It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Suprise Attack Axis vs Unknownsoilder Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Bessarabia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour, 2 artilleries, 1 fighter and 8 infantry moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from Southern France to Normandy BordeauxCombat - Germans
Germans creates battle in territory 98 Sea Zone
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 2 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour and 2 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 6 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 7 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 3 fighters and 3 infantry; Americans defend with 1 armour, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 3 armour, 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/21 hits
Americans roll dice for 2 armour, 11 artilleries, 3 fighters and 11 infantry in Normandy Bordeaux, round 2 : 14/27 hits
3 infantry owned by the British , 11 infantry owned by the Germans , 5 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
3 armour owned by the Germans retreated to France
Americans win with 2 armour, 11 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 artilleries, 11 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Americans: 5 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 carrier, 2 destroyers, 2 fighters and 4 transports
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 98 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
3 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
3 infantry placed in France
2 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 17 times
Average roll : 3.551
Median : 4.000
Variance : 0.708
Standard Deviation : 0.841
Total rolls : 107Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.769
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 52British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.067
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Nenetsia to Archangel
1 artillery and 4 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
5 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 artillery and 4 infantry
Bessarabia : 1 artillery
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun and 5 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 26 / 26
Japanese : 13 / 19
Americans : 69 / 94
Chinese : 23 / 29
British : 39 / 43
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to JapanPlace Units - Japanese
1 artillery placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 8 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
6 fighters moved from 110 Sea Zone to France
1 artillery moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
3 submarines moved from 24 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone -
Need any scramble orders from Japan, kamikaze attacks, and an order of loss you may like (or we can wait on that after first round of attacks)
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Send one Kami after each CV and the BB
OOL
tip CV BB
Sink CV
dd’s
CR, Tac, BB, Then Fighters -
will do sir
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My bad on asking for kamikaze attacks….Japan used 4 against the US in round 6 and 2 against the Aussies in round 8
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 8 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
6 fighters moved from 110 Sea Zone to France
1 artillery moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
3 submarines moved from 24 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 3/6 hits
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 129
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Battle in France
Americans attack with 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 6 infantry; Italians defend with 1 artillery and 2 infantry
AA fire in France : 0/3 hits
Americans roll dice for 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 8/21 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries and 8 infantry in France, round 2 : 3/13 hits
5 infantry owned by the Germans , 1 aaGun owned by the Germans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans roll dice for 1 armour, 9 artilleries, 7 fighters and 1 tactical_bomber in France, round 3 : 7/18 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 3 : 3/6 hits
3 artilleries owned by the Americans , 1 infantry owned by the Germans , 1 artillery owned by the Italians , 3 armour owned by the Germans and 1 artillery owned by the Germans lost in France
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Syria from British, taking Tunisia from British with 1 armour, 6 artilleries, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 6 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to 4 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to Manchuria
4 artilleries and 4 infantry moved from Eastern United States to Quebec
8 transports moved from 110 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
4 fighters moved from France to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 fighter moved from France to Normandy BordeauxPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
2 armour placed in Eastern United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag, 2 artilleries and 1 infantry
Manchuria : 4 tactical_bombers
Hainan : 1 flag, 1 harbour
Borneo : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 armour, 2 artilleries and 3 infantry
Siberia : 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag
26 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
10 Sea Zone : 3 transports
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 fighters and 4 transports
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 armour and 1 factory_major
Eastern United States : 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 2 aaGuns, 8 artilleries and 8 infantry
Normandy Bordeaux : 1 fighter and 1 tactical_bomber
France : 1 armour and 6 artilleries
Holland Belgium : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
107 Sea Zone : 8 transports
110 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 61
Russians : 26 / 26
Japanese : 13 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 18 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kansu
1 infantry moved from Jehol to Chahar
2 artilleries and 6 infantry moved from Manchuria to Jehol
5 infantry moved from Manchuria to JeholPlace Units - Chinese
2 artilleries and 7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery
Jehol : 2 artilleries and 11 infantry
Kansu : 3 artilleries, 1 fighter and 9 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 26 / 26
Japanese : 13 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 18 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 artilleries moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Northern Italy
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Normandy Bordeaux to 97 Sea Zone -
going to assume you would not want to scramble the lone fighter from Italy against the UK fleet
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 artilleries moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Northern Italy
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Normandy Bordeaux to 97 Sea ZoneCombat - British
Battle in Greece
Battle in Amur
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
British win, taking Greece from Italians, taking Amur from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 3 artilleries and 3 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
British roll dice for 1 armour, 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/7 hits
Italians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits
2 infantry owned by the British , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour, 3 artilleries and 1 infantry in Northern Italy, round 3 : 0/5 hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/4 hits
1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour and 3 artilleries in Northern Italy, round 4 : 0/4 hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 4 : 4/4 hits
1 armour owned by the British and 3 artilleries owned by the British lost in Northern Italy
Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 armour, 3 artilleries and 3 infantry
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - British
2 fighters moved from 97 Sea Zone to France
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Alexandria to Tobruk
2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
1 fighter moved from Amur to Manchuria
5 artilleries and 5 infantry moved from Jehol to ManchuriaPlace Units - British
2 destroyers and 3 transports placed in 110 Sea Zone
1 armour placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 5 artilleries, 1 fighter and 5 infantry
Kweichow : 1 infantry
Anhwe : 6 infantry
Burma : 1 infantry
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
Amur : 1 armour and 2 mech_infantrys
Kazakhstan : 2 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 20 infantry
Normandy Bordeaux : 2 artilleries, 3 infantry and 1 mech_infantry
Southern France : 2 artilleries
France : 5 fighters
Tobruk : 1 flag, 1 artillery and 3 infantry
Libya : 1 flag
Novosibirsk : 1 armour and 2 mech_infantrys
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 10
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
2 armour moved from Southern Italy to France
1 fighter moved from Southern Italy to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
2 armour moved from Southern Italy to France
1 fighter moved from Southern Italy to FranceCombat - Italians
Battle in France
Italians attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/7 hits
French roll dice for 1 armour, 6 artilleries, 5 fighters and 4 infantry in France, round 2 : 7/16 hits
2 infantry owned by the French , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in France
French win with 1 armour, 6 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -30
Casualties for French: 2 infantry
Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.517
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery moved from Okinawa to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag
Korea : 3 artilleries and 1 infantry
Okinawa : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 artillery, 1 infantry and 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
18 Sea Zone : 2 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 fighters and 3 transports
63 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 2
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
French collect 19 PUs; end with 19 PUs totalTerritory Summary for French :
Trans-Jordan : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 2
ANZAC : 13 / 23
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
1 armour moved from Karelia to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 cruiser moved from 112 Sea Zone to 127 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
1 armour moved from Karelia to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in France
Germans attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
Germans roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in France, round 2 : 5/14 hits
French roll dice for 1 armour, 6 artilleries, 5 fighters and 2 infantry in France, round 2 : 4/14 hits
2 infantry owned by the French , 3 artilleries owned by the Americans and 4 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in France, round 3 : 7/10 hits
French roll dice for 1 armour, 3 artilleries and 5 fighters in France, round 3 : 6/9 hits
3 artilleries owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans , 3 fighters owned by the British , 2 artilleries owned by the Germans and 3 fighters owned by the Germans lost in France
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in France, round 4 : 2/4 hits
French roll dice for 2 fighters in France, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 1 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 armour and 6 artilleries
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits
2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 5 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Nenetsia
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from France to 112 Sea Zone
2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Novgorod
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,2,4
Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 23 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.655
Median : 4.000
Variance : 1.779
Standard Deviation : 1.334
Total rolls : 87Null / Other
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 1.674
Standard Deviation : 1.294
Total rolls : 44French Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12