Anyone who think this version of U-Boat Interdiction is a better one then the original one?
1. U-Boat Interdiction (revised)
Determined to undermine the Allies’ supply chain, Germany eventually endorsed a program of shipbuilding. As a result a fleet of U-boats were built in an attempt to starve Britain.
The U.K and U.S. palyers are susceptible to suply line interdiction by German submarines. This rule imply that your submarines may conduct an economic attack against the supply lines (sea zones) adjacent to any of these nations industrial complex to “sink†IPCs. On the U.K and U.S. palyers collect income phase, the player must subtract 2 IPCs to the bank for each enemy submarine within 1 sea zone of an industrial complex contolled by respective nation. For each enemy submarine within 2 sea zones of an industrial complex, the player must subtract 1 IPC. Any submarine that became submerged during the subjected players turn’s conduct combat phase, does not cause any economic loss. Multiple submarines may affect a single industrial complex, but the maximum combined loss can be no more than the territory’s (containting the industrial complex) income value. An individual submarine may only affect one industrial complex during each turn, but can affect multiple industrial complexes each round (i.e. one industrial complex per player).
1. U-Boat Interdiction
The Untersee boats swarmed Allied shipping lanes, sinking ships regardless of their cargo. Some “cargo†was noncombatants.
During the collect income phase of the U.K. and U.S. turns, subtract 1 IPC from the collecting power’s income for each of your submarines on the game board.