Decided on a different purchase. Same question about Kami though.
Whackamatt (Axis) vs. Helmutpower (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 artilleries moved from Tsinghai to Shensi
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 4 infantry moved from Kwangsi to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
2 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,1,2,4,4,4,5
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 51 / 67
Russians : 33 / 37
Japanese : 45 / 57
Americans : 51 / 66
Chinese : 9 / 8
British : 27 / 30
UK_Pacific : 14 / 11
Italians : 14 / 25
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - British
Purchase Units - British
British buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 117 Sea Zone to 106 Sea Zone
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 artilleries and 4 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to KwangsiCombat - British
Non Combat Move - British
1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Shan State to Yunnan
1 fighter moved from India to Iraq
3 aaGuns moved from Shan State to Burma
5 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,4,6,1,2,2,4,6
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 67
Russians : 33 / 37
Japanese : 45 / 57
Americans : 51 / 66
Chinese : 9 / 8
British : 27 / 28
UK_Pacific : 14 / 17
Italians : 14 / 25
ANZAC : 12 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber and 2 fighters moved from Alexandria to MaltaCombat - Italians
Battle in Gibraltar
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber and 1 fighter
British win, taking Gibraltar from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -22
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery, 2 fighters and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Malta to AlexandriaPlace Units - Italians
1 transport placed in 97 Sea Zone
3 armour placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Romania: 2 aaGuns, 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 armour
EDIT: Adding units owned by Italians to Egypt: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 2 fighters and 3 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 18 PUs totalProduction/PUs Summary :
Germans : 51 / 67
Russians : 33 / 37
Japanese : 45 / 57
Americans : 51 / 66
Chinese : 9 / 8
British : 26 / 28
UK_Pacific : 14 / 17
Italians : 15 / 25
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 67
Russians : 33 / 37
Japanese : 45 / 57
Americans : 51 / 66
Chinese : 9 / 8
British : 26 / 28
UK_Pacific : 14 / 17
Italians : 14 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 artilleries and 8 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Vyborg to Novgorod
4 artilleries and 7 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Ukraine
5 armour, 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from France to Western Germany
1 bomber moved from Egypt to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 aaGun and 4 artilleries moved from Novgorod to Archangel
2 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
3 destroyers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Romania
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Rostov to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Volgograd to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Ukraine, round 3 : 4/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 3/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Western Ukraine to Bryansk
9 artilleries and 18 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Russia
2 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 51 / 66
Russians : 34 / 37
Japanese : 45 / 57
Americans : 51 / 66
Chinese : 9 / 8
British : 27 / 28
UK_Pacific : 14 / 17
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Manchuria to Hunan
2 tactical_bombers moved from Kiangsu to Hunan
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Manchuria
1 fighter moved from 20 Sea Zone to Hunan
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Caroline Islands to 62 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber
ANZAC defend with 1 cruiser, 3 destroyers and 1 submarine
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 cruiser, 3 destroyers and 1 submarine
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 artillery and 6 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 artillery and 6 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to New ZealandPlace Units - Japanese
3 armour placed in Manchuria
1 fighter and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,1,4,2,3,5,2,6,3,6,4,5,2,4,1,3,4,4,5,3,5,5,2,2,6,5
Japanese collect 50 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone -
I need your scramble order in SZ35 Hawaii
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No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 30 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Americans attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 5 fighters, 1 harbour and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 0/3 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/6 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
1 fighter moved from 96 Sea Zone to Libya
1 bomber moved from 97 Sea Zone to LibyaPlace Units - Americans
1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
2 fighters placed in Western United States
1 armour placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 51 / 62
Americans : 53 / 69
Chinese : 7 / 8
British : 27 / 28
UK_Pacific : 11 / 17
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 2 infantry moved from Shensi to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 2 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 28
UK_Pacific : 11 / 17
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
5 infantry moved from West India to Eastern PersiaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 3 armour in Egypt, round 2 : 3/3 hits
1 infantry owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 3 armour owned by the Italians lost in Egypt
Italians win with no units remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 3 armourNon Combat Move - British
1 destroyer and 2 submarines moved from 76 Sea Zone to 81 Sea Zone
3 aaGuns moved from Burma to India
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from Gibraltar to MoroccoPlace Units - British
2 destroyers placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Alexandria to Western Ukraine
1 artillery and 1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to RomaniaPlace Units - Italians
2 armour and 1 infantry placed in Egypt
Italians undo move 1.
2 armour and 1 fighter placed in Egypt
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from Shan State to MalayaPlace Units - ANZAC
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,6,1,1,3,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs totalProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to 110 Sea Zone
4 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Vologda to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Novosibirsk
4 artilleries and 5 infantry moved from Vologda to Samara
Germans take Samara from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians -
Do you scramble in 110 to try and save the English fleet?
-
Yes, scramble all fighters!





