@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Suprise Attack vs Degrasse (Axis) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Midway to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United StatesCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 battleships and 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 cruiser owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -10
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery placed in Western United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalDice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from Malaya to 42 Sea Zone
2 armour moved from India to Yunnan
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Southern France
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from Malaya to 42 Sea Zone
2 armour moved from India to Yunnan
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Southern France
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 41 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter and 3 infantry in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter and 3 infantry in Alexandria, round 3 : 0/5 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 4 : 1/4 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 4/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in NorwayNon Combat Move - British
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from 42 Sea Zone to MalayaPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 armour and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryDice Statistics:
Total
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.894
Median : 4.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 47Null / Other
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.885
Median : 4.000
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26Italians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from Tobruk to Southern Italy
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 bomber moved from Western Germany to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from Tobruk to Southern Italy
2 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 bomber moved from Western Germany to 125 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Americans win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 125 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 125 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
2 destroyers and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag, 1 armour, 1 artillery and 3 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
70 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 26 / 28
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 40 / 42
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 10 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.529
Median : 3.000
Variance : 2.938
Standard Deviation : 1.714
Total rolls : 17Russians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser and 2 fighters
Japanese defend with 2 battleships
ANZAC roll dice for 1 carrier, 1 cruiser and 2 fighters in 33 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 1/2 hits
2 battleships owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 30
Casualties for Japanese: 2 battleships
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Gibraltar to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Norway
1 fighter moved from 126 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 126 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from Baltic States to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
3 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Bessarabia to Western Germany
4 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 4 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
3 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
2 tactical_bombers moved from Ukraine to Eastern PolandPlace Units - Germans
3 artilleries placed in Western Germany
3 artilleries placed in Germany
2 artilleries placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Poland : 3 artilleries and 3 infantry
Germany : 4 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Norway : 3 infantry
Belarus : 3 artilleries and 3 infantry
Baltic States : 1 infantry
Eastern Poland : 4 artilleries, 2 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 6 transports
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 48
Russians : 24 / 28
Japanese : 55 / 68
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 42
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Null / Other
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour moved from Archangel to Belarus
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 armour moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus -
OOL for Belarus if you would please
-
Lose the German troops before the Italian troops
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 armour moved from Archangel to Belarus
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 armour moved from Russia to Ukraine
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 3 fighters and 2 infantry in Belarus, round 2 : 3/9 hits
Italians roll dice for 1 armour, 4 artilleries and 6 infantry in Belarus, round 2 : 7/11 hits
2 infantry owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Belarus
retreated to Belarus
Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -29
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Volgograd to Samara
1 artillery and 1 infantry moved from Karelia to NovgorodPlace Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Russia
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.259
Median : 3.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.231
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
2 was rolled 7 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.900
Standard Deviation : 1.975
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kansu to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Kiangsu to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kansu to TsinghaiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 carrier, 1 cruiser and 1 fighter
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 5 : 1/2 hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
2 submarines owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 carrier and 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
1 fighter owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
1 fighter moved from Tsinghai to Kansu
1 tactical_bomber moved from Szechwan to Kansu
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 aaGun moved from Anhwe to Hopei
2 bombers moved from 41 Sea Zone to Borneo
1 bomber moved from 42 Sea Zone to Borneo
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
2 infantry moved from Amur to BuryatiaPlace Units - Japanese
1 carrier, 3 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Tsinghai : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 3 bombers, 1 fighter and 1 tactical_bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
42 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
33 Sea Zone : 2 submarines
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
Urals : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 39 / 48
Russians : 28 / 33
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 3 / 4
British : 35 / 42
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 10 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.723
Median : 4.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 47Japanese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.606
Median : 3.000
Variance : 0.531
Standard Deviation : 0.729
Total rolls : 33ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 83 Sea Zone to 70 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 70 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 70 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 70 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 70 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





