Suprise Attack Axis vs Unknownsoilder Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to France
                2 armour moved from Southern Italy to France
                1 fighter moved from Southern Italy to France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to France
                2 armour moved from Southern Italy to France
                1 fighter moved from Southern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
                        Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 :  2/7 hits
                        French roll dice for 1 armour, 6 artilleries, 5 fighters and 4 infantry in France, round 2 :  7/16 hits
                        2 infantry owned by the French , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in France
                    French win with 1 armour, 6 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3
                Italians collect 2 PUs (6 lost to blockades); end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 fighters moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in 18 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 18 Sea Zone
                    ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery moved from Okinawa to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag
        Korea : 3 artilleries and 1 infantry
        Okinawa : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 artillery, 1 infantry and 1 transport
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        18 Sea Zone : 2 destroyers and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 fighters and 3 transports
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 2 transports
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 27 / 26
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 27 / 26
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Karelia to 127 Sea Zone
                1 armour moved from Karelia to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
                2 fighters moved from 112 Sea Zone to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Karelia to 127 Sea Zone
                1 armour moved from Karelia to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
                2 fighters moved from 112 Sea Zone to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
                    French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
                        Germans roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in France, round 2 :  5/14 hits
                        French roll dice for 1 armour, 6 artilleries, 5 fighters and 2 infantry in France, round 2 :  4/14 hits
                        2 infantry owned by the French , 3 artilleries owned by the Americans and 4 infantry owned by the Germans lost in France
                        Germans roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in France, round 3 :  7/10 hits
                        French roll dice for 1 armour, 3 artilleries and 5 fighters in France, round 3 :  6/9 hits
                        3 artilleries owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans , 3 fighters owned by the British , 2 artilleries owned by the Germans and 3 fighters owned by the Germans lost in France
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in France, round 4 :  2/4 hits
                        French roll dice for 2 fighters in France, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in France
                    Germans captures 19PUs while taking French capital
                    Germans win, taking France from French with 1 armour and 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 fighters
                    Casualties for Americans: 1 armour and 6 artilleries
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  2/2 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 5 :  2/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Nenetsia
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from France to 112 Sea Zone
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in Novgorod
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,2,4
                Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 23 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 17 times
            Average roll : 3.655
            Median : 4.000
            Variance : 1.779
            Standard Deviation : 1.334
            Total rolls : 87

    Null / Other
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 5 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.432
            Median : 3.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 44

    French Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • Do you want to swap sides at the end of this round?
    I think the Axis have about had it

  • '13

    Sounds good to me sir. We can swap now and start if you want.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                4 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 :  4/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 infantry in Bryansk, round 2 :  0/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Bryansk, round 3 :  0/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 6 infantry in Bryansk, round 4 :  1/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
                1 fighter moved from Belarus to Ukraine
                1 aaGun moved from Smolensk to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun and 5 infantry
        Archangel : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour, 1 artillery and 3 infantry
        Russia : 1 airfield, 2 armour and 1 factory_major
        Ukraine : 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 1 fighter and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 71
        Russians : 29 / 29
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 15 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No need to keep going, I’ll go post the results
    Thanks
    S.A.

  • '13

    Ok sir, let me know if you want to swap sides and play another

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