Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +10): Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/0 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 1 artillery and 4 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns and 18 infantry moved from Siberia to Soviet Far East
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Central Mongolia to Chahar
2 infantry moved from Timguska to Novosibirsk
9 infantry moved from Russia to VologdaPlace Units - Russians
2 infantry placed in Ukraine
1 artillery placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Chahar : 1 infantry
Soviet Far East : 2 aaGuns and 18 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 aaGuns, 1 armour, 4 artilleries and 49 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Vologda : 1 aaGun, 1 artillery and 13 infantry
Volgograd : 1 artillery and 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 58
Russians : 30 / 30
Japanese : 56 / 65
Americans : 53 / 73
Chinese : 6 / 6
British : 28 / 30
UK_Pacific : 5 / 5
Italians : 20 / 26
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from 41 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 armour moved from Burma to Kweichow
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kiangsu
5 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
1 carrier moved from 41 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone
4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Amur to Japan
6 artilleries and 4 infantry moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from Kiangsi to Japan
1 armour and 1 mech_infantry moved from Manchuria to Shantung
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
1 fighter, 5 submarines and 1 tactical_bomber placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Americans
Battle in Trans-JordanNon Combat Move - Americans
1 tactical_bomber moved from Malta to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
5 bombers and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq -
Scramble Italian fighter(s), Italian tac, German fighter to SZ 97?
OOL for SZ 97?
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Scramble 3 fig. MAX defense
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As both sides have DDs, the subs need to be included in the total (rolled on the Forum) rather than rolled separately (rolled by Marti). Never have rolled on the Forum. So not sure how to proceed. The Axis 2 @ 1, 2 @ 2, 2 @ 3, and 6 @ 4 for a total of 36 or 6 sure hits. The UK has 1 @ 0, 2 @ 2, 5 @ 3, and 5 @ 4 for a total of 39 or 6 sure hits + a possible hit @ 3.
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Good point…
When rolling on the forum you type it in like this: :?aaa 1@3?: but leave out the questionmarks which I just put it so it wouldn’t get rolled…
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Axis 6 sure hits; Allies 6 sure hits + aaa 1@3
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Axis 6 sure hits; Allies 6 sure hits +
Rolls: 1@3; Total Hits: 01@3: (6)
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Triplea still rolled Ss separately and is asking for 7 Italian casualties. Next step?
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Axis: 2CA, damaged BB, 5F = 6 sure hits.
UK: 2CA, 2 damaged BB, 3F, 1 Tac, 2 Bmbrs = 5 sure hits + possible @ 5
Rolls: 1@5; Total Hits: 11@5: (3)
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Axis: 2F = 1 sure hit + @2
Rolls: 1@2; Total Hits: 01@2: (4)
UK: 2CA, 2 damaged BB, 1 Bmbr = 3 sure hits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from Anglo Egyptian Sudan to IraqCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Egypt
British attack with 1 artillery and 4 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 armour
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 2 armour
Battle in 97 Sea Zone
British attack with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 2 battleships owned by the British
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 bomber and 2 cruisers remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 transportsNon Combat Move - British
1 bomber could not land in 97 Sea Zone and was removed
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
3 fighters moved from Iraq to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 fighter placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,3,3,3,4,2,1,1,5
British collect 23 PUs (8 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUsTurn Complete - UK_Pacific
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The UK ended the SZ 97 battle with 2CA and 2 damaged BB. Disregard the Marti rolls, which had the same result except the UK had 1 bomber + CA and 2 damaged BB. I let the bomber fall into the sea in order to aligned with results rolled on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,6,4,4
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC