@axis-dominion ugh royal navy decided not to fight back today
G40L Infrastructure vs PGMatt(Allies+10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 bombers, 3 fighters and 7 infantry
British defend with 4 artilleries and 4 infantry
Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 7 infantry in Holland Belgium, round 2 : 6/15 hits
British roll dice for 4 artilleries and 4 infantry in Holland Belgium, round 2 : 1/8 hits
4 infantry owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 6 infantry in Holland Belgium, round 3 : 6/14 hits
British roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries, 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for British: 4 artilleries and 4 infantryNon Combat Move - Germans
3 fighters moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Germany
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 infantry moved from Novgorod to Belarus
3 infantry moved from Belarus to Bryansk
1 infantry moved from Samara to Tambov
3 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 tactical_bomber placed in Novgorod
1 artillery and 8 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Southern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 6 aaGuns, 1 airfield, 4 armour, 26 artilleries, 1 factory_major, 2 fighters, 73 infantry, 2 mech_infantrys and 1 tactical_bomber
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 14 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Malaya to 45 Sea Zone
1 armour moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to KenyaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kenya
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 0/3 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 5 : 1/2 hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Kenya from British, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Malaya
3 infantry moved from India to West India
1 aaGun moved from West India to Eastern Persia
2 armour moved from Eastern Persia to Iraq
2 battleships, 1 carrier, 2 cruisers, 1 tactical_bomber and 5 transports moved from 81 Sea Zone to 80 Sea Zone
2 carriers, 2 destroyers and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from Persia to India
2 bombers moved from Persia to Malaya
1 fighter moved from Shensi to French Indo China
5 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 aaGun, 3 artilleries and 6 infantry moved from Tsinghai to Kazakhstan
1 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Shan State
2 infantry moved from Shan State to Burma
3 infantry moved from Burma to India
1 aaGun, 2 artilleries and 6 infantry moved from Eastern Persia to Persia
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Buyant-Uhaa to Chahar
3 infantry moved from Manchuria to Korea
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Nenetsia to VologdaPlace Units - Japanese
1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
My inevitable loss and horrible play time compel me to surrender. Sorry you got stuck with a duff game from me, I’d like a rematch if your schedule allows later in the season.
-
thanks for the game.





