@AndrewAAGamer
none.
I like the no edit thing!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.278
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Null / Other
2 was rolled 3 times
3 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to French Indo China
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Malta to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
Care to scramble in sz 112?
Scramble three fighters to sea zone 112
I wonder why my American fleet in 112 didnt help in the defense
The US fleet didn’t help in the attack by the UK fleet since it wasn’t the US turn. They would have helped defend if the German units had been attacking.
I think its your turn
S.A.
I only see part of the UK turn posted, up to combat moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to French Indo China
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Malta to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 2 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 2 destroyers in 93 Sea Zone, round 3 : 2/2 hits
2 destroyers owned by the Italians and 2 fighters owned by the British lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 2 fighters
Casualties for Italians: 2 destroyers
Battle in Holland Belgium
Battle in 112 Sea Zone
British attack with 3 destroyers, 1 submarine and 2 transports; Americans loiter and taunt with
Germans defend with 3 fighters
1 submarine owned by the British Submerged
British roll dice for 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
2 transports owned by the British and 1 destroyer owned by the British retreated to 110 Sea Zone
Germans win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 2 destroyers
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 bomber moved from 93 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,4,5
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.548
Median : 4.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Italians Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 mech_infantry moved from Greece to Romania
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 1/6 hits
Americans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/6 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
2 artilleries owned by the Italians retreated to Northern Italy
Americans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Romania : 1 mech_infantry
Northern Italy : 1 armour, 5 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 50
Russians : 25 / 26
Japanese : 52 / 62
Americans : 58 / 75
Chinese : 10 / 15
British : 39 / 45
UK_Pacific : 13 / 6
Italians : 17 / 22
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.733
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Algeria to Tunisia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
5 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Baltic States to Archangel
1 tactical_bomber moved from Baltic States to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
5 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Baltic States to Archangel
1 tactical_bomber moved from Baltic States to 112 Sea Zone
Combat - Germans
Battle in Southern France
Germans attack with 3 artilleries, 2 fighters and 3 infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries, 2 fighters and 3 infantry in Southern France, round 2 : 5/8 hits
Americans roll dice for 2 artilleries and 3 infantry in Southern France, round 2 : 2/5 hits
2 artilleries owned by the Americans , 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
British defend with 1 submarine; Americans defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier and 1 cruiser in 112 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 2 fighters in 112 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits
2 fighters owned by the Americans , 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 42
Casualties for Germans: 2 submarines
Casualties for British: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Germans
1 carrier and 5 transports moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from Southern France to Western Germany
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Finland to Vyborg
2 artilleries moved from Baltic States to Eastern Poland
1 armour moved from Germany to Romania
3 artilleries moved from Germany to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Germany
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 aaGuns and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Romania : 1 armour
Germany : 2 aaGuns, 1 factory_major and 3 infantry
Holland Belgium : 2 artilleries and 1 infantry
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 5 artilleries, 4 infantry and 1 tactical_bomber
Eastern Poland : 2 artilleries
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 52
Russians : 24 / 26
Japanese : 52 / 62
Americans : 55 / 75
Chinese : 10 / 15
British : 36 / 45
UK_Pacific : 13 / 6
Italians : 17 / 22
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.884
Standard Deviation : 0.940
Total rolls : 44
Germans Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.448
Median : 4.000
Variance : 1.321
Standard Deviation : 1.150
Total rolls : 29
British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Smolensk to Urals
1 armour moved from Smolensk to Baltic States
Russians take Belarus from Italians
Russians take Baltic States from Italians
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour moved from Russia to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Smolensk to Urals
1 armour moved from Smolensk to Baltic States
Russians take Belarus from Italians
Russians take Baltic States from Italians
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 armour moved from Russia to Novosibirsk
Combat - Russians
Battle in Urals
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 2 artilleries in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Russia
Russians undo move 2.
1 artillery placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
2 destroyers moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsi to Yunnan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Anhwe to Kweichow
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kwangsi
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from Kiangsu to 16 Sea Zone
1 bomber moved from Borneo to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Borneo to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone