@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Atease vs innohub Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 bomber moved from French Indochina to Trans-JordanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 aaGun and 2 infantry
AA fire in Trans-Jordan : 0/1 hits
Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Trans-Jordan to French Indochina
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from French Indochina to 61 Sea Zone
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from China to Manchuria
1 carrier moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indochina
1 fighter moved from French Indochina to Manchuria
1 armour moved from French Indochina to ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indochina
1 destroyer and 1 transport placed in 61 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Manchuria : 1 fighter and 2 infantry
Persia : 1 flag, 1 infantry
India : 1 flag
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun and 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 armour
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship and 1 transport
61 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 23 / 25
Japanese : 40 / 40
Americans : 38 / 41 -
I was lucky to lose only 2 subs. I thought of losing another plane too.
And yes - it seems I can no longer attack you effectively when you put your troops in sea zone 8. It seems time for me to start preparing for your coming invasion :evil: -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 battleship moved from 52 Sea Zone to 45 Sea Zone
4 infantry moved from Western United States to 55 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern Canada
1 fighter moved from United Kingdom to RussiaCombat - Americans
Battle in Sinkiang
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Sinkiang
1 infantry owned by the Americans retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 cruisers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
3 infantry moved from Russia to Archangel
5 armour moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 armour moved from Yakut S.S.R. to Sinkiang
2 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 artillery moved from West Russia to Ukraine S.S.R.
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Yakut S.S.R. to Archangel
2 infantry moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Soviet Far East to Yakut S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 5 armour, 1 fighter and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 5 armour, 1 fighter and 3 infantry in Archangel, round 2 : 4/9 hits
Germans roll dice for 4 infantry in Archangel, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sinkiang
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Archangel
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Norway to Belorussia
1 fighter moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 bomber moved from Norway to Ukraine S.S.R.
1 bomber moved from Norway to United KingdomCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Ukraine S.S.R., round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in United Kingdom
Battle in Belorussia
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Belorussia, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from Libya to Anglo Egypt
3 infantry moved from Germany to Western Europe
1 armour moved from Eastern Europe to Western Europe
1 infantry moved from Germany to Western Europe
4 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Balkans
2 armour moved from Eastern Europe to Norway
1 bomber moved from Ukraine S.S.R. to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Belorussia to Norway
2 fighters moved from Libya to Western Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 infantry moved from Algeria to LibyaPlace Units - Germans
1 artillery, 1 bomber and 7 infantry placed in Germany
1 artillery and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 1 fighter and 7 infantry
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 2 armour, 2 artilleries and 5 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 2 armour, 2 fighters and 3 infantry
Western Europe : 1 aaGun, 1 armour, 2 bombers, 2 fighters and 4 infantry
Balkans : 2 armour and 1 infantry
Libya : 1 infantry
Ukraine S.S.R. : 1 artillery
Belorussia : 2 infantry
Anglo Egypt : 1 flag, 1 artillery
16 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 29
Germans : 43 / 43
British : 22 / 25
Japanese : 37 / 40
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Australia to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Borneo
1 infantry moved from Belgian Congo to Kenya
4 destroyers moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from West Russia to 2 Sea ZoneCombat - British
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the British lost in Borneo
British roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits
British roll dice for 1 infantry in Borneo, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 27 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Australia : 1 infantry
Kenya : 1 infantry
Borneo : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
New Zealand : 1 infantry
48 Sea Zone : 1 transport
2 Sea Zone : 1 carrier, 4 destroyers and 2 fightersProduction/PUs Summary :
Russians : 24 / 29
Germans : 43 / 43
British : 26 / 27
Japanese : 33 / 40
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 48 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 bomber moved from French Indochina to Caucasus
1 bomber moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
2 fighters moved from 61 Sea Zone to Buryatia S.S.R.Combat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Caucasus
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 48 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Buryatia S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to China
1 artillery moved from French Indochina to India
2 infantry moved from French Indochina to India
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
3 fighters moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 bomber moved from Buryatia S.S.R. to French Indochina
1 bomber moved from Caucasus to French Indochina
1 fighter moved from French Indochina to China
1 armour moved from China to French Indochina
1 battleship moved from 34 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indochina
1 bomber placed in Japan
2 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
India : 1 flag, 1 artillery and 2 infantry
Philipine Islands : 2 infantry
East Indies : 2 infantry
French Indochina : 2 armour, 1 artillery, 2 bombers, 1 factory and 1 infantry
Trans-Jordan : 1 flag, 1 aaGun and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 fighter and 2 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 1 infantry
Caroline Islands : 1 infantry
28 Sea Zone : 1 transport
36 Sea Zone : 1 battleship
60 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Russians : 23 / 29
Germans : 43 / 43
British : 24 / 27
Japanese : 36 / 36
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 fighters and 4 infantry moved from 37 Sea Zone to East Indies
1 submarine moved from 52 Sea Zone to 47 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 2 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to United Kingdom
1 cruiser and 1 destroyer moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 cruisers and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Eastern Canada to United KingdomCombat - Americans
Battle in East Indies
Americans attack with 2 fighters and 4 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 4 infantry in East Indies, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Persia
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Persia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Persia to Sinkiang
2 fighters moved from East Indies to 37 Sea ZonePlace Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs totalTerritory Summary for Americans :
Eastern Canada : 1 artillery and 1 infantry
Midway : 1 infantry
Alaska : 1 infantry
Persia : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
East Indies : 1 flag, 4 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
Sinkiang : 1 fighter
Eastern United States : 1 aaGun, 1 bomber and 1 factory
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
1 Sea Zone : 3 cruisers, 1 destroyer and 1 transport
10 Sea Zone : 1 battleship and 1 destroyer
2 Sea Zone : 2 transports
47 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 23 / 29
Germans : 43 / 43
British : 25 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Sinkiang to Russia
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
1 armour moved from Archangel to Belorussia
1 infantry moved from West Russia to Belorussia
1 submarine moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 3/3 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 5 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 6 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
4 armour moved from Archangel to Russia
1 infantry moved from Archangel to West Russia
8 infantry moved from West Russia to Caucasus
3 infantry moved from Russia to CaucasusPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Novosibirsk : 3 infantry
Karelia S.S.R. : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory, 1 fighter and 15 infantry
Sinkiang : 5 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 infantry
Belorussia : 1 flag, 1 armour and 1 infantry
Russia : 1 aaGun, 7 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
14 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 30 / 32
Germans : 36 / 43
British : 25 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Belorussia
1 fighter moved from Germany to Ukraine S.S.R.
2 bombers moved from Western Europe to United Kingdom
1 fighter moved from Norway to Belorussia
1 fighter moved from Norway to Belorussia
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
2 fighters moved from Western Europe to Karelia S.S.R.
1 armour moved from Balkans to Karelia S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 1,5 and costs: 6 production.
Bombing raid costs 6 production in United Kingdom
Battle in Karelia S.S.R.
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 2/6 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 infantry moved from Libya to Anglo Egypt
2 fighters moved from Karelia S.S.R. to Norway
2 fighters moved from Belorussia to Norway
1 armour moved from Balkans to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 artillery moved from Southern Europe to Balkans
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 fighter moved from Ukraine S.S.R. to Germany
3 infantry moved from Germany to Eastern Europe
1 bomber moved from Ukraine S.S.R. to Southern Europe
2 bombers moved from United Kingdom to Germany
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 aaGun moved from Western Europe to Germany
1 aaGun moved from Germany to Eastern Europe
1 armour moved from Western Europe to Germany
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
10 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 3.
Germans undo move 2.
1 armour and 9 infantry placed in Germany
Germans undo move 2.
10 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
Germans undo move 2.
1 armour and 9 infantry placed in Germany
1 infantry placed in Southern Europe
Germans undo move 1.
Germans undo move 1.
2 infantry placed in Southern Europe
2 armour and 8 infantry placed in Germany
Germans undo move 3.
1 armour and 8 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 9 infantry
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 1 aaGun, 3 armour, 1 artillery and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour
Norway : 2 armour, 4 fighters and 3 infantry
Western Europe : 8 infantry
Balkans : 1 artillery
Ukraine S.S.R. : 1 artillery and 1 infantry
Belorussia : 1 artillery and 2 infantry
Anglo Egypt : 1 flag, 1 infantry
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 23 / 32
Germans : 44 / 44
British : 24 / 27
Japanese : 31 / 36
Americans : 44 / 45 -
Your Russia is still solid after 4 rounds! I need to think of a better way to conquer the land :evil:
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British repair 4 damage on 4 factories; Remaining resources: 23 PUs;
British buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Union of South Africa
1 carrier, 4 destroyers and 2 fighters moved from 2 Sea Zone to 7 Sea ZoneCombat - British
Battle in Union of South Africa
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Place Units - British
1 battleship placed in 7 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Union of South Africa : 1 infantry
Australia : 1 infantry
Borneo : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
7 Sea Zone : 1 battleship, 1 carrier, 4 destroyers and 2 fightersProduction/PUs Summary :
Russians : 23 / 32
Germans : 44 / 44
British : 26 / 26
Japanese : 29 / 36
Americans : 44 / 45 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 48 Sea Zone
3 fighters moved from 60 Sea Zone to Borneo
1 bomber moved from French Indochina to Caucasus
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from French Indochina to Persia
2 infantry moved from India to PersiaCombat - Japanese
Battle in Borneo
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and costs: 3 production.
Bombing raid costs 3 production in CaucasusNon Combat Move - Japanese
2 carriers moved from 60 Sea Zone to 48 Sea Zone
3 fighters moved from Borneo to 48 Sea Zone
3 destroyers moved from 60 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to French Indochina
1 artillery moved from India to French Indochina
1 fighter moved from China to 60 Sea Zone
1 bomber moved from Persia to Trans-Jordan
1 bomber moved from Caucasus to French IndochinaPlace Units - Japanese
1 carrier and 2 transports placed in 60 Sea Zone
1 armour and 1 infantry placed in French IndochinaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
India : 1 flag
Soviet Far East : 1 flag, 1 infantry
Borneo : 2 infantry
French Indochina : 3 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Trans-Jordan : 1 flag, 1 aaGun, 1 bomber and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
Caroline Islands : 1 infantry
28 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transport
60 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 22 / 32
Germans : 44 / 44
British : 22 / 26
Japanese : 34 / 34
Americans : 44 / 45 -
Ouch.
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
4 infantry moved from East Indies to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 bomber moved from Eastern United States to United Kingdom
1 battleship and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 47 Sea Zone to 30 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from 34 Sea Zone to Trans-JordanCombat - Americans
Battle in Trans-Jordan
Americans attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Trans-Jordan : 0/1 hits
Americans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Americans roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
Japanese roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Europe
Americans attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Germans defend with 8 infantry
Americans roll dice for 3 cruisers in Western Europe, round 2 : 1/3 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Western Europe, round 2 : 5/7 hits
Germans roll dice for 8 infantry in Western Europe, round 2 : 3/8 hits
6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Europe
Americans roll dice for 1 armour, 2 artilleries and 1 bomber in Western Europe, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Western Europe, round 3 : 2/2 hits
2 artilleries owned by the Americans and 2 infantry owned by the Germans lost in Western Europe
Americans win, taking Western Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 8 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Americans
1 bomber moved from Western Europe to United Kingdom
1 fighter moved from Trans-Jordan to 34 Sea ZonePlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 2.
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
East Indies : 1 flag
Trans-Jordan : 3 infantry
United Kingdom : 2 bombers
Western Europe : 1 flag, 1 armour
Sinkiang : 1 fighter
Eastern United States : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 4 infantry
7 Sea Zone : 3 cruisers, 1 destroyer and 3 transports
30 Sea Zone : 1 submarine
34 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
8 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Russians : 22 / 32
Germans : 38 / 44
British : 23 / 26
Japanese : 33 / 34
Americans : 50 / 51 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Caucasus to 15 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Russia to 15 Sea Zone
1 armour moved from Russia to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 3 : 0/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 4 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 2 armour and 1 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 2 armour in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 5 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 5 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 6 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 6 : 0/2 hits
Russians roll dice for 2 armour in Belorussia, round 7 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 7 : 1/2 hits
1 armour owned by the Russians lost in Belorussia
1 armour owned by the Russians retreated to West Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Russians attack with 2 fighters and 1 submarine
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Russians roll dice for 2 fighters in 15 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 15 Sea Zone
Russians roll dice for 2 fighters in 15 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 15 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 battleship and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from 15 Sea Zone to Trans-Jordan
12 infantry moved from Caucasus to West Russia
1 fighter moved from 15 Sea Zone to Caucasus
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Novosibirsk : 2 infantry
Karelia S.S.R. : 1 armour
Kazakh S.S.R. : 3 armour
Trans-Jordan : 1 fighter
Caucasus : 1 factory, 1 fighter and 3 infantry
Sinkiang : 7 infantry
Ukraine S.S.R. : 1 flag, 1 armour and 3 infantry
West Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 15 infantry
Russia : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 6 infantryProduction/PUs Summary :
Russians : 27 / 27
Germans : 33 / 44
British : 23 / 26
Japanese : 33 / 34
Americans : 50 / 51 -
Your infantry was strong…crushing my 2 soldiers even with bomber’s support! :-D
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Good tactics on Mediterranean sea… I didn’t pay close attention that you can add a landing spot for Russia fighters
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That battleship was a thorn in my side. A small one, but this opens options for me.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 bombers moved from Germany to United Kingdom
4 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
2 fighters moved from Norway to Ukraine S.S.R.
1 infantry moved from Norway to Karelia S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Germany to Western Europe
1 bomber moved from Southern Europe to Western Europe
1 artillery moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Ukraine S.S.R.
2 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in United Kingdom
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 5 fighters and 4 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery, 5 fighters and 4 infantry in Ukraine S.S.R., round 2 : 4/10 hits
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 1/4 hits
3 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Western Europe
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber and 3 infantry in Western Europe, round 2 : 2/4 hits
Americans roll dice for 1 armour in Western Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Europe
Germans win, taking Western Europe from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 infantry moved from Anglo Egypt to Belgian Congo
1 bomber moved from Western Europe to Germany
1 bomber moved from United Kingdom to Southern Europe
2 armour moved from Norway to Eastern Europe
1 armour moved from Southern Europe to Balkans
2 fighters moved from Ukraine S.S.R. to Balkans
3 fighters moved from Ukraine S.S.R. to Balkans
6 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Balkans
2 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 armour, 1 artillery and 7 infantry placed in Germany
3 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 7 infantry
Kenya : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
Southern Europe : 1 aaGun, 1 bomber, 1 factory and 3 infantry
Italian East Africa : 1 flag
Eastern Europe : 1 aaGun, 5 armour, 1 artillery and 8 infantry
Karelia S.S.R. : 1 flag, 1 artillery and 2 infantry
Western Europe : 2 infantry
French Equatorial Africa : 1 flag, 1 artillery
Balkans : 3 armour and 5 fighters
Ukraine S.S.R. : 1 artillery and 3 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flagProduction/PUs Summary :
Russians : 22 / 27
Germans : 46 / 46
British : 21 / 26
Japanese : 33 / 34
Americans : 44 / 51





