@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Suprise Attack vs Degrasse (Axis) game 2
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The edits were from me losing track of what I was doing. No problem about the delay, sorry about your loss.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Korea
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Korea
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
4 infantry moved from Karelia to Novgorod
1 fighter moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Amur to Korea
1 armour moved from Russia to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 40 PUs; end with 40 PUs totalDice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
The site is bugged, I emailed the game file
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Send it again if you can
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to Amur
2 battleships and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Amur
2 fighters moved from Japan to Korea
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Manchuria to Korea
8 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery moved from Jehol to Chahar
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 8 fighters, 5 infantry and 8 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 8 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 6/22 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits
4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 3 : 8/18 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 8 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 7 infantry
Battle in Amur
Japanese attack with 2 bombers, 1 fighter and 10 infantry
Russians defend with 1 aaGun and 9 infantry
AA fire in Amur : 0/3 hits
Japanese roll dice for 2 bombers, 1 fighter and 10 infantry in Amur, round 2 : 2/13 hits
Russians roll dice for 1 aaGun and 9 infantry in Amur, round 2 : 3/9 hits
1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 2 bombers, 1 fighter and 7 infantry in Amur, round 3 : 6/10 hits
Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits
6 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Amur, round 4 : 3/7 hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 6 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Korea
Japanese attack with 3 artilleries, 2 fighters and 4 infantry
Russians defend with 1 aaGun and 9 infantry
AA fire in Korea : 1/2 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries, 1 fighter and 4 infantry in Korea, round 2 : 0/8 hits
Russians roll dice for 1 aaGun and 9 infantry in Korea, round 2 : 2/9 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 1 fighter and 2 infantry in Korea, round 3 : 1/6 hits
Russians roll dice for 8 infantry in Korea, round 3 : 2/8 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Japanese roll dice for 3 artilleries and 1 fighter in Korea, round 4 : 2/4 hits
Russians roll dice for 7 infantry in Korea, round 4 : 2/7 hits
2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
1 fighter owned by the Japanese retreated
Japanese roll dice for 1 artillery in Korea, round 5 : 1/1 hits
Russians roll dice for 5 infantry in Korea, round 5 : 2/5 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Russians win with 4 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 3 artilleries, 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Manchuria
2 bombers and 1 fighter moved from Amur to Manchuria
2 fighters and 2 tactical_bombers moved from Yunnan to Jehol
2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 2 fighters and 2 tactical_bombers
Okinawa : 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 bombers and 2 fighters
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 2 artilleries and 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag
Amur : 1 flag, 4 infantry
36 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
5 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 31 / 41
Americans : 52 / 53
Chinese : 5 / 15
British : 29 / 33
UK_Pacific : 17 / 18
Italians : 15 / 15
ANZAC : 14 / 16
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Alaska: 2 infantry
EDIT: Removing units owned by Americans from 1 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Alaska: 2 infantry
EDIT: Removing units owned by Americans from 1 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZoneNon Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
4 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
4 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Shensi
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 bomber moved from Syria to Gibraltar
1 fighter moved from Malta to Gibraltar
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 fighter moved from British Somaliland to Iraq
2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Ontario to Quebec -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Syria to Gibraltar
1 fighter moved from Malta to Gibraltar
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 fighter moved from British Somaliland to Iraq
2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Ontario to QuebecCombat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
1 infantry owned by the British , 3 infantry owned by the Neutral_Axis and 2 artilleries owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour, 1 artillery and 5 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 4 infantryDice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.259
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Axis Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
4 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Bulgaria to Slovakia Hungary
1 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 submarine moved from 91 Sea Zone to 83 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Slovakia Hungary : 1 armour, 1 artillery and 1 infantry
Romania : 1 armour and 4 infantry
Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 7 / 13
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 16 / 18
ANZAC : 14 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
Average roll : 2.500
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Germany to Poland
5 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 5 infantry moved from Norway to 112 Sea Zone
6 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 99 Sea Zone
Germans roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 99 Sea Zone
French win with no units remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Germany to Southern Italy
6 armour and 3 mech_infantrys moved from Greater Southern Germany to Poland
3 armour moved from Slovakia Hungary to Poland
6 artilleries and 6 infantry moved from 127 Sea Zone to Finland
3 aaGuns moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 submarine moved from 106 Sea Zone to 89 Sea ZonePlace Units - Germans
3 submarines placed in 93 Sea Zone
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 2 artilleries and 8 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 2 artilleries and 9 infantry
Poland : 9 armour, 2 infantry and 3 mech_infantrys
Germany : 3 aaGuns, 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
93 Sea Zone : 3 submarines
127 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
Finland : 1 flag, 6 artilleries and 11 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 7 / 13
British : 33 / 37
UK_Pacific : 17 / 17
Italians : 15 / 18
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
1 armour moved from Russia to Bryansk
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Belarus to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Vyborg
1 armour moved from Russia to Bryansk
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to RostovNon Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,6,1,3,2,1,5
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9





