGuns moved from Western Ukraine to Bryansk
                1 bomber moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Baltic States to Bryansk
                1 fighter moved from Archangel to Novgorod
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Iraq
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Western Germany to France
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                2 fighters placed in Western Germany
                3 artilleries placed in France
                2 artilleries and 2 infantry placed in Western Germany
                3 infantry placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • Slaget i Archangel var virkelig maerkeligt. Du vandt, da jeg trods et utal af forsoeg intet kunne ramme. Det var fandeme lol.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Ukraine
                2 fighters moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    retreated to Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Russia
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Archangel to Russia
                1 armour moved from Northwest Persia to Volgograd

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                2 fighters moved from 5 Sea Zone to 16 Sea Zone
                1 armour moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Hunan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone


  • Scramble ved SZ 35? Vaer opmaerksom paa, at der kommer to fly mere (1 fighter og 1 tac, som stadig er på en AC, og som jeg ikke fik rykket med)

  • '18 '17 '16 '15 '13 '11 '10

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 submarine moved from 5 Sea Zone to 16 Sea Zone
                2 fighters moved from 5 Sea Zone to 16 Sea Zone
                1 armour moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Anhwe to Hunan
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Hunan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 1 mech_infantry; Chinese defend with 1 airfield
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 3 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser; British defend with 1 battleship
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for ANZAC: 1 cruiser
                    Casualties for British: 1 battleship

    Non Combat Move - Japanese
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 bombers moved from Shan State to French Indo China
                1 bomber moved from Hunan to French Indo China
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 fighter and 1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                Japanese collect 47 PUs (3 lost to blockades); end with 47 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Philippines to 35 Sea Zone
                2 fighters moved from Western United States to 16 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Malaya
                Battle in Normandy Bordeaux
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Japanese win, taking Malaya from Japanese, taking Normandy Bordeaux from Germans with 1 carrier and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 bomber moved from Russia to India
                1 fighter moved from Western United States to Midway

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 armour, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,1,2,3,3
                Americans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 airfield and 1 armour
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Yunnan
                1 infantry placed in Hunan
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 artillery placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Morocco to Egypt
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 3 infantry moved from Yunnan to Shan State

    Combat - British
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 1 armour and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to West India
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 infantry


  • Der er da noget helt galt med de summaries… Den angiver alle mulige forskellige nationer blandet sammen?


  • Jeg vil i oevrigt gerne bytte de to fightere ud i sz 35 ud med et dmg BB og en cruiser. Har jo ingen glaede af 2 fightere på en AC, når du kan angribe med subs.  Det formoder jeg, at du er indforstaaet med  :-)

  • '18 '17 '16 '15 '13 '11 '10

    du bytter bare…anzac har ladt torpedo rørene (og torpedo vingerne).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 30 PUs;
                Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - Italians
                1 destroyer, 1 fighter and 1 transport placed in 81 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • Fik ikke lavet edit i Asien for Japan. Du kan blot erstatte de to fightere med en 1 cruiser og 1 dmg bb. Ved ikke, om du kan indsaette et dmg bb dog.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 35 Sea Zone
                    ANZAC attack with 4 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser
                    Casualties for ANZAC: 1 fighter and 2 submarines

    Non Combat Move - ANZAC
                1 fighter moved from Yunnan to India
                1 fighter moved from 35 Sea Zone to Yunnan
                2 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • '18 '17 '16 '15 '13 '11 '10

    kunne ikke sætte damaged bb ind så ignorerede bare sidste hit fra bb.


  • Helt fint med Japan/Anzac. Jeg tager nok min tur med Tyskland i morgen eller mandag.

  • '18 '17 '16 '15 '13 '11 '10

    det ville bare være rart for mine mænd i Moskva at vide om I kiggede forbi…og eventuelt hvornÃ¥r  :roll:

Suggested Topics

  • 16
  • 107
  • 54
  • 371
  • 88
  • 78
  • 80
  • 200
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts