Suprise Attack Axis vs Unknownsoilder Allies


  • I forgot to hit the post turn, Ill look thru my marti file and see if I cant get it out


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
                EDIT: Removing units owned by Italians from Albania: 1 armour
                EDIT: Adding units owned by Italians to Greece: 1 armour
                EDIT: Adding units owned by Italians to Greece: 1 artillery
                EDIT: Removing units owned by Italians from Albania: 2 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone

    Combat - Italians
                Italians creates battle in territory Greece
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                    Italians win, taking Greece from Neutral_Allies, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by French from Tunisia: 1 infantry
                EDIT: Adding units owned by Italians to Tunisia: 1 artillery and 1 infantry
                EDIT: Changing ownership of Tunisia from French to Italians
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 2 to 17
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 14 PUs (1 lost to blockades); end with 31 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.824
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • I think that was it. If I missed anything let me know
    Tanks
    S.A.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                2 fighters moved from New Zealand to New South Wales
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        61 Sea Zone : 1 cruiser
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 31
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser
                        French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 cruiser in 95 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                        French roll dice for 1 cruiser in 95 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 95 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French lost in 95 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 31
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    @suprise:

    I think that was it. If I missed anything let me know
    Tanks
    S.A.

    It all looks good to me sir


  • I forgot to hit the post move button, heres the link


  • AIR RAID!!!
    Does Mr. Churchill care to intercept the Bombers?
    Head to the Bomb shelter!

  • '13

    Our troops manning the AA guns have recently undergone some intensive training. We have the utmost confidence in them and will keep the planes grounded.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Western Germany to 112 Sea Zone
                4 armour and 1 mech_infantry moved from France to Germany
                5 infantry moved from Bulgaria to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from France to Western Germany
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.  Damaged units is as follows: airfield = 6, factory_major = 7
                Cleaning up after air battles

    Non Combat Move - Germans
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Germans
                1 destroyer, 1 submarine and 3 transports placed in 112 Sea Zone
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Sorry for the slow posts, we had a death in the family

  • '13

    I am so sorry to hear the sad news. My thoughts and prayers to you and your family. My wife just lost her grandpa this past week, not more than a month since her grandma passed away as well.

    This is just a game to me my friend. Take as much time as you want and never feel like you have to post in 3 days. I am not one to insist on posting every 72 hours.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
                4 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 5 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 :  3/7 hits
                        Germans roll dice for 5 infantry in Karelia, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 4 :  3/4 hits
                        Germans roll dice for 1 infantry in Karelia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 3 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 8 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 8 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 9 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 9 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 10 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 10 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus
                1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
                1 fighter moved from Eastern Poland to Western Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Russia to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Shensi : 1 armour and 1 mech_infantry
        Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 2 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
        Karelia : 1 artillery and 1 infantry
        Bryansk : 4 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 aaGun, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 36
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 31
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    Not a bump…just keeping track of our game is all.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/9 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 mech_infantry moved from Anhwe to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
                1 fighter moved from 36 Sea Zone to Caroline Islands
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 1 fighter
        Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 36
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 31
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    I hope the family is doing well sir.


  • China is up and yes we are somewhat back to normal
    Tanks
    S.A.

  • '13

    Oops  :oops:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                6 infantry moved from Shensi to Kansu
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 11 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 35 / 36
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 31
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 119
  • 40
  • 143
  • 209
  • 310
  • 4.0k
  • 2.6k
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.7k

Users

40.4k

Topics

1.8m

Posts