14L G40 Degrasse (Allies +9) vs Vold

  • '13

    thanks, but I would not have scrambled.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 34 Sea Zone
                1 fighter moved from Java to 20 Sea Zone
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                3 fighters moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 tactical_bombers
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 :  3/4 hits
                        Japanese roll dice for 2 tactical_bombers in Borneo, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC and 2 tactical_bombers owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for ANZAC: 2 infantry
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier, 2 tactical_bombers and 1 transport
                        ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 3 fighters in 44 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 3 :  1/3 hits
                        1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
                        ANZAC roll dice for 2 fighters in 44 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 tactical_bombers and 1 transport in 44 Sea Zone, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 tactical_bomber and 1 transport in 44 Sea Zone, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 carrier and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Formosa
                1 fighter moved from 34 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Formosa : 1 fighter
        Malaya : 1 infantry
        Borneo : 2 artilleries
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 aaGun, 1 airfield and 1 infantry
        Dutch New Guinea : 1 flag, 1 fighter
        43 Sea Zone : 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 26
        Japanese : 40 / 48
        Americans : 52 / 73
        Chinese : 4 / 3
        British : 25 / 29
        UK_Pacific : 22 / 18
        Italians : 26 / 33
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 26
        Japanese : 40 / 48
        Americans : 52 / 73
        Chinese : 4 / 3
        British : 25 / 29
        UK_Pacific : 22 / 18
        Italians : 25 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

  • '13

    Scramble UK?

  • '21 '19 '18 '17 '16

    No, the RAF overslept in London and won’t be scrambling in sea zone 110.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                2 bombers moved from France to Bryansk
                9 armour and 14 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                7 artilleries, 1 fighter, 14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 9 artilleries, 3 bombers, 1 fighter, 20 infantry, 20 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
                    Germans win, taking Bryansk from Russians with 10 armour, 4 artilleries, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 artilleries, 1 fighter, 20 infantry and 20 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 15 artilleries, 1 fighter and 36 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Belarus to Bryansk
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Ukraine
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Bryansk to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                1 factory_minor placed in Western Ukraine
                1 bomber and 2 mech_infantrys placed in Novgorod
                Germans undo move 3.
                2 bombers and 1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 mech_infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                5 infantry moved from Sakha to Buryatia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

    Territory Summary for Russians :

    Szechwan : 1 infantry
        Sikang : 1 mech_infantry
        Buryatia : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 artilleries and 1 infantry
        Samara : 2 aaGuns and 6 infantry
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 38 / 48
        Americans : 52 / 73
        Chinese : 6 / 3
        British : 25 / 29
        UK_Pacific : 22 / 18
        Italians : 23 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                2 bombers moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 artilleries
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries
                Battle in Yunnan
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 2 artilleries and 1 mech_infantry
                    retreated to Yunnan
                    Chinese win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 fighter and 3 mech_infantrys
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 fighter moved from 43 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                3 infantry moved from Algeria to 94 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                1 bomber moved from Tunisia to Tobruk
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Italians
                1 artillery moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Tobruk
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Tobruk, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 :  3/11 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
                1 bomber moved from Tobruk to Iraq
                2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 5 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Nigeria : 1 artillery
        Morocco : 1 armour, 3 infantry and 2 mech_infantrys
        French Central Africa : 1 flag, 1 infantry
        French West Africa : 1 flag
        Tobruk : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        96 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        Iraq : 1 bomber
        101 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 43 / 43
        Americans : 53 / 74
        Chinese : 5 / 3
        British : 26 / 29
        UK_Pacific : 18 / 18
        Italians : 21 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.417
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 42 / 43
        Americans : 53 / 74
        Chinese : 6 / 12
        British : 26 / 29
        UK_Pacific : 18 / 18
        Italians : 21 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.417
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 units repaired.
                1 fighter moved from Malaya to 43 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                6 infantry moved from Malaya to Shan State
                1 artillery moved from Yunnan to Kwangsi
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 artilleries and 1 infantry moved from India to Burma
                2 armour moved from Yunnan to Hunan
                1 tactical_bomber moved from India to Hunan
                1 fighter moved from India to Kwangsi
                5 infantry moved from Persia to Iraq
                2 artilleries moved from Eastern Persia to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 cruisers moved from 95 Sea Zone to 96 Sea Zone
                2 battleships and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sardinia to Tobruk
                2 cruisers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 43 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kwangsi
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    British attack with 2 armour and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 armour and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from 43 Sea Zone to French Indo China
                2 aaGuns moved from India to Burma
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                British undo move 2.
                British undo move 2.
                British undo move 1.
                1 destroyer and 1 transport placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 1 bomber

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Yunnan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 armour
        Shan State : 6 infantry
        Burma : 2 aaGuns, 2 artilleries and 1 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 1 harbour
        Malaya : 1 aaGun, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 fighter and 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 2 artilleries and 2 infantry
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 2 mech_infantrys
        Tobruk : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Sicily : 1 flag
        Sardinia : 1 flag
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer
        Iraq : 5 infantry
        92 Sea Zone : 2 cruisers, 2 destroyers and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 2 artilleries
        91 Sea Zone : 2 battleships and 1 destroyer
        Suriname : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 40 / 43
        Americans : 53 / 74
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 18 / 18
        Italians : 19 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.194
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Gold Coast to Nigeria
                      Italians take French West Africa from Americans
                1 fighter moved from Gold Coast to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Nigeria
                    Italians attack with 1 armour
                    Americans defend with 1 artillery
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 artillery
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 2 fighters and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                3 armour moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 fighters placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Dutch New Guinea to Java
                1 fighter moved from Formosa to Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 aaGun, 1 airfield, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 40 / 43
        Americans : 52 / 74
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 18 / 18
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 25 / 28
        Japanese : 40 / 43
        Americans : 52 / 74
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 18 / 18
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                10 armour and 4 artilleries moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 armour moved from Ukraine to Russia
                2 bombers and 1 tactical_bomber moved from Ukraine to Russia
                3 bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 13 armour, 4 artilleries, 5 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 tactical_bomber
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 4 armour, 4 artilleries and 1 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers moved from Russia to Ukraine
                3 aaGuns moved from Bryansk to Ukraine
                1 mech_infantry moved from Novgorod to Smolensk
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                3 artilleries and 2 infantry moved from France to Northern Italy
                1 mech_infantry moved from Western Germany to Yugoslavia
                3 artilleries and 3 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Western Germany to Northern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Russia to Ukraine

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                4 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 54 PUs (4 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                5 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Samara to Volgograd
                1 artillery moved from Tambov to Volgograd
                2 artilleries moved from Caucasus to Volgograd
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Sikang to Volgograd
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Vologda
                3 infantry moved from Samara to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Sikang : 1 infantry
        Yakut S.S.R. : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 2 aaGuns, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Caucasus : 1 infantry
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 97
        Russians : 22 / 0
        Japanese : 40 / 43
        Americans : 52 / 74
        Chinese : 8 / 12
        British : 27 / 28
        UK_Pacific : 18 / 18
        Italians : 21 / 26
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kweichow to Hopei
                1 bomber moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Philippines to French Indo China
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; Chinese defend with 1 airfield
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 fighter and 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Hopei to Kwangtung
                1 bomber moved from Hunan to Kwangtung
                1 aaGun moved from Kweichow to Hopei
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 50 PUs total

  • '21 '19 '18 '17 '16

    Scramble orders from Rome?  I’ll default to maximum defense for order of loss, AA guns, bomber, infantry, tanks, and last fighters.

  • '13

    No scramble, your OOL is fine

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 96 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 carrier moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from Iraq to Southern Italy
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from French Central Africa to French West Africa
                      Americans take French West Africa from Italians
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                7 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 7 infantry, 2 mech_infantrys and 5 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 7 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 7 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 7 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  3/10 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 2 armour, 1 artillery, 1 bomber, 7 infantry and 4 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
                        AA fire in Southern Italy :  0/1 hits
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  0/1 hits
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 7 infantry and 4 mech_infantrys in Southern Italy, round 2 :  2/15 hits
                        Italians roll dice for 2 aaGuns, 1 bomber, 2 fighters and 6 infantry in Southern Italy, round 2 :  4/9 hits
                        2 aaGuns owned by the Italians and 4 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys in Southern Italy, round 3 :  5/11 hits
                        Italians roll dice for 1 bomber, 2 fighters and 6 infantry in Southern Italy, round 3 :  2/9 hits
                        2 infantry owned by the Americans , 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys in Southern Italy, round 4 :  4/9 hits
                        Italians roll dice for 2 fighters and 2 infantry in Southern Italy, round 4 :  3/4 hits
                        2 mech_infantrys owned by the Americans , 2 fighters owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans captures 26PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 31
                    Casualties for Italians: 2 aaGuns, 1 bomber, 2 fighters and 6 infantry
                    Casualties for Americans: 7 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 bomber moved from Southern Italy to Sicily
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 82 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 2 mech_infantrys
        Iwo Jima : 1 flag, 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 5 transports
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 2 artilleries and 2 infantry
        French Central Africa : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag
        Sicily : 1 bomber
        Southern Italy : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        95 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 7 transports
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 58 / 97
        Russians : 19 / 0
        Japanese : 47 / 50
        Americans : 56 / 102
        Chinese : 4 / 12
        British : 27 / 28
        UK_Pacific : 18 / 18
        Italians : 17 / 0
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3.243
            Median : 3.000
            Variance : 0.658
            Standard Deviation : 0.811
            Total rolls : 74

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.217
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Americans Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 48

Suggested Topics

  • 12
  • 66
  • 17
  • 38
  • 31
  • 35
  • 20
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

158

Online

17.7k

Users

40.3k

Topics

1.7m

Posts