14L King_Nothing- (Axis) vs Mrcunego (allies+10)


  • ja, med en hård convoy distruption til at slutte af på.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                6 artilleries and 13 infantry moved from Germany to Poland
                5 armour moved from France to Germany
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Bulgaria to Greece
                2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
                4 infantry moved from Bulgaria to Romania
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
                2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                1 armour moved from Southern France to Greater Southern Germany
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Western Germany to Greece
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 1 bomber and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Germans win, taking Greece from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 bomber moved from Greece to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 infantry moved from 126 Sea Zone to Norway
                3 aaGuns moved from Holland Belgium to Western Germany
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Bryansk
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
                2 aaGuns and 13 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 2 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Hopei
                2 artilleries and 4 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 armour moved from Korea to Jehol
                6 infantry moved from Jehol to Anhwe
                1 infantry moved from Korea to Manchuria
                2 fighters moved from 36 Sea Zone to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                2 fighters moved from Yunnan to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                2 artilleries and 1 bomber placed in Japan
                1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British

    Non Combat Move - British
                1 bomber moved from New Brunswick Nova Scotia to 109 Sea Zone
                1 bomber moved from 109 Sea Zone to United Kingdom
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 destroyer moved from 83 Sea Zone to 87 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 artilleries moved from Tobruk to Alexandria
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Burma to India
                2 infantry moved from Shan State to Malaya
                1 transport moved from 41 Sea Zone to 39 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                    Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    French defend with 1 cruiser
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Romania

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 126 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to Finland
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                6 artilleries and 16 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                5 armour moved from Germany to Baltic States
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Finland
                1 armour moved from Greece to Romania
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Finland
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                4 artilleries and 4 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Karelia, round 2 :  3/11 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  1/7 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Karelia, round 3 :  5/10 hits
                        Germans roll dice for 4 infantry in Karelia, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Russia
                2 aaGuns moved from Novgorod to Karelia
                3 artilleries and 14 infantry moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                4 artilleries and 3 infantry moved from Ukraine to Bryansk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
                1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
                2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
                5 infantry moved from Buryatia to Sakha

    Place Units - Russians
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                2 artilleries and 1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 artillery and 4 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                6 infantry moved from Anhwe to Kweichow
                2 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to Japan
                2 bombers moved from Kwangsi to Malaya
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from 36 Sea Zone to Japan
                2 fighters moved from Kwangsi to Malaya
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Jehol to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java

    Non Combat Move - Japanese
                1 tactical_bomber could not land in Philippines and was removed
                2 fighters moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Queensland
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Guam to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                9 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
                3 infantry moved from Persia to Iraq
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belgian Congo, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  0/4 hits
                        1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        British roll dice for 5 infantry in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from United Kingdom to Karelia
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                2 artilleries moved from Alexandria to Egypt

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 artillery placed in Union of South Africa
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,5,4,6,3,4
                UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Romania to Belarus
                      Italians take Belarus from Russians
                2 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 2 fighters
                    British defend with 1 destroyer; Americans defend with 1 destroyer and 1 transport
                    Italians win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French


Suggested Topics

  • 16
  • 97
  • 54
  • 70
  • 88
  • 78
  • 80
  • 200
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts