14L G40 Degrasse (Allies +9) vs Vold

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from New Britain to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Paulau Island

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag, 2 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 aaGun, 1 airfield, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 submarine
        32 Sea Zone : 1 transport
        34 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 60 / 71
        Russians : 12 / 0
        Japanese : 43 / 51
        Americans : 56 / 76
        Chinese : 7 / 11
        British : 32 / 33
        UK_Pacific : 18 / 13
        Italians : 18 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Italians defend with 1 armour, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        French roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  7/9 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win with 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 60 / 71
        Russians : 12 / 0
        Japanese : 43 / 51
        Americans : 56 / 76
        Chinese : 7 / 11
        British : 32 / 33
        UK_Pacific : 18 / 13
        Italians : 18 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                7 armour and 2 mech_infantrys moved from Tambov to Volgograd
                1 tactical_bomber moved from Russia to Caucasus
                2 armour and 2 mech_infantrys moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour and 2 mech_infantrys moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 bombers moved from Yugoslavia to Iraq
                1 bomber moved from Western Germany to Iraq

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 10 armour and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 9 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries, 4 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 6 bombers
                    British defend with 1 bomber and 2 fighters
                    Germans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 bomber and 2 fighters
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Egypt
                4 bombers moved from Iraq to Egypt
                1 tactical_bomber moved from Northern Italy to Egypt
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Caucasus to Ukraine
                3 transports moved from 112 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Rostov: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1,5,6
                Germans collect 60 PUs (5 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                2 infantry moved from Yenisey to Timguska
                3 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 infantry in Timguska, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Timguska, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Timguska
                    Russians win, taking Timguska from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Evenkiyskiy
                    Russians attack with 3 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 3 infantry in Evenkiyskiy, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Evenkiyskiy, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Novgorod
                    Russians attack with 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  2/3 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Evenkiyskiy : 2 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 10 / 0
        Japanese : 43 / 51
        Americans : 56 / 76
        Chinese : 7 / 11
        British : 32 / 33
        UK_Pacific : 18 / 13
        Italians : 16 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 battleship, 1 carrier, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 carrier and 2 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 battleship moved from 21 Sea Zone to 35 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                3 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in Western United States
                    Japanese converts factory_major into different units
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
                    Americans defend with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 tactical_bombers and 4 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Americans win, taking Western United States from Americans with 2 battleships, 1 fighter and 4 transports remaining. Battle score for attacker is -43
                    Casualties for Japanese: 2 battleships, 2 carriers, 2 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
                    Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 tactical_bombers
                    1 fighter owned by the Americans forced to land in Philippines

    Non Combat Move - Japanese
                3 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                2 transports moved from 37 Sea Zone to 58 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                5 bombers moved from Eastern United States to Morocco
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                4 artilleries, 4 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
                4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Gold Coast to French West Africa
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                5 infantry moved from Philippines to 35 Sea Zone
                1 artillery and 2 mech_infantrys moved from Philippines to 35 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 10 Sea Zone
                    Americans win, taking 10 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 2 :  1/4 hits
                        Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kiangsu, round 3 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kiangsu
                    Americans win, taking Borneo from Japanese, taking Kiangsu from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Western United States
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Western United States, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Western United States, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                    Americans win, taking Western United States from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shantung
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Shantung from Japanese with 2 destroyers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                Battle in Egypt
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 4 bombers and 2 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        Americans roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 4 artilleries and 4 infantry in Egypt, round 2 :  2/8 hits
                        Italians roll dice for 1 armour, 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 2 :  5/15 hits
                        1 artillery owned by the Americans , 2 bombers owned by the Germans and 4 infantry owned by the Americans lost in Egypt
                        Americans roll dice for 3 artilleries in Egypt, round 3 :  0/3 hits
                        Italians roll dice for 1 armour, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 3 :  5/13 hits
                        3 artilleries owned by the Americans lost in Egypt
                    Italians win, taking Manchuria from Japanese with 1 armour, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 4 artilleries and 4 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from Western United States to Central United States

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                2 armour, 2 bombers, 4 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery
        Shantung : 1 infantry and 1 mech_infantry
        Kiangsu : 1 artillery, 2 infantry and 1 mech_infantry
        Manchuria : 2 infantry
        Borneo : 1 infantry
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        43 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 cruiser
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 1 destroyer and 1 transport
        19 Sea Zone : 4 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Morocco : 5 bombers
        French Central Africa : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        101 Sea Zone : 1 submarine and 4 transports
        98 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 7 transports
        91 Sea Zone : 4 artilleries, 3 destroyers, 4 infantry and 4 transports

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 9 / 0
        Japanese : 34 / 63
        Americans : 56 / 76
        Chinese : 13 / 11
        British : 32 / 33
        UK_Pacific : 22 / 13
        Italians : 16 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.831
            Standard Deviation : 0.911
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.893
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 1 infantry moved from Kwangsi to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 3 armour and 1 harbour
                        Chinese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 3 armour in Kwangtung, round 2 :  2/3 hits
                        1 artillery owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        Japanese roll dice for 2 armour in Kwangtung, round 3 :  1/2 hits
                        1 artillery owned by the Chinese lost in Kwangtung
                    Japanese win with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 2 artilleries and 1 infantry
        Kiangsi : 1 artillery

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 9 / 0
        Japanese : 33 / 63
        Americans : 56 / 76
        Chinese : 14 / 20
        British : 32 / 33
        UK_Pacific : 22 / 13
        Italians : 16 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.707
            Median : 4.000
            Variance : 0.824
            Standard Deviation : 0.908
            Total rolls : 75

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.893
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa
                1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Sikang
                2 infantry moved from Szechwan to Sikang
                2 artilleries and 2 infantry moved from Kweichow to Hopei
                3 armour moved from Eastern Persia to Iraq
                2 armour moved from India to Eastern Persia

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour and 1 harbour
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangtung
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 infantry
                Battle in Hopei
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 2 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Sikang, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Sikang
                        British roll dice for 1 armour and 1 infantry in Sikang, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
                    Germans defend with 2 bombers and 2 tactical_bombers; Italians defend with 1 armour, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        British roll dice for 2 battleships and 4 cruisers in Egypt, round 2 :  2/6 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Egypt, round 2 :  5/11 hits
                        Italians roll dice for 1 armour, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 2 :  7/13 hits
                        4 infantry owned by the British , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 3 mech_infantrys owned by the British , 1 armour owned by the Italians , 2 infantry owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 :  1/4 hits
                        Italians roll dice for 5 fighters and 1 tactical_bomber in Egypt, round 3 :  3/6 hits
                        1 tactical_bomber owned by the Germans , 1 artillery owned by the British and 2 fighters owned by the British lost in Egypt
                        British roll dice for 1 armour in Egypt, round 4 :  1/1 hits
                        Italians roll dice for 5 fighters in Egypt, round 4 :  5/5 hits
                        1 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
                    Italians win with 4 fighters remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 bombers and 2 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - British
                3 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Some Units in India change ownership: 2 armour

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 fighter and 1 tactical_bomber
        Siam : 1 flag
        Hopei : 2 artilleries and 2 infantry
        Sikang : 1 armour and 1 infantry
        Anhwe : 1 infantry
        Burma : 2 aaGuns
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 bomber
        Syria : 1 flag
        Sicily : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 submarine
        Iraq : 3 armour
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 2 armour
        81 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 9 / 0
        Japanese : 29 / 63
        Americans : 56 / 76
        Chinese : 18 / 20
        British : 32 / 32
        UK_Pacific : 22 / 23
        Italians : 16 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 25 times
                3 was rolled 27 times
                4 was rolled 28 times
                5 was rolled 25 times
                6 was rolled 20 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.585
            Standard Deviation : 0.765
            Total rolls : 143

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    British Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.368
            Median : 3.000
            Variance : 0.216
            Standard Deviation : 0.465
            Total rolls : 38

    Italians Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.673
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 52

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

  • '21 '19 '18 '17 '16

    Grats on a tight win, I was hoping to save the game with the battle in Egypt but I knew I was sunk when I saw the cold British dice.  The icing on the cake was seeing all five Italian fighters hit on the last round, made me laugh.  I’ll get this posted in a minute.

  • '13

    Thanks, that was a fun game.  Battles like Egypt would be fun to watch and are one time I wish we were playing over a board.

    Flip the board with the same bid?

    V

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