14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +10): Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 86 Sea Zone

    Turn Complete - French


  • Sorry, made the French NCM, but apparently never posted it. It’s now posted.

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Belarus
                9 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 9 armour and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 9 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                2 aaGuns, 7 artilleries and 16 infantry moved from Poland to Eastern Poland
                5 artilleries and 7 infantry moved from Germany to Poland
                1 fighter and 1 mech_infantry moved from Western Germany to Southern Italy
                2 artilleries and 6 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/0 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 1 artillery and 4 infantry moved from Archangel to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns and 18 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Chahar
                2 infantry moved from Timguska to Novosibirsk
                9 infantry moved from Russia to Vologda

    Place Units - Russians
                2 infantry placed in Ukraine
                1 artillery placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Soviet Far East : 2 aaGuns and 18 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 aaGuns, 1 armour, 4 artilleries and 49 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 2 infantry
        Vologda : 1 aaGun, 1 artillery and 13 infantry
        Volgograd : 1 artillery and 1 factory_minor
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 30 / 30
        Japanese : 56 / 65
        Americans : 53 / 73
        Chinese : 6 / 6
        British : 28 / 30
        UK_Pacific : 5 / 5
        Italians : 20 / 26
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Yunnan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 fighters moved from 41 Sea Zone to Java
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in India
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour moved from Burma to Kweichow
                1 aaGun moved from Hunan to Kweichow
                1 infantry moved from Kiangsi to Kiangsu
                5 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
                4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 38 Sea Zone to 37 Sea Zone
                4 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                3 carriers, 3 destroyers and 3 submarines moved from 35 Sea Zone to 6 Sea Zone
                3 fighters moved from Amur to Japan
                6 artilleries and 4 infantry moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Kiangsi to Japan
                1 armour and 1 mech_infantry moved from Manchuria to Shantung
                2 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                1 fighter, 5 submarines and 1 tactical_bomber placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Americans
                Battle in Trans-Jordan

    Non Combat Move - Americans
                1 tactical_bomber moved from Malta to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Wake Island

    Place Units - Americans
                5 bombers and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 97 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from West India to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Iraq


  • Scramble Italian fighter(s), Italian tac, German fighter to SZ 97?

    OOL for SZ 97?

  • '14

    Scramble 3 fig. MAX defense


  • As both sides have DDs, the subs need to be included in the total (rolled on the Forum) rather than rolled separately (rolled by Marti). Never have rolled on the Forum. So not sure how to proceed. The Axis 2 @ 1, 2 @ 2, 2 @ 3, and 6 @ 4 for a total of 36 or 6 sure hits. The UK has 1 @ 0, 2 @ 2, 5 @ 3, and 5 @ 4 for a total of 39 or 6 sure hits + a possible hit @ 3.

  • '14

    Good point…

    When rolling on the forum you type it in like this: :?aaa 1@3?: but leave out the questionmarks which I just put it so it wouldn’t get rolled…


  • Axis 6 sure hits; Allies 6 sure hits + aaa 1@3


  • Axis 6 sure hits; Allies 6 sure hits +

    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • Triplea still rolled Ss separately and is asking for 7 Italian casualties. Next step?


  • Axis: 2CA, damaged BB, 5F = 6 sure hits.

    UK: 2CA, 2 damaged BB, 3F, 1 Tac, 2 Bmbrs = 5 sure hits + possible @ 5

    DiceRolls: 1@5; Total Hits: 11@5: (3)


  • Axis: 2F = 1 sure hit + @2

    DiceRolls: 1@2; Total Hits: 01@2: (4)

    UK: 2CA, 2 damaged BB, 1 Bmbr = 3 sure hits

Suggested Topics

  • 20
  • 17
  • 243
  • 276
  • 95
  • 238
  • 180
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

67

Online

17.8k

Users

40.4k

Topics

1.8m

Posts