Bad luck with the Germans !
just post once per turn
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 19 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery and 1 fighter in West Russia, round 3 : 0/2 hits
Germans roll dice for 2 infantry in West Russia, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 fighter in West Russia, round 4 : 0/2 hits
Germans roll dice for 2 infantry in West Russia, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 fighter in West Russia, round 5 : 1/2 hits
Germans roll dice for 2 infantry in West Russia, round 5 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from West Russia to Russia
3 infantry moved from Caucasus to Russia
1 aaGun, 1 fighter and 14 infantry moved from Caucasus to Russia
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Territory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 factory
Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 25 infantry
Production/PUs Summary :
Russians : 16 / 18
Germans : 36 / 39
British : 30 / 32
Japanese : 44 / 50
Americans : 40 / 40
I think the end is near.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 34 PUs;
Germans buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 infantry moved from Germany to Eastern Europe
1 bomber moved from Germany to Russia
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
1 infantry moved from West Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Germany to Archangel
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from Western Europe to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 fighter moved from Persia to Eastern Europe
1 fighter moved from Germany to Eastern Europe
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 3 fighters and 1 infantry
British defend with 1 armour; Russians defend with 1 factory
Germans roll dice for 1 armour, 3 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Eastern Europe
Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Eastern Europe, round 2 : 1/8 hits
British roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Europe
Germans win, taking Eastern Europe from British with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Russia
Non Combat Move - Germans
7 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from Belorussia to West Russia
2 infantry moved from Germany to Western Europe
1 fighter moved from Eastern Europe to Western Europe
1 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 aaGun moved from Persia to Caucasus
1 bomber moved from Archangel to Germany
1 artillery moved from Belorussia to Karelia S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Eastern Europe to Belorussia
Place Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 2 armour, 2 artilleries and 5 infantry
Karelia S.S.R. : 1 flag, 1 artillery
Norway : 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 fighter and 9 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 8 armour and 1 factory
Ukraine S.S.R. : 1 bomber and 2 fighters
West Russia : 1 infantry
Belorussia : 2 fighters
Production/PUs Summary :
Russians : 12 / 18
Germans : 46 / 46
British : 24 / 32
Japanese : 44 / 50
Americans : 40 / 40
Umm… Seems like it though I am not so certain - your US Navy army in Pacific is becoming pretty big.
Too late for them to do any good. you’ll get russia before they neutralize japan, and now you have industries on the land anyways!
Okie…I am happy to continue playing but feel free to let me know any time if you prefer to stop and start other new one.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 3 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery and 4 infantry moved from 6 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 6 Sea Zone
Place Units - British
1 cruiser placed in 2 Sea Zone
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Eastern Canada : 1 infantry
Norway : 1 flag, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
New Zealand : 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports
2 Sea Zone : 1 cruiser
Production/PUs Summary :
Russians : 12 / 18
Germans : 43 / 46
British : 27 / 27
Japanese : 44 / 50
Americans : 40 / 40
I’ll play for 1-2 more turn, see how it turns out. But I’ll gladly play you again after, can I play axis :)
Definitely! I love to play Allies :D
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Persia to Kazakh S.S.R.
1 armour moved from Persia to Anglo Egypt
1 bomber moved from French Indochina to Anglo Egypt
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egypt
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Anglo Egypt, round 2 : 2/2 hits
British roll dice for 1 infantry in Anglo Egypt, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Non Combat Move - Japanese
3 armour moved from Persia to Caucasus
8 infantry moved from Persia to Caucasus
3 artilleries moved from Persia to Caucasus
2 fighters moved from Kazakh S.S.R. to Caucasus
1 bomber moved from Anglo Egypt to Persia
2 armour moved from French Indochina to Persia
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Manchuria to China
1 artillery moved from Manchuria to China
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Borneo to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
1 battleship moved from 48 Sea Zone to 60 Sea Zone
1 destroyer moved from 49 Sea Zone to 60 Sea Zone
1 carrier moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from 48 Sea Zone to Persia
1 artillery moved from French Indochina to India
1 bomber moved from Russia to Western Europe
Place Units - Japanese
2 fighters placed in 60 Sea Zone
6 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indochina
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Persia : 1 flag, 2 armour, 1 bomber and 1 fighter
India : 1 flag, 1 artillery
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 artillery and 2 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 2 infantry
Western Europe : 1 bomber
Solomon Islands : 1 infantry
Caucasus : 3 armour, 3 artilleries, 2 fighters and 8 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 4 infantry
China : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 factory and 6 infantry
60 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
Production/PUs Summary :
Russians : 10 / 18
Germans : 43 / 46
British : 27 / 27
Japanese : 46 / 46
Americans : 40 / 40
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 9 Sea Zone to 10 Sea Zone
4 destroyers and 1 submarine moved from 55 Sea Zone to 51 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 52 Sea Zone to 51 Sea Zone
1 battleship, 3 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 44 Sea Zone to 51 Sea Zone
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 31 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to United Kingdom
4 infantry moved from 51 Sea Zone to Wake Island
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 57 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 55 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total
Territory Summary for Americans :
Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
Midway : 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
United Kingdom : 1 bomber
New Zealand : 2 bombers
Algeria : 1 flag
Wake Island : 1 flag, 4 infantry
Libya : 1 flag
Eastern United States : 1 factory
Russia : 1 fighter
51 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 2 submarines and 2 transports
46 Sea Zone : 1 submarine
37 Sea Zone : 3 submarines
57 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 4 transports
55 Sea Zone : 1 transport
Production/PUs Summary :
Russians : 10 / 18
Germans : 43 / 46
British : 27 / 27
Japanese : 46 / 46
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
2 fighters moved from Kazakh S.S.R. to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
West Russia : 1 flag, 1 infantry
Russia : 2 aaGuns, 1 armour, 2 artilleries, 1 factory, 3 fighters and 26 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 41 / 46
British : 27 / 27
Japanese : 46 / 46
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Germans
Germans repair 8 damage on 8 factories; Remaining resources: 38 PUs;
Germans buy 1 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Europe to Norway
2 fighters moved from Belorussia to Norway
2 armour moved from Eastern Europe to Norway
1 fighter moved from Ukraine S.S.R. to Norway
1 artillery moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to Norway
1 bomber moved from Ukraine S.S.R. to Russia
1 fighter moved from Ukraine S.S.R. to West Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Russia
Battle in West Russia
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in West Russia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 1 bomber and 4 fighters
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 bomber and 4 fighters in Norway, round 2 : 3/7 hits
British roll dice for 1 artillery and 3 infantry in Norway, round 2 : 2/4 hits
3 infantry owned by the British and 2 armour owned by the Germans lost in Norway
retreated to Norway
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 2 armour
Casualties for British: 3 infantry
Non Combat Move - Germans
5 infantry moved from Eastern Europe to Karelia S.S.R.
2 artilleries moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Caucasus
1 bomber moved from Norway to Germany
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
3 infantry moved from Germany to Balkans
2 artilleries moved from Germany to Balkans
Place Units - Germans
1 armour and 8 infantry placed in Germany
3 infantry placed in Caucasus
Germans undo move 1.
1 armour and 7 infantry placed in Germany
1 infantry placed in Caucasus
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Balkans: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 9 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 armour, 2 artilleries, 4 fighters and 5 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun and 11 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 8 armour, 1 bomber, 1 factory and 4 infantry
Balkans : 2 artilleries and 2 infantry
West Russia : 1 artillery
Production/PUs Summary :
Russians : 10 / 12
Germans : 43 / 43
British : 27 / 27
Japanese : 46 / 46
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - British
British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry and 3 transports moved from 6 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Western Europe
2 artilleries moved from 7 Sea Zone to Western Europe
2 fighters moved from 7 Sea Zone to Western Europe
1 cruiser moved from 2 Sea Zone to 7 Sea Zone
Combat - British
Battle in Western Europe
British attack with 2 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 bomber; Germans defend with 1 aaGun and 11 infantry
AA fire in Western Europe : 0/2 hits
British roll dice for 1 battleship and 2 cruisers in Western Europe, round 2 : 0/3 hits
British roll dice for 2 artilleries, 2 fighters and 4 infantry in Western Europe, round 2 : 3/8 hits
Germans roll dice for 1 bomber and 11 infantry in Western Europe, round 2 : 3/12 hits
3 infantry owned by the British and 3 infantry owned by the Germans lost in Western Europe
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Europe, round 3 : 0/5 hits
Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 3 : 2/9 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Western Europe
2 fighters owned by the British retreated
British roll dice for 1 artillery in Western Europe, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 8 infantry in Western Europe, round 4 : 3/9 hits
1 artillery owned by the British lost in Western Europe
Germans win with 1 bomber and 8 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 4 infantry
Non Combat Move - British
2 fighters moved from Western Europe to 7 Sea Zone
Place Units - British
1 transport placed in 7 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Territory Summary for British :
Eastern Canada : 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 5 infantry
New Zealand : 1 infantry
7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Russians : 10 / 12
Germans : 43 / 43
British : 27 / 27
Japanese : 46 / 46
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Persia to Anglo Egypt
Japanese take Anglo Egypt from British
1 armour moved from Caucasus to Archangel
Japanese take Archangel from Russians
1 bomber moved from Persia to Russia
1 bomber moved from Western Europe to United Kingdom
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in United Kingdom
Non Combat Move - Japanese
1 artillery moved from Kazakh S.S.R. to Caucasus
1 armour moved from Persia to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from Japan to 60 Sea Zone
1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
5 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
1 artillery moved from French Indochina to India
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to Persia
5 infantry moved from 36 Sea Zone to French Indochina
1 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
1 artillery moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Russia to India
1 battleship moved from 60 Sea Zone to 36 Sea Zone
2 destroyers moved from 60 Sea Zone to 36 Sea Zone
2 carriers moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from 60 Sea Zone to Japan
3 fighters moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from Persia to 36 Sea Zone
1 bomber moved from United Kingdom to Balkans
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
8 infantry placed in Japan
1 armour placed in French Indochina
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 60 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 60 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to French Indochina: 1 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Territory Summary for Japanese :
Persia : 1 flag, 1 armour
India : 1 flag, 2 artilleries, 1 bomber and 1 infantry
Soviet Far East : 1 flag
Archangel : 1 flag, 1 armour
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 4 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 1 armour, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Caucasus : 3 armour, 4 artilleries, 2 fighters and 8 infantry
Sinkiang : 1 flag, 1 artillery and 1 infantry
Balkans : 1 bomber
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag, 1 armour
China : 1 flag
Japan : 1 aaGun, 1 factory, 1 fighter and 8 infantry
36 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 3 transports
60 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 8 / 12
Germans : 43 / 43
British : 25 / 27
Japanese : 50 / 51
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 51 Sea Zone to 60 Sea Zone
2 fighters moved from 51 Sea Zone to 60 Sea Zone
4 infantry moved from Wake Island to 51 Sea Zone
2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 4 infantry, 1 submarine and 2 transports moved from 51 Sea Zone to 49 Sea Zone
1 submarine moved from 46 Sea Zone to 50 Sea Zone
3 submarines moved from 37 Sea Zone to 49 Sea Zone
4 infantry moved from 49 Sea Zone to Philipine Islands
Americans take Philipine Islands from Japanese
1 artillery and 1 infantry moved from Western United States to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
3 destroyers and 4 transports moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from United Kingdom to West Russia
1 fighter moved from Russia to West Russia
2 bombers moved from New Zealand to Wake Island
Combat - Americans
Battle in West Russia
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 artillery
Americans roll dice for 1 bomber and 1 fighter in West Russia, round 2 : 2/2 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 60 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 60 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 57 Sea Zone to 59 Sea Zone
2 fighters moved from 60 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from West Russia to Russia
1 bomber moved from West Russia to Russia
Place Units - Americans
1 cruiser placed in 10 Sea Zone
1 armour, 1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 46 PUs total
Territory Summary for Americans :
Eastern Canada : 1 aaGun, 2 artilleries and 6 infantry
Midway : 1 infantry
Philipine Islands : 1 flag, 4 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 artillery and 1 infantry
Algeria : 1 flag
Wake Island : 1 flag, 2 bombers
Libya : 1 flag
Eastern United States : 1 armour, 1 artillery, 1 factory and 6 infantry
Russia : 1 bomber and 1 fighter
59 Sea Zone : 1 destroyer
50 Sea Zone : 1 submarine
9 Sea Zone : 3 destroyers and 4 transports
49 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 4 submarines and 2 transports
52 Sea Zone : 1 transport
10 Sea Zone : 1 cruiser
60 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 8 / 12
Germans : 43 / 43
British : 25 / 27
Japanese : 47 / 51
Americans : 43 / 46
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Russians
Russians repair 5 damage on 5 factories; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
Russians take West Russia from Germans
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
2 fighters moved from Archangel to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Territory Summary for Russians :
Novosibirsk : 1 artillery
Ukraine S.S.R. : 1 flag, 1 armour
West Russia : 1 flag
Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 25 infantry
Production/PUs Summary :
Russians : 15 / 15
Germans : 38 / 43
British : 25 / 27
Japanese : 45 / 51
Americans : 43 / 46
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 42 PUs;
Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Germany to United Kingdom
1 bomber moved from Caucasus to Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Germany to Norway
1 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Caucasus
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in Russia
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits
British roll dice for 1 artillery in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in United Kingdom
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/6 hits
Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits
1 armour owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 infantry moved from Germany to Balkans
2 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
1 fighter moved from Norway to Western Europe
1 artillery moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Germany to Eastern Europe
1 fighter moved from Norway to Western Europe
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Balkans
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western Europe
3 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Russia to French Indochina
Place Units - Germans
3 infantry placed in Caucasus
1 infantry placed in Caucasus
3 armour and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Europe: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 2.
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Europe: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 factory, 1 fighter and 8 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 2 infantry
French Indochina : 1 bomber
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 armour, 1 fighter and 11 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 9 armour, 1 factory, 3 fighters and 7 infantry
Balkans : 1 artillery and 3 infantry
Ukraine S.S.R. : 1 artillery and 2 infantry
West Russia : 2 artilleries and 1 infantry
Belorussia : 1 infantry
Production/PUs Summary :
Russians : 10 / 15
Germans : 46 / 46
British : 22 / 27
Japanese : 45 / 51
Americans : 43 / 46
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - British
British repair 1 damage on 1 factory; Remaining resources: 26 PUs;
British buy 1 cruiser and 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Western Europe
Combat - British
Battle in Western Europe
British attack with 2 infantry
Germans defend with 1 aaGun, 1 armour, 1 fighter and 11 infantry
British roll dice for 1 battleship and 1 cruiser in Western Europe, round 2 : 1/2 hits
British roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits
Germans roll dice for 1 armour, 1 fighter and 11 infantry in Western Europe, round 2 : 3/13 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Western Europe
Germans win with 1 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Place Units - British
1 cruiser placed in 7 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 24 PUs total
Territory Summary for British :
Eastern Canada : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 7 infantry
New Zealand : 1 infantry
7 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Russians : 10 / 15
Germans : 46 / 46
British : 22 / 24
Japanese : 45 / 51
Americans : 43 / 46
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 59 Sea Zone
2 fighters moved from 36 Sea Zone to 59 Sea Zone
1 armour moved from Anglo Egypt to Italian East Africa
Japanese take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Japanese take Kenya from British
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Balkans to United Kingdom
1 bomber moved from India to Russia
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
2 fighters moved from 36 Sea Zone to 59 Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in United Kingdom
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 59 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 59 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
3 transports moved from 36 Sea Zone to 61 Sea Zone
2 carriers moved from 36 Sea Zone to 61 Sea Zone
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
4 fighters moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Japan
1 bomber moved from United Kingdom to Western Europe
2 fighters moved from Novosibirsk to China
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Persia to French Indochina
1 infantry moved from India to Persia
2 artilleries moved from India to Persia
1 bomber moved from Russia to China
1 infantry moved from French Indochina to China
2 infantry moved from French Indochina to India
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
Place Units - Japanese
2 destroyers placed in 61 Sea Zone
1 carrier placed in 61 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indochina
Japanese undo move 4.
3 infantry placed in French Indochina
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Kenya : 1 flag, 1 armour
Manchuria : 3 infantry
Persia : 1 flag, 2 artilleries and 1 infantry
India : 1 flag, 2 infantry
Soviet Far East : 1 flag
Archangel : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 2 armour, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
Western Europe : 1 bomber
Solomon Islands : 1 infantry
Caucasus : 3 armour, 4 artilleries and 4 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
West Russia : 3 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
China : 1 flag, 1 bomber, 2 fighters and 1 infantry
Japan : 1 aaGun, 1 factory, 3 fighters and 9 infantry
59 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 3 transports
60 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 8 / 15
Germans : 46 / 46
British : 20 / 24
Japanese : 49 / 49
Americans : 43 / 46