@mike64 can I edit a dd back to sz 6 before I do Italy?
G40 Capitan Kong (Axis) vs Caesar1 (Allies)
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btw, i see u have taken sumatra, does this mean u have made an declaration of war to japan ?
dont remember that rule completely
also if i attack russia, they get 12 ipc ? and vise versa? -
The dutch islands are kind of neutral pro-allies so once taken there’s no conseguence for the allies, but if Japan takes them it’s a declaration of war to the allies.
About Russia: if Japan attacks Russia only in one of the territories next to Mongolia this will active the mongolians as russian soldiers. This will not happen if Russia attacks first. -
okay, so there is no 12 ipc ? i think there was a version with that rule
okay, then anzac and france is up -
Yes, was another version of G40!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from New Zealand to Western Australia
1 fighter moved from New Zealand to Western Australia
1 fighter moved from Queensland to Java
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Western Australia : 2 fighters
Java : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
here we go!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to Finland
5 armour moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
5 tactical_bombers moved from Western Germany to Greece
1 infantry moved from Bulgaria to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 fighter moved from Northern Italy to Greece
2 fighters moved from Western Germany to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
3 fighters moved from Greece to Romania
5 tactical_bombers moved from Greece to RomaniaPlace Units - Germans
1 factory_minor placed in Romania
10 infantry placed in Germany
3 armour and 1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major and 1 harbour
Romania : 2 artilleries, 1 factory_minor, 3 fighters, 10 infantry and 5 tactical_bombers
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 5 armour, 1 factory_major and 10 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 3 armour
Yugoslavia : 1 flag
Finland : 1 flag, 9 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2,667
Median : 3,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Smolensk to Belarus
3 infantry moved from Russia to Bryansk
1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 armour moved from Bryansk to Caucasus
2 aaGuns and 17 infantry moved from Buryatia to AmurPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Kazakhstan : 1 infantry
Belarus : 2 aaGuns, 4 artilleries and 15 infantry
Bryansk : 3 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 aaGun, 5 artilleries and 10 infantry
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Caucasus : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
104 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 21 / 21
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
4 infantry moved from Manchuria to Korea
1 artillery moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from Kiangsi to Yunnan
4 tactical_bombers moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung -
need scramble orders in guam ;)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 battleship and 1 carrier; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
4 infantry moved from Manchuria to Korea
1 artillery moved from Anhwe to Jehol
1 artillery moved from Chahar to Jehol
2 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 42 Sea Zone
3 carriers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
4 fighters moved from Kiangsi to Yunnan
4 tactical_bombers moved from Kiangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 3 destroyers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 carriers, 1 cruiser, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 7/8 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 8 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/12 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Chinese: 8 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in BorneoNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
4 tactical_bombers moved from Yunnan to Kiangsi
4 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from 41 Sea Zone to 42 Sea Zone
2 bombers moved from 41 Sea Zone to Hainan
1 bomber moved from 21 Sea Zone to JapanPlace Units - Japanese
1 battleship and 1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Jehol : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun
Hainan : 2 bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 5 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 armour
42 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 battleship and 1 destroyer
43 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser and 2 transports
21 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 1 battleship, 1 carrier and 1 fighter
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 50
Americans : 50 / 52
Chinese : 7 / 15
British : 30 / 36
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansCombat - Americans
Americans creates battle in territory 22 Sea ZoneNon Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from Central United States to Eastern United States
1 bomber moved from Central United States to 91 Sea Zone
1 bomber moved from Central United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield and 3 fighters
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
22 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Morocco : 1 artillery, 2 bombers, 1 fighter and 1 infantry
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 50
Americans : 50 / 74
Chinese : 7 / 15
British : 30 / 36
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 8 infantry
Kansu : 2 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighterProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 45 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 30 / 36
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 cruiser and 2 transports
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 8 infantry moved from Burma to YunnanPlace Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Morocco : 1 armour, 3 fighters and 1 infantry
106 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 30 / 30
UK_Pacific : 15 / 13
Italians : 14 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.703
Median : 4.000
Variance : 1.694
Standard Deviation : 1.302
Total rolls : 37Null / Other
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Japanese Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7British Combat
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.300
Median : 4.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour, 1 cruiser, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
2 infantry moved from Albania to Bulgaria
2 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from Southern France to Northern Italy
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 bomber and 1 fighter
Egypt : 1 flag, 2 armour and 1 harbour
Kenya : 1 flag, 1 artillery and 3 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
93 Sea Zone : 1 flag
Bulgaria : 2 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3,583
Median : 4,000
Variance : 1,574
Standard Deviation : 1,255
Total rolls : 48British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3,864
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 22Italians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,346
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Western Australia to Malaya
1 fighter moved from Western Australia to MalayaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Greece to Romania
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Romania to 114 Sea Zone
1 fighter moved from Romania to 114 Sea Zone
1 tactical_bomber moved from Romania to 114 Sea Zone
1 artillery moved from France to Southern France
4 armour moved from Western Germany to Poland
5 armour moved from Germany to Poland
10 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Romania to Southern France
1 fighter and 1 tactical_bomber moved from Romania to Southern France
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Baltic States
8 infantry moved from Finland to KareliaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 cruiser and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
3 fighters moved from 114 Sea Zone to Poland
3 tactical_bombers moved from 114 Sea Zone to Poland
2 bombers moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 infantry placed in Romania
1 armour, 1 artillery and 7 infantry placed in Germany
3 submarines placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 3 armour, 2 artilleries, 1 factory_minor and 10 infantry
Poland : 3 aaGuns, 9 armour, 3 artilleries, 3 fighters, 20 infantry and 3 tactical_bombers
Germany : 1 armour, 3 artilleries, 1 factory_major and 7 infantry
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 3 infantry
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag
105 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 46 / 52
Russians : 34 / 37
Japanese : 44 / 50
Americans : 50 / 74
Chinese : 8 / 14
British : 27 / 30
UK_Pacific : 15 / 13
Italians : 17 / 27
ANZAC : 10 / 13
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3,783
Median : 4,000
Variance : 1,136
Standard Deviation : 1,066
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,706
Standard Deviation : 0,840
Total rolls : 18Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3