Suprise Attack Axis vs Unknownsoilder Allies

  • '13

    My bad on asking for kamikaze attacks….Japan used 4 against the US in round 6 and 2 against the Aussies in round 8

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 7 artilleries, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 8 artilleries and 3 infantry moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from United Kingdom to France
                6 fighters moved from 110 Sea Zone to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                3 submarines moved from 24 Sea Zone to 6 Sea Zone
                2 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                4 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                5 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  8/16 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  4/10 hits
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                        1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 3 :  3/6 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 129
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                Battle in France
                    Americans attack with 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 6 infantry; Italians defend with 1 artillery and 2 infantry
                        AA fire in France :  0/3 hits
                        Americans roll dice for 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber in France, round 2 :  8/21 hits
                        Germans roll dice for 1 aaGun, 3 armour, 2 artilleries and 8 infantry in France, round 2 :  3/13 hits
                        5 infantry owned by the Germans , 1 aaGun owned by the Germans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
                        Americans roll dice for 1 armour, 9 artilleries, 7 fighters and 1 tactical_bomber in France, round 3 :  7/18 hits
                        Germans roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 3 :  3/6 hits
                        3 artilleries owned by the Americans , 1 infantry owned by the Germans , 1 artillery owned by the Italians , 3 armour owned by the Germans and 1 artillery owned by the Germans lost in France
                    Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Syria from British, taking Tunisia from British with 1 armour, 6 artilleries, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 6 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 3 artilleries and 3 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries and 1 infantry in Korea, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
                3 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from 4 Sea Zone to Soviet Far East
                2 artilleries moved from 4 Sea Zone to Soviet Far East
                1 carrier moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 3 Sea Zone to 4 Sea Zone
                2 fighters moved from 6 Sea Zone to 4 Sea Zone
                4 tactical_bombers moved from 6 Sea Zone to Manchuria
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                8 transports moved from 110 Sea Zone to 107 Sea Zone
                1 tactical_bomber moved from France to Normandy Bordeaux
                4 fighters moved from France to 110 Sea Zone
                2 fighters moved from France to 110 Sea Zone
                1 fighter moved from France to Normandy Bordeaux

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone
                2 armour placed in Eastern United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Korea : 1 flag, 2 artilleries and 1 infantry
        Manchuria : 4 tactical_bombers
        Hainan : 1 flag, 1 harbour
        Borneo : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour, 2 artilleries and 3 infantry
        Siberia : 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        10 Sea Zone : 3 transports
        17 Sea Zone : 1 flag
        4 Sea Zone : 1 carrier, 2 fighters and 4 transports
        6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 armour and 1 factory_major
        Eastern United States : 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Quebec : 2 aaGuns, 8 artilleries and 8 infantry
        Normandy Bordeaux : 1 fighter and 1 tactical_bomber
        France : 1 armour and 6 artilleries
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 flag
        101 Sea Zone : 1 submarine
        107 Sea Zone : 8 transports
        110 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 4 transports

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 26 / 26
        Japanese : 13 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 18 / 25
        Italians : 10 / 10
        ANZAC : 13 / 23
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Kansu
                1 infantry moved from Jehol to Chahar
                2 artilleries and 6 infantry moved from Manchuria to Jehol
                5 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery
        Jehol : 2 artilleries and 11 infantry
        Kansu : 3 artilleries, 1 fighter and 9 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 61
        Russians : 26 / 26
        Japanese : 13 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 18 / 25
        Italians : 10 / 10
        ANZAC : 13 / 23
        French : 16 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 artilleries moved from Normandy Bordeaux to Southern France
                      French take Southern France from Germans
                3 infantry moved from Egypt to 98 Sea Zone
                3 artilleries moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from 97 Sea Zone to Greece
                3 artilleries moved from 97 Sea Zone to Northern Italy
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from Normandy Bordeaux to 97 Sea Zone

  • '13

    going to assume you would not want to scramble the lone fighter from Italy against the UK fleet

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                1 fighter moved from Manchuria to Amur
                2 artilleries moved from Normandy Bordeaux to Southern France
                      French take Southern France from Germans
                3 infantry moved from Egypt to 98 Sea Zone
                3 artilleries moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 armour moved from 97 Sea Zone to Greece
                3 artilleries moved from 97 Sea Zone to Northern Italy
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from Normandy Bordeaux to 97 Sea Zone

    Combat - British
                Battle in Greece
                Battle in Amur
                    British attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    British win, taking Greece from Italians, taking Amur from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in Northern Italy, round 2 :  2/7 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Northern Italy, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                        British roll dice for 1 armour, 3 artilleries and 1 infantry in Northern Italy, round 3 :  0/5 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 :  1/4 hits
                        1 infantry owned by the British lost in Northern Italy
                        British roll dice for 1 armour and 3 artilleries in Northern Italy, round 4 :  0/4 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 4 :  4/4 hits
                        1 armour owned by the British and 3 artilleries owned by the British lost in Northern Italy
                    Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -19
                    Casualties for British: 1 armour, 3 artilleries and 3 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to France
                1 fighter moved from Normandy Bordeaux to France
                2 fighters moved from 110 Sea Zone to France
                2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
                1 fighter moved from Amur to Manchuria
                5 artilleries and 5 infantry moved from Jehol to Manchuria

    Place Units - British
                2 destroyers and 3 transports placed in 110 Sea Zone
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 2 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 5 artilleries, 1 fighter and 5 infantry
        Kweichow : 1 infantry
        Anhwe : 6 infantry
        Burma : 1 infantry
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Amur : 1 armour and 2 mech_infantrys
        Kazakhstan : 2 armour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 20 infantry
        Normandy Bordeaux : 2 artilleries, 3 infantry and 1 mech_infantry
        Southern France : 2 artilleries
        France : 5 fighters
        Tobruk : 1 flag, 1 artillery and 3 infantry
        Libya : 1 flag
        Novosibirsk : 1 armour and 2 mech_infantrys
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 4 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 submarine and 6 transports

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 27 / 26
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 10
        ANZAC : 13 / 23
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to France
                2 armour moved from Southern Italy to France
                1 fighter moved from Southern Italy to France


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to France
                2 armour moved from Southern Italy to France
                1 fighter moved from Southern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
                        Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 :  2/7 hits
                        French roll dice for 1 armour, 6 artilleries, 5 fighters and 4 infantry in France, round 2 :  7/16 hits
                        2 infantry owned by the French , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in France
                    French win with 1 armour, 6 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3
                Italians collect 2 PUs (6 lost to blockades); end with 2 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.517
            Median : 3.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    French Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.562
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 fighters moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in 18 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 18 Sea Zone
                    ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery moved from Okinawa to 19 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 flag
        Korea : 3 artilleries and 1 infantry
        Okinawa : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 artillery, 1 infantry and 1 transport
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        18 Sea Zone : 2 destroyers and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 fighters and 3 transports
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        62 Sea Zone : 2 transports
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 27 / 26
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 19 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 38 / 61
        Russians : 27 / 26
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Karelia to 127 Sea Zone
                1 armour moved from Karelia to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
                2 fighters moved from 112 Sea Zone to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Karelia to 127 Sea Zone
                1 armour moved from Karelia to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                2 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
                2 fighters moved from 112 Sea Zone to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
                    French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
                        Germans roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in France, round 2 :  5/14 hits
                        French roll dice for 1 armour, 6 artilleries, 5 fighters and 2 infantry in France, round 2 :  4/14 hits
                        2 infantry owned by the French , 3 artilleries owned by the Americans and 4 infantry owned by the Germans lost in France
                        Germans roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in France, round 3 :  7/10 hits
                        French roll dice for 1 armour, 3 artilleries and 5 fighters in France, round 3 :  6/9 hits
                        3 artilleries owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans , 3 fighters owned by the British , 2 artilleries owned by the Germans and 3 fighters owned by the Germans lost in France
                        Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in France, round 4 :  2/4 hits
                        French roll dice for 2 fighters in France, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in France
                    Germans captures 19PUs while taking French capital
                    Germans win, taking France from French with 1 armour and 2 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 fighters
                    Casualties for Americans: 1 armour and 6 artilleries
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  2/2 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 5 :  2/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Nenetsia
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from France to 112 Sea Zone
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in Novgorod
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,2,4
                Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 23 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 17 times
            Average roll : 3.655
            Median : 4.000
            Variance : 1.779
            Standard Deviation : 1.334
            Total rolls : 87

    Null / Other
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 5 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.432
            Median : 3.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 44

    French Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.542
            Standard Deviation : 0.736
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • Do you want to swap sides at the end of this round?
    I think the Axis have about had it

  • '13

    Sounds good to me sir. We can swap now and start if you want.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                4 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 fighter moved from Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 :  4/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 infantry in Bryansk, round 2 :  0/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Bryansk, round 3 :  0/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 6 infantry in Bryansk, round 4 :  1/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
                1 fighter moved from Belarus to Ukraine
                1 aaGun moved from Smolensk to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun and 5 infantry
        Archangel : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 armour, 1 artillery and 3 infantry
        Russia : 1 airfield, 2 armour and 1 factory_major
        Ukraine : 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 1 fighter and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 71
        Russians : 29 / 29
        Japanese : 12 / 17
        Americans : 70 / 100
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 18 / 23
        Italians : 8 / 2
        ANZAC : 13 / 23
        French : 15 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • No need to keep going, I’ll go post the results
    Thanks
    S.A.

  • '13

    Ok sir, let me know if you want to swap sides and play another

Suggested Topics

  • 14
  • 20
  • 136
  • 35
  • 86
  • 188
  • 212
  • 315
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.7k

Users

40.4k

Topics

1.8m

Posts