@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Suprise Attack Axis vs Unknownsoilder Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
2 infantry moved from Siam to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Shensi
1 artillery moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Szechwan to Sikang
1 artillery and 2 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Amur
2 bombers moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/7 hits
Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/6 hits
Chinese roll dice for 1 armour in Shensi, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from ANZAC, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 8 infantry
AA fire in Amur : 1/3 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Amur, round 2 : 2/8 hits
Russians roll dice for 1 aaGun and 8 infantry in Amur, round 2 : 3/8 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Amur, round 3 : 1/5 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
retreated to Amur
Russians win with 6 infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Kiangsu to Manchuria
1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 fighter moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalDice Statistics:
Total
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 23 times
6 was rolled 21 times
Average roll : 3.816
Median : 4.000
Variance : 1.031
Standard Deviation : 1.015
Total rolls : 98Japanese Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.984
Median : 4.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 64ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.278
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18UK_Pacific Combat
1 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 fighter and 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 destroyers in 54 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 submarines
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 57 / 57
Americans : 50 / 70
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 5 / 17
Italians : 12 / 12
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 fighter and 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 54 / 57
Americans : 50 / 70
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 5 / 17
Italians : 12 / 12
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 28 PUs;
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
6 artilleries moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 bomber moved from India to 37 Sea Zone
3 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 6 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 6 artilleries and 9 infantry in Burma, round 2 : 3/15 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 37 Sea Zone
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British lost in 99 Sea Zone
retreated to 99 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for British: 1 tactical_bomberNon Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from 96 Sea Zone to 81 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 6 artilleries and 8 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 25 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 53 / 57
Americans : 50 / 70
Chinese : 6 / 7
British : 35 / 39
UK_Pacific : 6 / 4
Italians : 11 / 12
ANZAC : 18 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just movin’ it up 8-)
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Sorry for the slow play, my wife and I went away for our anniversary
Tanks
S.A. -
@suprise:
Sorry for the slow play, my wife and I went away for our anniversary
Tanks
S.A.No apology needed sir! Happy Anniversary!
I was gone for the holiday weekend myself
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to Libya
2 armour moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from BritishCombat - Italians
Battle in Libya
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from New South Wales to 63 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 63 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 63 Sea Zone
ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 63 Sea Zone to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Trans-Jordan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 53 / 57
Americans : 50 / 70
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 6 / 4
Italians : 12 / 17
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 53 / 57
Americans : 50 / 70
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 6 / 4
Italians : 12 / 17
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 3 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 armour moved from Slovakia Hungary to Romania
3 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Romania to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Western Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Germany to Baltic States
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from 112 Sea Zone to Western GermanyCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Battle in Nenetsia
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys
AA fire in Bessarabia : 0/2 hits
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/10 hits
Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/14 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bessarabia
Germans roll dice for 5 armour, 1 artillery and 2 bombers in Bessarabia, round 3 : 7/8 hits
Russians roll dice for 1 armour, 6 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 3 : 3/11 hits
2 infantry owned by the Russians , 2 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour and 2 bombers in Bessarabia, round 4 : 4/5 hits
Russians roll dice for 1 armour and 3 artilleries in Bessarabia, round 4 : 1/4 hits
1 armour owned by the Russians , 1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 2/6 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 3/3 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from Bessarabia to Germany
3 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to France
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Germans
1 artillery and 3 infantry placed in Germany
1 armour, 1 artillery and 4 infantry placed in Western Germany
2 infantry placed in France
1 infantry placed in Southern France
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 19 times
2 was rolled 10 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.179
Median : 3.000
Variance : 1.584
Standard Deviation : 1.259
Total rolls : 78Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.778
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 36Russians Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.512
Median : 4.000
Variance : 1.525
Standard Deviation : 1.235
Total rolls : 41Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
5 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 fighter and 1 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 5 : 0/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 5 : 0/1 hits
Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 6 : 0/1 hits
Russians roll dice for 2 infantry in Manchuria, round 7 : 1/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 7 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 2 armour
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 2 armour in Bessarabia, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bessarabia to Bryansk
6 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 aaGun and 2 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Sakha : 1 infantry
Amur : 1 aaGun and 2 infantry
Siberia : 1 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 7 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 fighter and 12 infantry
Bessarabia : 1 artillery
Russia : 1 airfield, 1 factory_major, 1 fighter, 11 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 32 / 32
Japanese : 48 / 57
Americans : 50 / 70
Chinese : 9 / 7
British : 34 / 39
UK_Pacific : 6 / 4
Italians : 12 / 17
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 fighter and 2 tactical_bombers moved from Szechwan to Burma
2 bombers and 2 fighters moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Burma
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 tactical_bomber moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in New Guinea
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 6 artilleries and 8 infantry
AA fire in Burma : 1/7 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries and 8 infantry in Burma, round 2 : 7/14 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win, taking New Guinea from ANZAC with 6 artilleries and 6 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns and 2 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 5 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Amur : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 5 : 0/2 hits
Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 6 : 0/2 hits
Russians roll dice for 2 infantry in Amur, round 6 : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Amur
Russians win with 2 infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Amur to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 20 times
Average roll : 3.810
Median : 4.000
Variance : 1.567
Standard Deviation : 1.252
Total rolls : 105Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 4.069
Median : 4.000
Variance : 2.211
Standard Deviation : 1.487
Total rolls : 58ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7UK_Pacific Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 2 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 32 / 32
Japanese : 54 / 66
Americans : 54 / 74
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 6 / 4
Italians : 12 / 17
ANZAC : 11 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 airfields; Remaining resources: 33 PUs;
British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 4 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 artilleries, 1 fighter and 11 infantry moved from India to Burma
2 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 6 artilleries and 4 infantry
Shan State : 2 infantry
Burma : 2 artilleries, 1 fighter and 11 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 2 artilleries and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 25 infantry and 1 mech_infantry
Tobruk : 1 flag
109 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 32 / 32
Japanese : 52 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 34 / 39
UK_Pacific : 7 / 7
Italians : 12 / 17
ANZAC : 11 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I clicked done instead of post on the US turn. I did save the map so I could attach it here. Sorry about that sir.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Suiyuyan to SzechwanCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour moved from Libya to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Syria
Battle in Bessarabia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Syria from French, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 cruiser moved from 96 Sea Zone to 99 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Italians undo move 1.
1 armour and 2 artilleries placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,6,4,5,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 25
Casualties for Japanese: 1 cruiser, 1 submarine and 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer and 3 fighters
44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
46 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Trans-Jordan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 32 / 32
Japanese : 52 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 34 / 39
UK_Pacific : 7 / 7
Italians : 14 / 13
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 25
Casualties for Japanese: 1 cruiser, 1 submarine and 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer and 3 fighters
44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
46 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 32 / 32
Japanese : 52 / 66
Americans : 54 / 74
Chinese : 7 / 7
British : 34 / 39
UK_Pacific : 7 / 7
Italians : 14 / 13
ANZAC : 11 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0