@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G40L Infrastructure vs PGMatt(Allies+10)
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I’ve been pretty lucky…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
1 bomber moved from Western Germany to SmolenskCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Belarus
3 aaGuns, 1 armour, 6 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
9 armour and 2 mech_infantrys moved from Archangel to Belarus
1 armour, 1 artillery and 9 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from 114 Sea Zone to Belarus
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Syria to Iraq
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Germany
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 15 infantry moved from Poland to Eastern Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 bomber and 1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
7 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 armour moved from Volgograd to Russia
2 aaGuns, 13 artilleries and 42 infantry moved from Bryansk to Russia
8 infantry moved from Novosibirsk to Vologda
1 infantry moved from Vologda to Russia
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 13 infantry
Vologda : 8 infantry
Volgograd : 1 factory_minor
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 66
Russians : 20 / 20
Japanese : 65 / 73
Americans : 53 / 73
Chinese : 3 / 4
British : 30 / 32
UK_Pacific : 5 / 2
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Korea
2 infantry and 1 mech_infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
2 bombers moved from French Indo China to Korea
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Kweichow to Shensi
3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaCombat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shensi, round 2 : 6/9 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in West India
Battle in Korea
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Korea, round 2 : 2/7 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 3 : 2/6 hits
Americans roll dice for 1 armour and 1 artillery in Korea, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win, taking West India from UK_Pacific, taking Korea from Americans with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Anhwe
2 bombers moved from Korea to Manchuria
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Central Mongolia to Tsagaan Olom
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Szechwan
3 artilleries and 2 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 carrier moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 79 Sea Zone
1 fighter moved from Shan State to 79 Sea Zone
2 carriers moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Philippines to Burma
1 tactical_bomber moved from 39 Sea Zone to BurmaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
3 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,3,5,6,5,2,6,3,6,2,2,2,6,2,5,3
Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 105 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy BordeauxNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
91 Sea Zone : 2 artilleries, 3 destroyers, 2 infantry, 1 submarine and 2 transports
105 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 19 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 4
British : 30 / 32
UK_Pacific : 3 / 2
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries and 4 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 submarines moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Kenya to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
3 fighters, 1 mech_infantry and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tanganyika Territory to Kenya
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 105 Sea Zone to Normandy BordeauxPlace Units - British
3 submarines placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 3 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 2 submarines
70 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 destroyer
105 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 52 / 66
Russians : 19 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 17 / 35
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber
British defend with 1 bomber and 1 harbour
Italians roll dice for 1 bomber in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 bomber in Gibraltar, round 2 : 1/1 hits
1 bomber owned by the British and 1 bomber owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 infantry placed in Southern Italy
1 infantry placed in Southern France
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 52 / 66
Russians : 16 / 20
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 20 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 fighter and 3 tactical_bombers moved from Belarus to Rostov
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 2 submarines
1 submarine owned by the Germans Submerged
2 submarines owned by the British Submerged
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans winBritish win with no units remaining, taking Rostov from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from Western Germany to Bryansk
3 aaGuns, 10 armour, 7 artilleries, 35 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 15 infantry moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Southern Italy to Bryansk
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Syria to IraqPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 fighter and 1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
7 infantry moved from Vologda to Russia
2 aaGuns and 13 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 24 artilleries, 1 factory_major, 2 fighters, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Samara : 2 aaGuns and 13 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 14 / 14
Japanese : 73 / 67
Americans : 52 / 72
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 3 / 5
Italians : 20 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scram of india?
-
no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 79 Sea Zone to India
4 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers moved from Burma to India
1 mech_infantry moved from Yunnan to India
3 fighters and 3 tactical_bombers moved from Yunnan to India
1 artillery and 5 infantry moved from Shan State to 38 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 7 artilleries, 9 fighters, 19 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 fighter, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 7 artilleries, 8 fighters, 19 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 15/43 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 11 infantry in India, round 2 : 4/17 hits
11 infantry owned by the British , 4 infantry owned by the Japanese , 3 artilleries owned by the British and 3 aaGuns owned by the British lost in India
Japanese roll dice for 7 artilleries, 8 fighters, 15 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 3 : 12/39 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 fighter in India, round 3 : 2/3 hits
1 armour owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for British: 3 aaGuns, 1 armour, 4 artilleries, 1 fighter and 11 infantryNon Combat Move - Japanese
1 carrier moved from 79 Sea Zone to 39 Sea Zone
2 carriers moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 aaGun moved from Burma to India
3 tactical_bombers moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
1 aaGun moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Anhwe to Shensi
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 bombers moved from Manchuria to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
5 fighters moved from India to Shan State
5 tactical_bombers moved from India to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Manchuria to Buyant-Uhaa
3 fighters moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,1,4
Japanese collect 72 PUs (6 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 fighters, 3 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 fighters moved from 105 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from 101 Sea Zone to 105 Sea Zone
3 transports moved from 105 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 105 Sea Zone to 110 Sea Zone
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 63 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 fighters and 3 infantry placed in Eastern United States
3 armour placed in Normandy BordeauxTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 submarine
63 Sea Zone : 2 destroyers
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 4 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer
96 Sea Zone : 1 submarine
93 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 5 transports
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 12 / 14
Japanese : 78 / 87
Americans : 55 / 79
Chinese : 1 / 2
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 transports moved from 105 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
British roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Malta to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
2 artilleries and 1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 4 fighters, 1 harbour, 4 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 armour, 3 artilleries and 4 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
83 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 2 transports
Brazil : 1 flag, 4 infantry
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 51 / 67
Russians : 12 / 14
Japanese : 78 / 87
Americans : 55 / 79
Chinese : 1 / 3
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 17 / 28
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 armour moved from Caucasus to Bryansk
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 aaGun and 2 infantry placed in Iraq
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
@Infrastructure:
:?
Sorry, I try to slip my games in on breaks, but somedays it just doesn’t work out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 67
Russians : 10 / 14
Japanese : 78 / 87
Americans : 52 / 79
Chinese : 1 / 3
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 22 / 33
ANZAC : 10 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@PGMatt:
@Infrastructure:
:?
Sorry, I try to slip my games in on breaks, but somedays it just doesn’t work out.
no problem at all. I sometimes forget i’m mid turn so i got worried! :wink: :-D





