Hold on, going to make NCM with USSR
Later today
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Jehol to Suiyuyan
1 artillery and 1 infantry moved from Suiyuyan to Shensi
6 infantry moved from Jehol to Manchuria
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Anhwe
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
3 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 aaGun moved from Jehol to Manchuria
2 fighters moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Siam
1 bomber moved from Kiangsi to Siam
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
3 armour placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 armour moved from Western United States to Eastern United States
4 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French West Africa to 83 Sea Zone
1 armour and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Malta to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Union of South Africa to Belgian Congo
1 artillery, 2 fighters, 18 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 18 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 2 artilleries and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Bessarabia
2 fighters moved from Southern Italy to Tobruk
1 artillery moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Germany
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from South Australia to Queensland
1 transport moved from 61 Sea Zone to 54 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
13 artilleries, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Poland to Eastern Poland
3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Poland to Western Germany
Non Combat Move - Germans
2 artilleries and 1 infantry moved from 112 Sea Zone to Norway
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
12 infantry moved from Amur to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
8 artilleries moved from Belarus to Smolensk
10 infantry moved from Belarus to Smolensk
2 armour moved from Belarus to Smolensk
2 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Amur to Siberia
6 infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
8 infantry moved from Belarus to Smolensk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Hov glemte et non combat movement… gider du rykke mine 6 inf fra Timguska til Kansu?
skal jeg nok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 6 infantry
EDIT: Adding units owned by Russians to Kansu: 6 infantry
EDIT: Turning off Edit Mode
Combat Move - Japanese
1 unit repaired.
2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Kansu
1 armour moved from Suiyuyan to Kansu
2 fighters and 3 tactical_bombers moved from Anhwe to Kansu
2 bombers moved from Siam to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
1 artillery moved from Szechwan to Kweichow
2 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to Japan
1 fighter and 2 tactical_bombers moved from Kiangsi to Philippines
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 8 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 8 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 38 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kansu to Shensi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Midway to Queensland
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
4 destroyers placed in 10 Sea Zone
2 bombers placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Naaede kun USA. Tager tur lidt senere med Kina og UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Egypt to Rhodesia
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 submarine moved from 81 Sea Zone to 99 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rhodesia
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Rhodesia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Rhodesia to Egypt
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 fighter moved from 41 Sea Zone to Burma
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
2 fighters moved from United Kingdom to French West Africa
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Iraq to Northwest Persia
Place Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour moved from Eastern Poland to Ukraine
Italians take Western Ukraine from Russians
Italians take Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 artillery moved from Eastern Poland to Baltic States
1 bomber moved from Germany to Baltic States
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Baltic States
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
2 fighters moved from Alexandria to 95 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter moved from Tobruk to Southern Italy
Place Units - Italians
1 carrier and 2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
hov glemte at flytte AA gun fra eastern Polen til belarus, kan jeg lokke dig til at edit den?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Italians to Belarus: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French