Suprise Attack vs Degrasse (Axis) game 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to 26 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Tobruk to Alexandria


  • OOL for 110 if my sub gets a hit.
    Its still a good game, I would go a few more rounds
    S.A.

  • 21 19 18 17 16

    If the sub hits, then I’ll sink the DD, then the CV, then the BB.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2
                Chinese collect 9 PUs (1 lost to blockades); end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.057
            Median : 3.000
            Variance : 1.594
            Standard Deviation : 1.263
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.941
            Median : 2.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.941
            Median : 2.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.957
            Median : 3.000
            Variance : 2.227
            Standard Deviation : 1.492
            Total rolls : 23


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - British
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 armour and 1 artillery moved from Szechwan to Yunnan
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 armour moved from Iceland to 123 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 armour and 1 artillery moved from Szechwan to Yunnan
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 armour moved from Iceland to 123 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Germans defend with 4 artilleries and 10 infantry
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in Holland Belgium, round 2 :  0/7 hits
                        Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 :  2/14 hits
                        2 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the British , 1 armour owned by the British and 3 artilleries owned by the British retreated to Normandy Bordeaux
                    Germans win with 4 artilleries and 10 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 3 artilleries and 2 infantry in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Norway
                Battle in Kwangsi
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/5 hits
                        2 fighters owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 fighter moved from Kwangsi to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                2 armour moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 20 times
                3 was rolled 27 times
                4 was rolled 22 times
                5 was rolled 22 times
                6 was rolled 25 times
            Average roll : 3.504
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 141

    Null / Other
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.185
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.185
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 1.290
            Standard Deviation : 1.136
            Total rolls : 32

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.957
            Median : 3.000
            Variance : 2.227
            Standard Deviation : 1.492
            Total rolls : 23


  • I’ll keep going if you want to

  • 21 19 18 17 16

    I’m supposed to start another game soon with Wittman.  If you don’t mind, let’s wait until the 15 league and then start another pair of games.  I do like your idea of playing games in pairs, once on each side.


  • Sounds good, thanks for the game and we’ll do another soon
    S.A.

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