@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Suprise Attack Axis vs Degrasse Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from United Kingdom to 125 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 factory_minor placed in Norway
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Midway : 1 airfield
33 Sea Zone : 1 destroyer, 2 submarines and 2 transports
26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
125 Sea Zone : 2 transports
94 Sea Zone : 2 submarines
93 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 destroyer and 2 transports
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 38 / 51
Japanese : 34 / 34
Americans : 56 / 76
Chinese : 19 / 20
British : 33 / 38
UK_Pacific : 13 / 20
Italians : 10 / 10
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.261
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.929
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.310
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Chinese collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kiangsu : 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 40 / 51
Russians : 38 / 51
Japanese : 34 / 34
Americans : 56 / 76
Chinese : 19 / 23
British : 33 / 38
UK_Pacific : 13 / 20
Italians : 10 / 10
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.136
Median : 3.000
Variance : 1.262
Standard Deviation : 1.123
Total rolls : 66Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.882
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.882
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.310
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hunan to Anhwe
1 armour moved from Kwangtung to Anhwe
1 fighter moved from India to 36 Sea Zone
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
3 artilleries and 4 infantry moved from Algeria to MoroccoPlace Units - British
1 airfield placed in Gibraltar
3 infantry placed in Egypt
2 transports placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 artillery
Yunnan : 1 armour and 2 mech_infantrys
Hunan : 2 artilleries and 2 infantry
Hopei : 1 infantry
Anhwe : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 flag, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 armour, 5 artilleries and 6 infantry
Ethiopia : 1 flag
Eire : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
Suriname : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 38 / 51
Japanese : 29 / 34
Americans : 56 / 76
Chinese : 21 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.212
Median : 3.000
Variance : 1.595
Standard Deviation : 1.263
Total rolls : 80Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.095
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.095
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.310
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/6 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/3 hits
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 : 1/4 hits
1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 : 0/2 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 : 1/2 hits
1 artillery owned by the Italians lost in Eastern Poland
1 armour owned by the Italians retreated to Romania
Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.121
Median : 3.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
2 fighters moved from Dutch New Guinea to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun and 2 infantry
Java : 1 flag, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 40 / 51
Russians : 38 / 51
Japanese : 29 / 34
Americans : 56 / 76
Chinese : 21 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Tobruk : 1 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 38 / 51
Japanese : 29 / 34
Americans : 56 / 76
Chinese : 21 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Finland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 artillery and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 infantry placed in Germany
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.150
Median : 2.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 3 times
Average roll : 2.625
Median : 1.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Russians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
5 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Jehol
1 armour and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Belarus to Eastern Poland
2 mech_infantrys moved from Rostov to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Smolensk to Belarus
3 armour and 2 mech_infantrys moved from Russia to Belarus
2 artilleries and 3 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
5 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Jehol
1 armour and 2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Belarus to Eastern Poland
2 mech_infantrys moved from Rostov to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Smolensk to Belarus
3 armour and 2 mech_infantrys moved from Russia to Belarus
2 artilleries and 3 infantry moved from Russia to BryanskCombat - Russians
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 5 infantry in Amur, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 3 infantry in Amur, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 2 infantry in Amur, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Amur, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 3 artilleries, 2 fighters and 3 infantry in Eastern Poland, round 2 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 tactical_bomber moved from Finland to Norway
2 fighters moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Chahar : 1 armour and 2 infantry
Amur : 2 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Norway : 1 tactical_bomber
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Belarus : 3 armour, 3 infantry and 2 mech_infantrys
Karelia : 1 infantry
Baltic States : 1 artillery
Bryansk : 2 artilleries and 3 infantry
Vyborg : 1 artillery
Eastern Poland : 2 aaGuns, 3 artilleries and 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 artillery, 7 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 42 / 58
Japanese : 28 / 34
Americans : 54 / 76
Chinese : 21 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.660
Median : 4.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 50Japanese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 1 times
Average roll : 3.485
Median : 4.000
Variance : 1.719
Standard Deviation : 1.311
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to AmurCombat - Japanese
Battle in Manchuria
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 2 transports
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 3 submarines in 33 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer, 2 submarines and 2 transports
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Korea
1 fighter moved from Jehol to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.488
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 41Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.567
Median : 3.500
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sardinia
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 armour and 2 mech_infantrys moved from Norway to Karelia
1 artillery and 3 infantry moved from Norway to Finland
4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Sardinia
Battle in Sicily
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Sardinia from Italians, taking Sicily from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 8/12 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/4 hits
Units damaged: 2 battleships owned by the Americans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Americans win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
3 carriers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 1 infantry placed in Norway
2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 armour and 1 mech_infantry
Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Sicily : 1 flag, 1 infantry
Sardinia : 1 flag, 1 infantry
Karelia : 1 armour and 2 mech_infantrys
95 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Finland : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 33 / 33
Americans : 54 / 72
Chinese : 17 / 23
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.750
Median : 2.000
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery placed in Chahar
1 artillery placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Chinese :
Shantung : 2 artilleries and 2 infantry
Kiangsu : 3 artilleries and 3 infantry
Chahar : 1 artillery
Anhwe : 1 artilleryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 31 / 33
Americans : 54 / 72
Chinese : 19 / 25
British : 33 / 38
UK_Pacific : 16 / 19
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.086
Median : 2.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.300
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 71 Sea Zone to 81 Sea Zone
2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anhwe to Jehol
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 artillery moved from Siam to Shan State
1 fighter moved from Kwangsi to Jehol
1 infantry moved from Hopei to AnhweCombat - British
Battle in Jehol
British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Jehol, round 2 : 4/8 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Jehol to Anhwe
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
4 artilleries moved from Morocco to 92 Sea Zone
5 infantry moved from Morocco to 92 Sea Zone
1 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transportsTerritory Summary for British, UK_Pacific :
Kwangsi : 1 aaGun, 4 artilleries and 6 infantry
Kiangsi : 1 infantry
Jehol : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Siam : 1 flag
Sikang : 1 armour and 2 mech_infantrys
Anhwe : 1 fighter and 1 infantry
Shan State : 1 artillery
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 2 infantry
French Indo China : 1 flag
39 Sea Zone : 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 artillery and 1 infantry
Sicily : 1 armour, 4 artilleries and 5 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Eire : 1 flag
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
81 Sea Zone : 3 transports
Brazil : 1 flag
Persia : 1 flag
Suriname : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 30 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 4
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.178
Median : 3.000
Variance : 0.795
Standard Deviation : 0.892
Total rolls : 45Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns, 3 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits
2 aaGuns owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 3 : 3/5 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 aaGuns
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Albania to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,1,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.167
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Italians Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 1 transport
44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 39 / 42
Russians : 41 / 58
Japanese : 27 / 33
Americans : 54 / 72
Chinese : 20 / 25
British : 33 / 38
UK_Pacific : 16 / 22
Italians : 10 / 7
ANZAC : 17 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





