8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
JEB (Axis) vs Atease (Allies) Spring 42
-
While here you get 3/3 hits on your bombardments all the time it seems to me! I would expect 10 inf to do a better job defending than what my german guys do.
I did something stupid with Japan, I attacked borneo with my fighters overlooking that they cannot actually make it back to SZ 60. So now they are stuck there! Do you mind if I replay this round and not use my fighters in that attack? I’ll edit so all the other battles are identical. In a real game this wouldn’t happen I would think, because you always have to proclaim where you want to land them, and then you will see they actually cannot make that…
-
technically TripleA does not let you move your fighters where you can’t get them so you must have carriers in range. But i’m not a douche - In real life I would have asked you where you would land them, and you would have said “on the carrier in sea zo… oh wait nevermind”.
Replay and edit with same results
-
Sure. But you can still move your carriers after your fighter movements, which take away the spot where the fighters could land. Which happened in this case.
Thx, I replay the turn then.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Japanese
Japanese repair 2 damage on 2 factories; Remaining resources: 46 PUs;
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from India to Persia
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
1 artillery moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Yakut S.S.R. to Russia
1 battleship moved from 49 Sea Zone to 60 Sea Zone
2 carriers moved from 49 Sea Zone to 60 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Japanese take East Indies from Americans
5 destroyers moved from 49 Sea Zone to 60 Sea Zone
1 cruiser moved from 49 Sea Zone to 60 Sea Zone
4 fighters moved from 49 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in 60 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 fighters in 60 Sea Zone, round 2 : 3/13 hits
1 submarine owned by the Russians lost in 60 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Persia
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Russia
Battle in Caucasus
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Russians defend with 1 factory and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Buryatia S.S.R.
1 armour moved from Manchuria to Sinkiang
1 aaGun moved from Manchuria to China
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Kazakh S.S.R.
8 armour moved from Novosibirsk to Kazakh S.S.R.
8 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 transports moved from 49 Sea Zone to 60 Sea Zone
5 infantry moved from Japan to 60 Sea Zone
5 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from India to 60 Sea Zone
1 fighter moved from Sinkiang to 60 Sea Zone
1 armour moved from Libya to Anglo Egypt
1 infantry moved from Union of South Africa to KenyaPlace Units - Japanese
1 carrier and 2 destroyers placed in 60 Sea Zone
1 artillery and 1 infantry placed in Sinkiang
3 infantry placed in India
Japanese undo move 3.
2 infantry placed in India
1 infantry placed in India
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 5
EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
1 unit repaired.Territory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag, 1 infantry
Persia : 1 flag, 1 armour
French West Africa : 1 flag, 1 infantry
Belgian Congo : 1 flag
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
East Indies : 1 infantry
Kazakh S.S.R. : 1 flag, 8 armour, 1 artillery and 9 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 1 artillery, 1 factory and 1 infantry
Sinkiang : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Algeria : 1 infantry
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Libya : 1 artillery
Buryatia S.S.R. : 1 flag, 1 bomber and 3 infantry
Anglo Egypt : 1 flag, 1 armour
New Guinea : 1 infantry
China : 1 flag, 1 aaGun
Japan : 1 factory and 2 infantry
Caroline Islands : 2 infantry
37 Sea Zone : 1 transport
60 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 6 fighters and 3 transportsProduction/PUs Summary :
Russians : 12 / 19
Germans : 29 / 34
British : 22 / 25
Japanese : 56 / 56
Americans : 47 / 53 -
Gonna trust you with your edit - dont want to have to go through your rolls to figure it out :P
-
The results were exactly the same as the first round it turned out - besides my bombing attack which scored a 1 (!) on the first but 5 on the second. So I adjusted down your damage on the russian factory by 4 points.
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Norway to Belorussia
1 fighter moved from Russia to Belorussia
1 bomber moved from Russia to Sinkiang
5 infantry moved from Archangel to Russia
1 transport moved from 12 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Algeria
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Norway to Karelia S.S.R.
3 infantry moved from Solomon Islands to 45 Sea Zone
2 battleships, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 6 submarines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to East Indies
3 infantry moved from 37 Sea Zone to East Indies
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from Western United States to Solomon Islands
2 fighters moved from Russia to BelorussiaCombat - Americans
Strategic bombing raid in Sinkiang
Bombing raid in Sinkiang rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Sinkiang
Battle in 37 Sea Zone
Americans attack with 2 battleships, 1 carrier, 3 destroyers, 6 submarines and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 6 submarines in 37 Sea Zone, round 2 : 0/6 hits
Americans win with 2 battleships, 1 carrier, 3 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Indies
Americans attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 3 infantry in East Indies, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belorussia
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Belorussia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Americans win, taking Belorussia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Belorussia to Norway
3 fighters moved from Belorussia to Russia
1 bomber moved from Sinkiang to Russia
1 fighter moved from East Indies to 37 Sea ZonePlace Units - Americans
1 bomber and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Archangel : 1 infantry
Western United States : 1 aaGun and 1 factory
Karelia S.S.R. : 1 infantry
Borneo : 1 flag, 1 infantry
East Indies : 1 flag, 2 infantry
Norway : 1 flag, 1 bomber, 1 factory, 1 fighter and 3 infantry
Solomon Islands : 1 flag, 1 fighter
Algeria : 1 flag, 1 armour
West Russia : 1 flag
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 bomber, 3 fighters and 5 infantry
51 Sea Zone : 1 destroyer
12 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 1 fighter, 6 submarines and 2 transports
55 Sea Zone : 5 destroyers and 2 submarinesProduction/PUs Summary :
Russians : 12 / 19
Germans : 26 / 34
British : 22 / 25
Japanese : 52 / 56
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 17 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
retreated to Evenki National Okrug
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
West Russia : 1 infantry
Russia : 2 aaGuns, 2 armour, 1 artillery, 1 factory, 2 fighters and 22 infantryProduction/PUs Summary :
Russians : 14 / 14
Germans : 26 / 34
British : 22 / 25
Japanese : 50 / 56
Americans : 54 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Germany to Western Europe
2 armour moved from Germany to Western Europe
1 armour moved from Eastern Europe to Western Europe
3 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 armour moved from Eastern Europe to Western EuropeCombat - Germans
Battle in West Russia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in West Russia, round 2 : 1/3 hits
Americans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 4 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
1 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Europe
Germans attack with 4 armour and 10 infantry
British defend with 1 aaGun, 2 artilleries and 3 infantry
Germans roll dice for 4 armour and 10 infantry in Western Europe, round 2 : 2/14 hits
British roll dice for 2 artilleries and 3 infantry in Western Europe, round 2 : 1/5 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Europe
Germans roll dice for 4 armour and 9 infantry in Western Europe, round 3 : 4/13 hits
British roll dice for 2 artilleries and 1 infantry in Western Europe, round 3 : 0/3 hits
1 infantry owned by the British and 2 artilleries owned by the British lost in Western Europe
Germans win, taking Western Europe from British with 4 armour and 9 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Belorussia
Germans attack with 2 armour and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour and 4 infantry in Belorussia, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 infantry moved from Eastern Europe to Ukraine S.S.R.
2 armour moved from Eastern Europe to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory and 11 infantry
Southern Europe : 1 aaGun, 1 factory and 1 infantry
Eastern Europe : 1 aaGun and 1 infantry
Karelia S.S.R. : 1 flag, 3 infantry
Western Europe : 1 aaGun, 4 armour and 9 infantry
Ukraine S.S.R. : 3 infantry
West Russia : 3 infantry
Belorussia : 2 armour and 4 infantryProduction/PUs Summary :
Russians : 12 / 14
Germans : 38 / 38
British : 16 / 25
Japanese : 50 / 56
Americans : 50 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to French West Africa
5 infantry moved from United Kingdom to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 5 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from Russia to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from 5 Sea Zone to Eastern Europe
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 bombers moved from Norway to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 6,1 and costs: 7 production.
Bombing raid costs 7 production in Germany
Battle in Karelia S.S.R.
British attack with 3 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
British roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/6 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in French West Africa
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French West Africa
British win, taking French West Africa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Europe
British attack with 2 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 : 0/2 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Karelia S.S.R. to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Germany to RussiaPlace Units - British
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 3 infantry
French West Africa : 1 artillery and 1 infantry
Eastern Europe : 1 flag, 1 aaGun and 2 infantry
Karelia S.S.R. : 2 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Russia : 2 bombers and 3 fighters
5 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 transports
12 Sea Zone : 1 destroyer
17 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 14 / 14
Germans : 33 / 38
British : 20 / 22
Japanese : 49 / 56
Americans : 50 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 52 PUs;
Japanese buy 2 bombers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Russia
1 artillery moved from Sinkiang to Novosibirsk
1 artillery moved from Libya to Algeria
1 armour moved from Anglo Egypt to Algeria
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Buryatia S.S.R. to 60 Sea Zone
6 fighters moved from 60 Sea Zone to 51 Sea Zone
1 cruiser moved from 60 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
6 destroyers moved from 60 Sea Zone to 52 Sea Zone
4 infantry and 3 transports moved from 60 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
3 carriers moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Battle in Algeria
Japanese attack with 1 armour and 1 artillery
Americans defend with 1 armour
Japanese roll dice for 1 armour and 1 artillery in Algeria, round 2 : 1/2 hits
Americans roll dice for 1 armour in Algeria, round 2 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Algeria
Japanese win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 armour
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 artillery in Novosibirsk, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 7 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in 51 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 6 fighters in 51 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 51 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
6 fighters moved from 51 Sea Zone to 52 Sea Zone
1 bomber moved from Russia to Kazakh S.S.R.
1 armour moved from Persia to Anglo Egypt
1 infantry moved from Kenya to Belgian Congo
1 aaGun moved from Caucasus to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 aaGun moved from China to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from India to PersiaPlace Units - Japanese
1 fighter and 2 infantry placed in India
2 infantry placed in Sinkiang
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 factory, 1 fighter and 4 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 infantry
Italian East Africa : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 bomber and 10 infantry
Trans-Jordan : 1 flag
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 artillery, 1 factory and 1 infantry
Sinkiang : 1 flag, 1 aaGun, 1 factory and 2 infantry
Algeria : 1 armour
Wake Island : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour
New Guinea : 1 infantry
China : 1 flag
Japan : 2 bombers, 1 factory and 2 infantry
Caroline Islands : 2 infantry
51 Sea Zone : 1 destroyer
52 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 infantry and 3 transportsProduction/PUs Summary :
Russians : 14 / 14
Germans : 34 / 38
British : 20 / 22
Japanese : 50 / 50
Americans : 48 / 54 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 factory and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers and 2 submarines moved from 55 Sea Zone to 54 Sea Zone
4 destroyers and 2 submarines moved from 54 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from Norway to West Russia
1 bomber moved from Norway to Caucasus
1 bomber moved from Russia to West Russia
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Archangel to West Russia
3 infantry moved from Norway to Karelia S.S.R.
1 transport moved from 37 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
Americans take French Indochina from Japanese
2 battleships, 1 carrier, 3 destroyers, 1 fighter, 6 submarines and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Solomon Islands to 36 Sea ZoneCombat - Americans
Battle in West Russia
Americans attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 bomber, 3 fighters and 3 infantry in West Russia, round 2 : 1/7 hits
Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in West Russia
Americans roll dice for 1 bomber, 3 fighters and 3 infantry in West Russia, round 3 : 2/7 hits
Germans roll dice for 2 infantry in West Russia, round 3 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
Americans win, taking West Russia from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Caucasus
Americans attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 factory and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Caucasus
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber and 3 fighters moved from West Russia to Russia
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber moved from Caucasus to RussiaPlace Units - Americans
1 factory placed in East Indies
2 armour placed in Eastern United States
6 infantry placed in Western United States
1 armour and 2 infantry placed in Eastern United States
Americans undo move 4.
1 armour and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 1 factory and 6 infantry
Karelia S.S.R. : 1 fighter and 3 infantry
Borneo : 1 flag
East Indies : 1 flag, 1 factory and 2 infantry
Norway : 1 flag, 1 armour, 1 factory and 2 infantry
French Indochina : 1 flag, 1 infantry
Solomon Islands : 1 flag
West Russia : 1 flag, 3 infantry
Eastern United States : 1 aaGun, 2 armour and 1 factory
Russia : 2 bombers, 3 fighters and 1 infantry
Central United States : 1 artillery and 1 infantry
36 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 6 submarines and 2 transports
10 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
20 Sea Zone : 4 destroyers and 2 submarinesProduction/PUs Summary :
Russians : 14 / 14
Germans : 32 / 38
British : 20 / 22
Japanese : 47 / 50
Americans : 53 / 53Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.724
Median : 4.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.905
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Japanese
1 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Evenki National OkrugCombat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to Russia
1 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Evenki National Okrug
1 armour moved from Russia to Evenki National OkrugPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 1 aaGun, 2 armour and 3 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory, 2 fighters and 20 infantryProduction/PUs Summary :
Russians : 19 / 19
Germans : 32 / 38
British : 20 / 22
Japanese : 42 / 50
Americans : 53 / 53Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.576
Median : 3.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.905
Median : 4.000
Variance : 0.450
Standard Deviation : 0.671
Total rolls : 21 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 31 PUs;
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from Belorussia to Caucasus
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Belorussia to Eastern Europe
1 infantry moved from Germany to Eastern EuropeCombat - Germans
Battle in Caucasus
Germans attack with 2 armour and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Eastern Europe, round 2 : 1/4 hits
British roll dice for 2 infantry in Eastern Europe, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Eastern Europe
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 3 : 0/2 hits
British roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 4 : 0/2 hits
British roll dice for 1 infantry in Eastern Europe, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 5 : 1/2 hits
British roll dice for 1 infantry in Eastern Europe, round 5 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Balkans
1 infantry moved from Germany to Western Europe
1 armour moved from Western Europe to Germany
1 armour moved from Western Europe to BalkansPlace Units - Germans
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 artillery, 1 factory and 15 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 1 aaGun, 1 artillery and 1 infantry
Western Europe : 1 aaGun, 2 armour and 13 infantry
Caucasus : 1 flag, 2 armour, 1 factory and 3 infantry
Balkans : 1 armour and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantryProduction/PUs Summary :
Russians : 15 / 19
Germans : 39 / 39
British : 17 / 22
Japanese : 42 / 50
Americans : 53 / 53 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 infantry moved from Karelia S.S.R. to Archangel
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery and 1 infantry moved from French West Africa to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from 5 Sea Zone to Eastern Europe
1 destroyer moved from 12 Sea Zone to 23 Sea ZoneCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3,5 and costs: 8 production.
Bombing raid costs 8 production in Caucasus
Battle in Belgian Congo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Belgian Congo
British win, taking Belgian Congo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Europe
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Eastern Europe, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Belorussia to Russia
2 bombers moved from Caucasus to RussiaPlace Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTerritory Summary for British :
Australia : 3 infantry
Belgian Congo : 1 artillery and 1 infantry
Archangel : 1 infantry
Eastern Europe : 1 flag, 1 aaGun and 1 artillery
Karelia S.S.R. : 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
New Zealand : 1 infantry
Belorussia : 1 flag, 1 infantry
Russia : 2 bombers and 3 fighters
5 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 3 transports
23 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Russians : 15 / 19
Germans : 34 / 39
British : 23 / 25
Japanese : 41 / 50
Americans : 53 / 53 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 55 Sea Zone
3 carriers moved from 52 Sea Zone to 55 Sea Zone
1 cruiser moved from 52 Sea Zone to 55 Sea Zone
1 battleship moved from 52 Sea Zone to 55 Sea Zone
6 fighters moved from 52 Sea Zone to Western United States
4 infantry moved from 55 Sea Zone to Western United States
6 destroyers moved from 52 Sea Zone to 55 Sea Zone
1 transport moved from 52 Sea Zone to 55 Sea Zone
1 destroyer moved from 51 Sea Zone to 55 Sea Zone
3 infantry moved from India to French Indochina
1 fighter moved from India to French Indochina
1 armour moved from Anglo Egypt to French West Africa
Japanese take French West Africa from British
1 armour moved from Algeria to Libya
2 infantry moved from Sinkiang to Novosibirsk
2 bombers moved from Japan to Russia
1 bomber moved from Kazakh S.S.R. to NovosibirskCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers and 3 transports in 55 Sea Zone, round 2 : 4/12 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western United States
Japanese attack with 6 fighters and 4 infantry
Americans defend with 1 aaGun, 1 factory and 6 infantry
AA fire in Western United States : 0/6 hits
Japanese roll dice for 6 fighters and 4 infantry in Western United States, round 2 : 3/10 hits
Americans roll dice for 6 infantry in Western United States, round 2 : 2/6 hits
2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Western United States
Japanese roll dice for 6 fighters and 2 infantry in Western United States, round 3 : 3/8 hits
Americans roll dice for 3 infantry in Western United States, round 3 : 2/3 hits
1 infantry owned by the Japanese , 3 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese win, taking Western United States from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 6 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 2,6 and costs: 8 production.
Bombing raid costs 8 production in Russia
Battle in French Indochina
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in French Indochina, round 2 : 1/4 hits
Americans roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits
1 infantry owned by the Americans lost in French Indochina
Japanese win, taking French Indochina from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Russia to Caucasus
1 bomber moved from Novosibirsk to Western Europe
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Persia
1 aaGun moved from Kazakh S.S.R. to Caucasus
5 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
9 armour moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from French Indochina to Caucasus
5 fighters moved from Western United States to 55 Sea ZonePlace Units - Japanese
1 armour, 1 fighter and 1 infantry placed in India
Japanese undo move 1.
1 armour and 2 infantry placed in India
Japanese undo move 1.
3 infantry placed in India
1 fighter and 1 infantry placed in Sinkiang
3 armour, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
1 unit repaired.Territory Summary for Japanese :
Union of South Africa : 1 flag
Kenya : 1 flag
Persia : 1 flag, 1 infantry
French West Africa : 1 flag, 1 armour
India : 1 flag, 1 aaGun, 1 factory and 3 infantry
Soviet Far East : 1 flag
Philipine Islands : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Italian East Africa : 1 flag
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Hawaiian Islands : 1 flag
French Indochina : 3 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 1 infantry
Western Europe : 1 bomber
French Equatorial Africa : 1 flag
Caucasus : 1 aaGun, 9 armour, 1 artillery, 2 bombers, 1 fighter and 9 infantry
Sinkiang : 1 flag, 1 aaGun, 1 factory, 1 fighter and 1 infantry
Wake Island : 1 infantry
Libya : 1 armour
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
New Guinea : 1 infantry
China : 1 flag
Japan : 3 armour, 1 factory, 1 fighter and 3 infantry
Caroline Islands : 2 infantry
55 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 5 fighters and 3 transportsProduction/PUs Summary :
Russians : 13 / 19
Germans : 34 / 39
British : 22 / 25
Japanese : 57 / 57
Americans : 40 / 53 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
2 armour moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 fighters moved from 36 Sea Zone to French Indochina
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 bomber moved from Russia to Germany
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from West Russia to Russia
2 infantry moved from Norway to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Russia to Germany
4 destroyers and 2 submarines moved from 20 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Ukraine S.S.R.
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Americans win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indochina
Americans attack with 2 fighters and 2 infantry
Japanese defend with 3 infantry
Americans roll dice for 2 battleships in French Indochina, round 2 : 2/2 hits
Americans roll dice for 2 fighters and 2 infantry in French Indochina, round 2 : 1/4 hits
Japanese roll dice for 3 infantry in French Indochina, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in French Indochina
Americans win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Western United States
Americans attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 factory and 1 infantry
Americans roll dice for 2 armour, 1 artillery and 1 infantry in Western United States, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Norway
2 fighters moved from Ukraine S.S.R. to Russia
2 fighters moved from Novosibirsk to Russia
2 fighters moved from French Indochina to 36 Sea ZonePlace Units - Americans
1 factory placed in Borneo
2 armour and 1 bomber placed in Norway
1 artillery and 3 infantry placed in East IndiesTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Archangel : 2 infantry
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 armour and 2 infantry
Borneo : 1 flag, 1 factory
East Indies : 1 flag, 1 artillery, 1 factory and 3 infantry
Norway : 1 flag, 2 armour, 2 bombers and 1 factory
French Indochina : 1 flag, 2 infantry
Solomon Islands : 1 flag
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 1 infantry
Eastern United States : 1 aaGun and 1 factory
Russia : 4 fighters and 2 infantry
25 Sea Zone : 4 destroyers and 2 submarines
37 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 2 fighters, 6 submarines and 1 transport
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 15 / 19
Germans : 31 / 39
British : 22 / 25
Japanese : 42 / 57
Americans : 56 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Russians
Russians repair 7 damage on 7 factories; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Yakut S.S.R.
3 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Evenki National Okrug to Yakut S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Yakut S.S.R., round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Yakut S.S.R. to Russia
1 armour moved from Evenki National Okrug to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 aaGun moved from Evenki National Okrug to Yakut S.S.R.Place Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 17 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 aaGun, 1 armour and 3 infantry
Russia : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 31 / 39
British : 22 / 25
Japanese : 41 / 57
Americans : 56 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 36 PUs;
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
11 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
2 armour moved from Western Europe to Eastern Europe
1 armour moved from Balkans to Eastern Europe
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Germany to Eastern EuropeCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 armour and 4 infantry in Ukraine S.S.R., round 2 : 4/6 hits
Americans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Americans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Europe
Germans attack with 5 armour, 1 artillery and 11 infantry
British defend with 1 aaGun and 1 artillery
Germans roll dice for 5 armour, 1 artillery and 11 infantry in Eastern Europe, round 2 : 8/17 hits
British roll dice for 1 artillery in Eastern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 5 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
1 infantry moved from Western Europe to GermanyPlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 15 infantry
Southern Europe : 1 aaGun, 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 5 armour, 1 artillery and 10 infantry
Western Europe : 1 aaGun and 12 infantry
Caucasus : 1 flag, 1 factory
Ukraine S.S.R. : 2 armour and 4 infantryProduction/PUs Summary :
Russians : 16 / 17
Germans : 37 / 37
British : 19 / 25
Japanese : 41 / 57
Americans : 53 / 59 -
you are rolling AA very well sir!





