I never decided at the time, so let me go check the rules about it for undeclared cases. The rules don’t seem to explicitly cover how to handle the distribution, so I’ll just say two regular fighters, since all the carriers are full so it has to be 2 and is just a question of which ones. but since I didn’t specify, i’d be fine with you choosing the distribution in your favor if you want.
Suprise Attack Axis vs Unknownsoilder Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Alexandria
2 artilleries moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Kenya
1 tactical_bomber moved from 81 Sea Zone to Kenya
1 fighter moved from 81 Sea Zone to AlexandriaCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Kenya
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 4 : 2/2 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/10 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits
3 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to French Indo China
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 fighters moved from 109 Sea Zone to United Kingdom
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea ZonePlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 2 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 2 fighters, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 armour
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 19 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
96 Sea Zone : 1 destroyer
76 Sea Zone : 1 battleship
106 Sea Zone : 1 transport
86 Sea Zone : 1 transport
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 1 armour and 3 infantry
Persia : 1 flag, 3 infantry
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 17 / 17
Italians : 13 / 31
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to Albania
1 artillery and 1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
French win with no units remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9French Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
Egypt : 1 infantry
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 36
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 32 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to noncom the destroyer, thus the second post sir.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Finland to Karelia
1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Scotland
Battle in Eastern Poland
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Scotland from British, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Western Germany
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Baltic States
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Slovakia Hungary
2 armour and 1 mech_infantry moved from Germany to Poland
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
1 armour moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Western Germany
6 infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.765
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Dang I forgot to run my bombers on a sortie over London….is there any way we can roll those dice?
Tanks
S.A. -
Of course sir, it is just a game for fun to me. What do you have in mind as an attack?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery and 9 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/6 hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 3/6 hits
Germans roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 9 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 0/10 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 3 : 1/10 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 fighter moved from Baltic States to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
9 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Shensi to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Dzavhan
2 aaGuns and 12 infantry moved from Yakut S.S.R. to UlaanbaatarPlace Units - Russians
3 artilleries placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 6 infantry
Central Mongolia : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
Tsagaan Olom : 1 flag
Baltic States : 1 artillery and 3 infantry
Bryansk : 9 infantry
Eastern Poland : 1 artillery and 3 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 61
Russians : 35 / 35
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 6
British : 30 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
are we still playing sir?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 aaGun moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Shensi
1 infantry moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
1 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.688
Median : 3.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Japanese Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 101 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 35
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 3 / 6
British : 30 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 4 : 0/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 5 : 0/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 6 : 1/4 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Suiyuyan : 3 infantry
Kansu : 1 fighter and 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 35
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 4 / 4
British : 30 / 37
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 36 PUs;
British buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
3 infantry moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 3 : 3/8 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Scotland
British attack with 3 fighters and 10 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 5 infantry
British roll dice for 3 fighters and 10 infantry in Scotland, round 2 : 4/13 hits
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Scotland, round 2 : 4/8 hits
4 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
British roll dice for 3 fighters and 6 infantry in Scotland, round 3 : 2/9 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Scotland, round 3 : 2/4 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British roll dice for 3 fighters and 4 infantry in Scotland, round 4 : 4/7 hits
Germans roll dice for 1 armour and 1 artillery in Scotland, round 4 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for British: 8 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
2 artilleries moved from Alexandria to Egypt
1 carrier and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Iraq to 98 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
1 bomber moved from Iraq to India
2 tactical_bombers moved from Iraq to EgyptPlace Units - British
1 armour, 3 artilleries and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Iraq : 1 flag, 3 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 2 transports
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 61
Russians : 32 / 35
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 4 / 4
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 12 / 23
ANZAC : 19 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 artilleries and 1 infantry moved from Albania to Greece
2 armour moved from Romania to Greece
2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalDice Statistics:
Total
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Trans-Jordan : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 45 / 61
Russians : 32 / 35
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 4 / 4
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 12 / 12
ANZAC : 22 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 45 / 61
Russians : 32 / 35
Japanese : 38 / 49
Americans : 52 / 77
Chinese : 4 / 4
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 12 / 12
ANZAC : 22 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 7 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
3 transports moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 infantry moved from Finland to Vyborg
3 armour moved from Poland to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 artillery moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 5/7 hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Bessarabia, round 2 : 1/9 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/7 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Attackers Fire, : 0/4 hits
Defenders Fire, : 0/4 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: harbour = 6, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 submarines placed in 93 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 armour, 3 artilleries and 4 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 25 times
6 was rolled 11 times
Average roll : 3.635
Median : 4.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 96Null / Other
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.590
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39Germans Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.590
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 artillery and 9 infantry moved from Novgorod to Baltic States
1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
4 infantry moved from Central Mongolia to Chahar
2 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Central Mongolia to Shensi
4 infantry moved from Ulaanbaatar to Buryatia
8 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Shensi
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shensi
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians roll dice for 8 infantry in Amur, round 2 : 4/8 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Buryatia, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/13 hits
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/11 hits
Germans roll dice for 3 armour and 1 artillery in Baltic States, round 3 : 2/4 hits
2 infantry owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 2 artilleries and 7 infantry
Russians roll dice for 1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys in Bessarabia, round 2 : 5/18 hits
Germans roll dice for 1 aaGun, 2 artilleries and 7 infantry in Bessarabia, round 2 : 2/9 hits
2 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 6 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 3 : 6/16 hits
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 2 artilleries and 7 infantry
Casualties for Russians: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
8 infantry moved from Russia to Bryansk
2 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Ulaanbaatar to Amur
1 aaGun moved from Ulaanbaatar to Buryatia
6 infantry moved from Dzavhan to UlaanbaatarPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Shensi : 1 armour, 1 infantry and 1 mech_infantry
Amur : 1 aaGun and 8 infantry
Buryatia : 1 aaGun and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 6 infantry
Tsagaan Olom : 1 flag
Belarus : 1 aaGun
Baltic States : 1 artillery and 5 infantry
Bryansk : 2 fighters, 16 infantry and 1 tactical_bomber
Bessarabia : 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 33 / 33
Japanese : 35 / 49
Americans : 52 / 77
Chinese : 5 / 4
British : 34 / 39
UK_Pacific : 17 / 17
Italians : 12 / 12
ANZAC : 22 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





