@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Odonis (Axis) vs Captain Walker (Aliies +9) - G40L - No Tech (rubbermatch)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 41 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters and 3 infantry
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Java : 1 flag, 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 48 / 54
Russians : 34 / 40
Japanese : 32 / 39
Americans : 52 / 77
Chinese : 5 / 5
British : 25 / 25
UK_Pacific : 27 / 30
Italians : 23 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French West Africa to NigeriaTurn Complete - French
Territory Summary for French :
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 54
Russians : 34 / 40
Japanese : 32 / 39
Americans : 52 / 77
Chinese : 5 / 5
British : 25 / 25
UK_Pacific : 27 / 30
Italians : 23 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 artillery and 1 mech_infantry moved from Poland to Baltic States
1 armour moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Archangel
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Southern Italy to Bessarabia
5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Romania to Western Ukraine
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
2 armour moved from Eastern Poland to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 3 armour, 2 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 bomber moved from Germany to Novgorod
1 artillery and 1 mech_infantry moved from Poland to Baltic States
1 armour moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Archangel
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 fighter moved from Southern Italy to Bessarabia
5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Romania to Western Ukraine
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
2 armour moved from Eastern Poland to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 4 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 127 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
Russians defend with 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 destroyer and 1 submarine
Battle in Western Ukraine
Germans attack with 4 armour, 5 artilleries, 17 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 8 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Karelia
2 tactical_bombers moved from 127 Sea Zone to Karelia
2 fighters moved from Bessarabia to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
2 artilleries placed in France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Jehol
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 2 armour and 3 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/6 hits
Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits
Italians roll dice for 2 armour and 1 infantry in Iraq, round 3 : 2/3 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Iraq
2 armour owned by the Russians retreated to Northwest Persia
Italians win with 2 armour remaining. Battle score for attacker is -5
Casualties for Russians: 2 infantry and 2 mech_infantrys
Casualties for Italians: 3 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 carrier and 2 transports
Russians roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 carrier and 2 transports in 127 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Germans and 1 fighter owned by the Russians lost in 127 Sea Zone
Germans win with 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 carrier
Casualties for Russians: 1 fighter
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 aaGun, 2 armour and 5 artilleries moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
4 infantry moved from Ukraine to Rostov
15 infantry moved from Bryansk to Russia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to BuryatiaPlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Jehol : 2 infantry
Yenisey : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 infantry
Bryansk : 1 infantry
Rostov : 4 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 29 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 armour
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 64
Russians : 29 / 29
Japanese : 31 / 39
Americans : 52 / 77
Chinese : 6 / 5
British : 25 / 25
UK_Pacific : 27 / 30
Italians : 22 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter and 6 tactical_bombers moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
5 artilleries and 5 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kiangsi
2 armour moved from Kiangsu to Kiangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kiangsi
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Szechwan to Tsinghai
2 armour moved from Kweichow to Sikang
1 armour moved from Kweichow to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter and 6 tactical_bombers moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
5 artilleries and 5 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kiangsi
2 armour moved from Kiangsu to Kiangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kiangsi
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Szechwan to Tsinghai
2 armour moved from Kweichow to Sikang
1 armour moved from Kweichow to TsinghaiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry and 6 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kiangsi
Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 5 artilleries and 5 infantry
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in AmurNon Combat Move - Japanese
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
3 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 fighter and 6 tactical_bombers moved from Jehol to Kansu
2 bombers moved from Japan to Kansu
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 bomber and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 4 : 1/3 hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to United Kingdom
1 fighter moved from 16 Sea Zone to Midway
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
35 Sea Zone : 1 destroyer and 2 transports
26 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery
United Kingdom : 3 bombers
Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 41 / 41
Americans : 55 / 80
Chinese : 0 / 5
British : 25 / 25
UK_Pacific : 24 / 30
Italians : 21 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 41 / 41
Americans : 55 / 80
Chinese : 0 / 5
British : 25 / 25
UK_Pacific : 24 / 30
Italians : 21 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 mech_infantry
Italians defend with 1 bomber
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Yunnan to India
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
7 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from United Kingdom to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 8 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 12 infantry
Burma : 2 aaGuns, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 4 infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 infantry and 1 tactical_bomber
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You’re playing more today…do you have the day off?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 19 PUs;
British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits
Italians roll dice for 2 armour in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 12 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 2 : 2/14 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 mech_infantry
Italians defend with 1 bomber
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 bomber in Belgian Congo, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Yunnan to India
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
7 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from United Kingdom to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 8 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to Yunnan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 1 artillery and 12 infantry
Burma : 1 aaGun, 7 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 4 infantry
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 infantry and 1 tactical_bomber
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 28 / 28
UK_Pacific : 24 / 24
Italians : 18 / 40
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to move an AA gun so I re-posted.
-
@captain:
You’re playing more today…do you have the day off?
No - but the wife is overseas for work at the moment :)
I am usually only able to play in my evening - Singapore time. And sparingly at that!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -13
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Romania to YugoslaviaPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Man thats some crappy luck!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Java to Philippines
1 fighter moved from Queensland to Philippines
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 2 artilleries, 2 fighters and 5 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Philippines : 2 fighters
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 2 transports
36 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 20 / 30
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
French Equatorial Africa : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 64
Russians : 28 / 29
Japanese : 40 / 41
Americans : 55 / 80
Chinese : 1 / 5
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 19 / 30
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Italy did have some bad luck that time, but they’re still making good money. the allies need to deny them those NO’s!