Please use last map with DD from sz55 moving to sz43 instead of sz36.
Suprise Attack Axis vs Unknownsoilder Allies
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Looking kind of slim for Japan and Italy, but Hitler says “Fight to the last man!”
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@suprise:
Looking kind of slim for Japan and Italy, but Hitler says “Fight to the last man!”
Sounds good to me 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Kwangtung to KiangsuCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
AA fire in Kiangsu : 0/2 hits
ANZAC roll dice for 2 artilleries, 2 fighters and 3 infantry in Kiangsu, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys in Kiangsu, round 2 : 2/5 hits
2 infantry owned by the ANZAC , 1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kiangsu
ANZAC roll dice for 2 artilleries, 2 fighters and 1 infantry in Kiangsu, round 3 : 3/5 hits
Japanese roll dice for 2 armour and 1 artillery in Kiangsu, round 3 : 1/3 hits
1 infantry owned by the ANZAC , 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys
Casualties for ANZAC: 3 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
2 fighters moved from Kiangsu to 19 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Kiangsu : 2 artilleries
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
19 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
17 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 53 / 69
Russians : 24 / 25
Japanese : 19 / 31
Americans : 63 / 88
Chinese : 22 / 24
British : 39 / 46
UK_Pacific : 20 / 26
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 69
Russians : 24 / 25
Japanese : 19 / 31
Americans : 63 / 88
Chinese : 22 / 24
British : 39 / 46
UK_Pacific : 20 / 26
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone -
Any scramble orders in 110
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no scramble sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 armour and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 93 Sea Zone to France
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Denmark to France
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from France to Southern FrancePlace Units - Germans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 infantry placed in Germany
1 artillery placed in Western Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.562
Median : 4.000
Variance : 2.255
Standard Deviation : 1.502
Total rolls : 48Germans Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 10 times
Average roll : 3.387
Median : 4.000
Variance : 2.433
Standard Deviation : 1.560
Total rolls : 31Russians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.846
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13British Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
5 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Vologda to Smolensk
3 infantry moved from Vologda to Smolensk
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 6 infantry in Archangel, round 2 : 0/7 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 5 infantry in Archangel, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 4 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 5 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 6 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 6 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 6 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 5 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 artilleries in Smolensk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 3 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 4 : 2/3 hits
Italians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 infantry
Nenetsia : 1 infantry
Archangel : 3 infantry
Bessarabia : 1 artillery
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 4 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 65
Russians : 26 / 31
Japanese : 19 / 31
Americans : 63 / 88
Chinese : 22 / 24
British : 39 / 46
UK_Pacific : 20 / 26
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,2,4,2,3,4,4,1,5,2,6,4,5,3,4,4,1,1,4,4,6,3,6
Japanese collect 19 PUs (2 lost to blockades); end with 19 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.448
Median : 4.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.400
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 carrier, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
9 artilleries and 9 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 10 artilleries, 3 carriers, 1 cruiser, 2 fighters, 9 infantry, 1 mech_infantry and 12 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour, 9 artilleries and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from Manchuria to Korea
4 fighters and 3 tactical_bombers moved from 19 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 carriers, 1 cruiser and 12 transports
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans winAmericans win with 3 carriers, 1 cruiser and 12 transports remaining, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Formosa
Battle in Normandy Bordeaux
Americans attack with 1 armour, 9 artilleries and 9 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 9 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 6/19 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Formosa from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 9 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Americans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 2 : 1/3 hits
2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Korea to 19 Sea Zone
3 tactical_bombers moved from Korea to 19 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Midway
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Morocco to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to United Kingdom
2 aaGuns, 4 artilleries and 4 infantry moved from Eastern United States to Quebec
3 submarines moved from 26 Sea Zone to 24 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 armour, 2 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,4,1,1,5,6,2,1
Americans collect 69 PUs (3 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 infantry
Kwangsi : 1 artillery
Korea : 1 flag, 1 artillery
Jehol : 1 artillery
Hainan : 1 flag, 1 harbour
Borneo : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 fighter and 2 tactical_bombers
Soviet Far East : 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
24 Sea Zone : 3 submarines
26 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
20 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 3 transports
19 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 destroyer and 2 submarines
7 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
4 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 2 aaGuns, 4 artilleries and 4 infantry
United Kingdom : 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 armour, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Holland Belgium : 1 flag, 1 artillery and 1 mech_infantry
109 Sea Zone : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 12 transportsProduction/PUs Summary :
Germans : 46 / 65
Russians : 25 / 31
Japanese : 15 / 19
Americans : 72 / 94
Chinese : 23 / 24
British : 39 / 46
UK_Pacific : 20 / 26
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 fighter moved from Hopei to Manchuria
1 artillery and 2 infantry moved from Suiyuyan to KansuPlace Units - Chinese
8 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery
Jehol : 1 infantry
Manchuria : 2 artilleries, 1 fighter and 11 infantry
Kansu : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 46 / 65
Russians : 25 / 31
Japanese : 15 / 19
Americans : 72 / 94
Chinese : 23 / 29
British : 39 / 46
UK_Pacific : 20 / 26
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/6 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Tobruk to Alexandria
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
5 artilleries and 5 infantry moved from Anhwe to Jehol
3 infantry moved from Hunan to Anhwe
3 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Kweichow
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to EgyptPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Jehol : 5 artilleries and 5 infantry
Siam : 1 flag
Manchuria : 1 armour, 1 fighter and 2 mech_infantrys
Kweichow : 1 infantry
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 6 infantry
Burma : 1 infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 4 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 armour, 2 artilleries, 3 fighters and 3 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 3 mech_infantrys
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 4 transports
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 46 / 65
Russians : 25 / 31
Japanese : 15 / 19
Americans : 72 / 94
Chinese : 23 / 29
British : 39 / 43
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
It seems my internet provider (AT&T) was working in the area yesterday. As such, they messed up my internet hub and will not be out to fix it until Wednesday night
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 carrier moved from 19 Sea Zone to 20 Sea Zone
ANZAC take 19 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in Iwo Jima
Battle in OkinawaNon Combat Move - ANZAC
1 carrier moved from 20 Sea Zone to 19 Sea Zone
2 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Iwo Jima : 1 flag, 1 artillery
Okinawa : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
17 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
54 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 46 / 65
Russians : 25 / 31
Japanese : 13 / 19
Americans : 72 / 94
Chinese : 23 / 29
British : 39 / 43
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 65
Russians : 25 / 31
Japanese : 13 / 19
Americans : 72 / 94
Chinese : 23 / 29
British : 39 / 43
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Bessarabia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour, 2 artilleries, 1 fighter and 8 infantry moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux