I resemble that remark!
G40 L 2014 Mrcunego (axis) vs Amon Sul (allies +8) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 39 Sea Zone from JapaneseCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
3 destroyers placed in 54 Sea Zone
ANZAC undo move 1.
3 destroyers placed in 62 Sea Zone
ANZAC undo move 1.
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 armour and 1 infantry
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 fighter and 1 tactical_bomber
62 Sea Zone : 3 destroyers
Trans-Jordan : 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 120
Russians : 12 / 0
Japanese : 23 / 19
Americans : 61 / 78
Chinese : 26 / 27
British : 28 / 28
UK_Pacific : 10 / 0
Italians : 20 / 29
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Shan State : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 64 / 120
Russians : 12 / 0
Japanese : 23 / 19
Americans : 61 / 78
Chinese : 26 / 27
British : 28 / 28
UK_Pacific : 10 / 0
Italians : 20 / 29
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 3 destroyers, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
2 armour moved from Smolensk to Vologda
3 infantry moved from Volgograd to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Vologda
6 artilleries moved from Russia to Vologda
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
8 bombers moved from Rostov to Egypt
6 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
5 armour moved from Iraq to Trans-Jordan
3 armour moved from Volgograd to SikangCombat - Germans
Battle in Sikang
Germans attack with 3 armour
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
1 armour owned by the Germans lost in Sikang
Germans roll dice for 2 armour in Sikang, round 3 : 1/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Sikang
Germans roll dice for 1 armour in Sikang, round 4 : 0/1 hits
Chinese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits
1 armour owned by the Germans lost in Sikang
Chinese win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Germans: 3 armour
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 1 artillery, 8 bombers and 1 infantry
British defend with 3 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber; Americans defend with 1 armour and 1 bomber
AA fire in Egypt : 1/8 hits
1 bomber owned by the Germans lost in Egypt
Germans roll dice for 1 artillery, 7 bombers and 1 infantry in Egypt, round 2 : 3/9 hits
British roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Egypt, round 2 : 0/5 hits
3 aaGuns owned by the British lost in Egypt
Germans roll dice for 1 artillery, 7 bombers and 1 infantry in Egypt, round 3 : 4/9 hits
British roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Egypt, round 3 : 1/5 hits
1 bomber owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Egypt
Germans roll dice for 1 artillery and 7 bombers in Egypt, round 4 : 5/8 hits
British roll dice for 1 tactical_bomber in Egypt, round 4 : 0/1 hits
1 tactical_bomber owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery and 7 bombers remaining. Battle score for attacker is 45
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 3 aaGuns, 1 artillery, 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 armour and 1 bomber
Battle in Vologda
Germans attack with 2 armour, 8 artilleries and 8 infantry
Russians defend with 1 artillery and 1 infantry; Americans defend with 6 fighters and 2 tactical_bombers
Germans roll dice for 2 armour, 8 artilleries and 8 infantry in Vologda, round 2 : 11/18 hits
Russians roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 5/10 hits
1 infantry owned by the Russians , 6 fighters owned by the Americans , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 2 tactical_bombers owned by the Americans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 8 artilleries and 3 infantry remaining. Battle score for attacker is 74
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Americans: 6 fighters and 2 tactical_bombers
Battle in Trans-Jordan
Germans attack with 11 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour and 5 infantry
Germans roll dice for 11 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/13 hits
British roll dice for 1 armour and 7 infantry in Trans-Jordan, round 2 : 4/8 hits
5 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Germans , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 9 armour in Trans-Jordan, round 3 : 7/9 hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
1 armour owned by the British and 1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 9 armour remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 5 infantry
Battle in Samara
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Americans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Samara
Germans win, taking Samara from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
7 bombers moved from Egypt to Iraq
6 armour moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
4 armour moved from Rostov to Volgograd
1 destroyer and 2 submarines moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Russia
2 armour and 1 mech_infantry placed in Caucasus
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 destroyers placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (6 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
U were better I resign
please post the game result
a rematch?
I played a too bad game with USA in this one to win it. Congrats on very good Germany.
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The US really put pressure on Japan but let the Italians and Germans grows to big.
Thanks for a good game. A rematch is cool.
Any preference on sides?I’ll post the result right away
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Well it depends upon what bid do U think should be appropriate?
I can play Allies again with +8 if U want
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I just got beaten by JWW as allies and would really like to have a go with the allies again.
Is that ok with you. I’ll gladly take them at the +8 -
ok np
what is ur bid
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art in alex and mech in egypt
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