@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Egypt to 82 Sea Zone
2 fighters moved from Southern Italy to Northern Italy
2 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 82 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in French Equatorial Africa
Italians attack with 3 armour
Americans defend with 1 artillery and 1 infantry
Italians win, taking French Equatorial Africa from Americans with 3 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Egypt
2 fighters moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from 82 Sea Zone to Gold Coast
2 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
Place Units - Italians
1 armour, 1 bomber and 1 infantry placed in Southern Italy
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
thanks, but I would not have scrambled.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Java to 20 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Java to 44 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 tactical_bombers
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 3/4 hits
Japanese roll dice for 2 tactical_bombers in Borneo, round 2 : 2/2 hits
2 infantry owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 16
Casualties for Japanese: 2 tactical_bombers
Casualties for ANZAC: 2 infantry
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 2 fighters in 44 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 tactical_bombers and 1 transport in 44 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 fighter in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 tactical_bomber and 1 transport in 44 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Formosa
1 fighter moved from 34 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Formosa : 1 fighter
Malaya : 1 infantry
Borneo : 2 artilleries
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Dutch New Guinea : 1 flag, 1 fighter
43 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 53 / 63
Russians : 25 / 26
Japanese : 40 / 48
Americans : 52 / 73
Chinese : 4 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 26 / 33
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.292
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 25 / 26
Japanese : 40 / 48
Americans : 52 / 73
Chinese : 4 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 25 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.292
Median : 3.500
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Scramble UK?
No, the RAF overslept in London and won’t be scrambling in sea zone 110.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from France to Bryansk
9 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
1 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
7 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 9 artilleries, 3 bombers, 1 fighter, 20 infantry, 20 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
Germans win, taking Bryansk from Russians with 10 armour, 4 artilleries, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 5 artilleries, 1 fighter, 20 infantry and 20 mech_infantrys
Casualties for Russians: 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
Place Units - Germans
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
1 bomber and 2 mech_infantrys placed in Novgorod
Germans undo move 3.
2 bombers and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
5 infantry moved from Sakha to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Novosibirsk to Samara
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for Russians :
Szechwan : 1 infantry
Sikang : 1 mech_infantry
Buryatia : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 artilleries and 1 infantry
Samara : 2 aaGuns and 6 infantry
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 38 / 48
Americans : 52 / 73
Chinese : 6 / 3
British : 25 / 29
UK_Pacific : 22 / 18
Italians : 23 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Kwangsi to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 2 transports
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 artilleries
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 2 artilleries and 1 mech_infantry
retreated to Yunnan
Chinese win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 infantry moved from Algeria to 94 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 bomber moved from Tunisia to Tobruk
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Italians
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/11 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Iraq
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 5 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Nigeria : 1 artillery
Morocco : 1 armour, 3 infantry and 2 mech_infantrys
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
96 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
104 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
Iraq : 1 bomber
101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
91 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 43 / 43
Americans : 53 / 74
Chinese : 5 / 3
British : 26 / 29
UK_Pacific : 18 / 18
Italians : 21 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.417
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 42 / 43
Americans : 53 / 74
Chinese : 6 / 12
British : 26 / 29
UK_Pacific : 18 / 18
Italians : 21 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.417
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 fighter moved from Malaya to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Siam to French Indo China
6 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
2 artilleries and 1 infantry moved from India to Burma
2 armour moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 fighter moved from India to Kwangsi
5 infantry moved from Persia to Iraq
2 artilleries moved from Eastern Persia to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
2 battleships and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Sardinia to Tobruk
2 cruisers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 2 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 armour and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from 43 Sea Zone to French Indo China
2 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Place Units - British
1 destroyer placed in 109 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
British undo move 2.
British undo move 2.
British undo move 1.
1 destroyer and 1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour and 1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 1 bomber
Territory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 armour
Shan State : 6 infantry
Burma : 2 aaGuns, 2 artilleries and 1 infantry
India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 aaGun, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 fighter and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 2 artilleries and 2 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
Tobruk : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Sicily : 1 flag
Sardinia : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 5 infantry
92 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
Persia : 1 flag, 2 artilleries
91 Sea Zone : 2 battleships and 1 destroyer
Suriname : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 53 / 74
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 18 / 18
Italians : 19 / 33
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.194
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Gold Coast to Nigeria
Italians take French West Africa from Americans
1 fighter moved from Gold Coast to Anglo Egyptian Sudan
Combat - Italians
Battle in Nigeria
Italians attack with 1 armour
Americans defend with 1 artillery
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
3 armour moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 fighters placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from Formosa to Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 aaGun, 1 airfield, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 55 / 66
Russians : 25 / 28
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
10 armour and 4 artilleries moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour moved from Ukraine to Russia
2 bombers and 1 tactical_bomber moved from Ukraine to Russia
3 bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 13 armour, 4 artilleries, 5 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 4 armour, 4 artilleries and 1 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber
Non Combat Move - Germans
5 bombers moved from Russia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
1 mech_infantry moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
3 artilleries and 2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
3 artilleries and 3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to Northern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Russia to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
4 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (4 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
5 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Samara to Volgograd
1 artillery moved from Tambov to Volgograd
2 artilleries moved from Caucasus to Volgograd
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Sikang to Volgograd
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Volgograd
Turn Complete - Russians
Territory Summary for Russians :
Sikang : 1 infantry
Yakut S.S.R. : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 2 aaGuns, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Caucasus : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 58 / 97
Russians : 22 / 0
Japanese : 40 / 43
Americans : 52 / 74
Chinese : 8 / 12
British : 27 / 28
UK_Pacific : 18 / 18
Italians : 21 / 26
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to French Indo China
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 fighter and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Hopei to Kwangtung
1 bomber moved from Hunan to Kwangtung
1 aaGun moved from Kweichow to Hopei
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs total
Scramble orders from Rome? I’ll default to maximum defense for order of loss, AA guns, bomber, infantry, tanks, and last fighters.
No scramble, your OOL is fine