Jeffm/ Rgp44 (Axis) vs Paksos (Allies) 1940 Global Second Edition
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 88 Sea Zone
4 armour and 1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Battle in 88 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking Morocco from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 3 submarines placed in 101 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Kansu to ChaharCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
Guys, the game isn’t uploading the file. Rather than sit here all night (as I have to be at work again in 8 hours!) I’m posting the game turn below:
Game History
Round: 4
Purchase Units - British
British buy 4 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Non Combat Move - British
1 artillery moved from Persia to Iraq
3 armour moved from Persia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eire to United Kingdom
3 fighters moved from United Kingdom to MoroccoPlace Units - British
3 armour placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantryIf you want then feel free to edit the china file as shown above. Alternatively I’ll have a go to upload again tomorrow night. :?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 fighters moved from Gibraltar to Southern Italy
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 bomber and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Alexandria : 1 flag
Gibraltar : 1 infantry
Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 aaGun, 1 armour and 2 infantry
Bessarabia : 1 infantry
Greece : 1 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 43 / 60
Russians : 39 / 45
Japanese : 60 / 67
Americans : 51 / 71
Chinese : 4 / 4
British : 29 / 30
UK_Pacific : 6 / 8
Italians : 20 / 30
ANZAC : 10 / 17
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 artillery and 5 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 infantry placed in Queensland
2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to RussiaTurn Complete - French
-
You guys are doing a sterling job of cock blocking all my moves!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 58 PUs;
Germans buy 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from France to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
4 armour, 3 artilleries and 14 infantry moved from Eastern Poland to Belarus
1 armour moved from Egypt to Kenya
Germans take Kenya from British
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 4 armour, 3 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries and 14 infantry in Belarus, round 2 : 6/21 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 6 transports
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 6 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Americans: 1 destroyer and 6 transports
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 fighters moved from 125 Sea Zone to Norway
2 aaGuns moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 armour moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Baltic States to Belarus
2 artilleries, 3 infantry and 2 mech_infantrys moved from Baltic States to Belarus
1 aaGun, 4 artilleries and 4 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Germany
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 fighter and 1 tactical_bomber placed in France
1 submarine placed in 112 Sea Zone
6 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Egypt : 1 armour and 2 infantry
British Guiana : 1 flag, 1 artillery
Kenya : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Poland : 1 mech_infantry
Germany : 1 aaGun, 1 factory_major, 3 infantry and 6 mech_infantrys
Norway : 3 fighters and 4 infantry
Northern Italy : 1 artillery and 2 infantry
Belarus : 1 flag, 2 aaGuns, 6 armour, 5 artilleries, 19 infantry and 4 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 4 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 32 / 45
Japanese : 60 / 67
Americans : 51 / 71
Chinese : 4 / 4
British : 28 / 30
UK_Pacific : 6 / 8
Italians : 20 / 30
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
14 artilleries and 22 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
3 armour moved from Trans-Jordan to Syria
Russians take Syria from Italians
3 armour moved from Syria to Trans-JordanCombat - Russians
Battle in Belarus
Russians attack with 14 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 6 armour, 5 artilleries, 19 infantry and 4 mech_infantrys
2 artilleries owned by the Russians retreated to Bryansk
Germans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -33
Casualties for Germans: 2 aaGuns, 2 artilleries, 19 infantry and 4 mech_infantrys
Casualties for Russians: 12 artilleries, 1 fighter and 22 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Archangel to Vologda
2 aaGuns moved from Bryansk to Russia
1 armour moved from Volgograd to RussiaPlace Units - Russians
10 artilleries placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,6,4,1,5,6,1,1
Russians collect 32 PUs (1 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 bomber, 1 factory_minor, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
1 fighter moved from 42 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Shan State to Yunnan
1 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
2 bombers moved from Kwangsi to Chahar
3 tactical_bombers moved from Kwangsi to Shensi
3 fighters moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Ceylon
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Chahar to Yunnan
2 tactical_bombers moved from Shensi to Szechwan
3 fighters moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 destroyer moved from 16 Sea Zone to 25 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 factory_minor placed in Shantung
1 bomber and 2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
4 armour, 2 artilleries and 6 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Non Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - Americans
3 destroyers and 3 transports placed in 101 Sea Zone
3 armour and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 5 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Rhodesia
1 infantry moved from West India to India
3 armour moved from Persia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 artillery moved from Iraq to Trans-Jordan
3 fighters moved from Morocco to United Kingdom
4 infantry moved from Brazil to British GuianaCombat - British
Battle in British Guiana
British attack with 4 infantry
Germans defend with 1 artillery
British win, taking British Guiana from Germans with 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantryNon Combat Move - British
Place Units - British
2 armour placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,2,3,2,5,3,2,6
British collect 19 PUs (9 lost to blockades); end with 19 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
Hey chaps, if I’m honest with myself it doesn’t look as though I can turn this one around. America hasn’t got involved early enough and blunders with Britain and Russia mean I won’t be threatening the Euro Axis before Japan has taken India and Pearl Harbour.
I’m happy to concede at this point - Sorry for such a disappointingly easy game on your parts! Maybe next time! :-D
-
Paksos, that was a fun game, I appreciate you playing! Hit me up if you want to do another game.
-
If you’ve got room or another game then I’d be happy to give you a rematch and hopefully make it a bit less ones sides this time!