Suprise Attack Axis vs Degrasse Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Romania to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 6 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Romania to Southern Italy

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber
                    Russians defend with 4 artilleries and 5 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/10 hits
                        Russians roll dice for 4 artilleries and 5 infantry in Eastern Poland, round 2 :  1/9 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  3/9 hits
                        Russians roll dice for 4 artilleries and 2 infantry in Eastern Poland, round 3 :  1/6 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 4 :  5/8 hits
                        Russians roll dice for 3 artilleries in Eastern Poland, round 4 :  0/3 hits
                        3 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 artilleries and 5 infantry
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  0/4 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in United Kingdom, round 2 :  2/14 hits
                        British roll dice for 5 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in United Kingdom, round 2 :  3/14 hits
                        3 infantry owned by the Germans and 2 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in United Kingdom, round 3 :  6/11 hits
                        British roll dice for 3 aaGuns, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in United Kingdom, round 3 :  4/14 hits
                        1 bomber owned by the British , 2 infantry owned by the French , 4 infantry owned by the Germans and 3 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 :  4/7 hits
                        British roll dice for 3 artilleries, 7 infantry and 1 mech_infantry in United Kingdom, round 4 :  5/11 hits
                        4 infantry owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
                    British win with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 1 artillery, 1 bomber, 7 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 1 bomber and 4 infantry
                    1 bomber owned by the Germans and 1 fighter owned by the Germans retreated

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                2 infantry placed in Novgorod
                1 infantry placed in Novgorod
                1 armour, 2 artilleries and 5 infantry placed in Western Germany
                1 armour and 2 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 24 times
                3 was rolled 24 times
                4 was rolled 13 times
                5 was rolled 28 times
                6 was rolled 21 times
            Average roll : 3.645
            Median : 3.500
            Variance : 1.480
            Standard Deviation : 1.216
            Total rolls : 124

    Germans Combat
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.532
            Median : 3.000
            Variance : 1.541
            Standard Deviation : 1.241
            Total rolls : 62

    British Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.628
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 43

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.053
            Median : 4.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

  • '21 '19 '18 '17 '16

    Test summary from TripleA, engine version: 1.7.0.5, time: 21:31:33

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Amur to Korea
                3 infantry moved from Amur to Manchuria
                5 infantry moved from Sakha to Siberia
                1 armour moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Tsinghai
                3 infantry and 2 mech_infantrys moved from Kansu to Tsinghai
                1 armour moved from Egypt to Ethiopia
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 artillery and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 1 mech_infantry moved from Caucasus to Bryansk
                1 armour and 4 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Korea, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Siberia, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Manchuria, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 mech_infantrys placed in Volgograd
                2 artilleries, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,1
                Russians collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 3 infantry
        Manchuria : 3 infantry
        Tsinghai : 1 armour, 3 infantry and 2 mech_infantrys
        Sakha : 2 aaGuns
        Siberia : 5 infantry
        Kazakhstan : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 armour
        Belarus : 2 mech_infantrys
        Bryansk : 4 aaGuns, 4 armour, 1 infantry and 5 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 infantry
        Smolensk : 1 artillery and 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 35 / 40
        Japanese : 40 / 54
        Americans : 53 / 76
        Chinese : 8 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.526
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 57

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Russians Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 34


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from French Indo China to Siam
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 43 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from French Indo China to Siam
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 bombers moved from Hunan to Yunnan
                1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
                1 armour moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Sikang to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Kansu, round 6 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 2 artilleries and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Celebes
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 armour moved from Kiangsu to Kwangsi
                2 bombers moved from Yunnan to Anhwe
                1 armour moved from Kiangsu to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 mech_infantry placed in Kiangsu
                1 armour placed in Japan
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.593
            Median : 4.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 27

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.188
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Western United States to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                4 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser moved from 13 Sea Zone to 25 Sea Zone
                1 cruiser and 1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kiangsu
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
                        Americans roll dice for 2 artilleries and 4 infantry in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 3 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        1 aaGun owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 :  1/5 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                        Americans roll dice for 2 artilleries and 2 infantry in Kiangsu, round 4 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 3 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports in 110 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports in 110 Sea Zone, round 3 :  3/4 hits
                        2 submarines owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 fighter and 5 transports in 110 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in 110 Sea Zone
                        5 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
                    Casualties for Americans: 1 carrier and 2 submarines
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 4 Sea Zone to Korea

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 bomber
        Kiangsu : 2 artilleries and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        19 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 2 fighters
        106 Sea Zone : 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
        109 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
        101 Sea Zone : 1 destroyer and 2 submarines
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 47 / 50
        Americans : 51 / 71
        Chinese : 7 / 3
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 47 / 50
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 11 / 12
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to United Kingdom: 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 fighter moved from Yunnan to French Indo China

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 12 damage on 6 airfields, 2 factory_majors and 4 harbours; Remaining resources: 26 PUs;
                British buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to United Kingdom: 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 2 artilleries and 4 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                5 infantry moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                5 artilleries and 5 infantry moved from India to Burma
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 fighter placed in United Kingdom
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 armour, 2 artilleries and 8 infantry
        Burma : 5 artilleries, 1 fighter and 5 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield, 2 artilleries and 5 infantry
        Kenya : 1 infantry
        United Kingdom : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        109 Sea Zone : 2 destroyers and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 44 / 50
        Americans : 51 / 71
        Chinese : 8 / 7
        British : 33 / 38
        UK_Pacific : 16 / 14
        Italians : 11 / 12
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 14 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.377
            Median : 4.000
            Variance : 1.221
            Standard Deviation : 1.105
            Total rolls : 69

    Null / Other
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Japanese Combat
                1 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.821
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • Keep me in the loop when it comes to my Kami’s

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 63 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        South Australia : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 44 / 50
        Americans : 51 / 71
        Chinese : 8 / 7
        British : 33 / 38
        UK_Pacific : 16 / 14
        Italians : 11 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Tunisia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 34 / 40
        Japanese : 44 / 50
        Americans : 51 / 71
        Chinese : 8 / 7
        British : 33 / 38
        UK_Pacific : 16 / 14
        Italians : 11 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 2 mech_infantrys in Belarus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                3 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Poland to Eastern Poland
                1 armour moved from Eastern Poland to Poland
                2 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Western Germany to France
                1 artillery moved from Poland to Slovakia Hungary
                1 armour moved from Poland to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 artillery, 1 fighter and 2 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                1 armour placed in Western Germany
                1 artillery placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                5 infantry moved from Siberia to Soviet Far East
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 armour moved from Tsinghai to Szechwan
                      Chinese take Sikang from Japanese
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 5 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                2 armour moved from Bryansk to Eastern Poland

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia
                5 infantry moved from Siberia to Soviet Far East
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 armour moved from Tsinghai to Szechwan
                      Chinese take Sikang from Japanese
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 5 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 artillery and 2 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                2 armour moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 4 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries
                        Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  1/4 hits
                        Japanese roll dice for 2 artilleries in Kazakhstan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kazakhstan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Jehol
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 3 infantry in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Jehol, round 2 :  0/2 hits
                        Russians roll dice for 3 infantry in Jehol, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Jehol, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 :  3/10 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Eastern Poland, round 2 :  4/4 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Soviet Far East
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Soviet Far East, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Volgograd to Ukraine
                1 fighter moved from Kazakhstan to Bryansk
                1 fighter and 1 tactical_bomber moved from Kansu to Samara
                2 aaGuns moved from Sakha to Amur
                1 infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,4,1,2,1,3,5,2,5,2,5,5
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Jehol : 3 infantry
        Shensi : 1 infantry
        Kansu : 2 infantry
        Szechwan : 1 armour
        Soviet Far East : 5 infantry
        Amur : 2 aaGuns and 1 infantry
        Kazakhstan : 1 infantry and 2 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 armour
        Belarus : 1 armour, 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 1 artillery, 1 fighter and 1 infantry
        Archangel : 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Poland : 3 armour, 1 artillery and 1 mech_infantry
        Bessarabia : 2 artilleries and 2 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 fighter and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 39 / 53
        Japanese : 37 / 50
        Americans : 51 / 71
        Chinese : 13 / 7
        British : 33 / 38
        UK_Pacific : 16 / 14
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 23 times
                3 was rolled 18 times
                4 was rolled 18 times
                5 was rolled 24 times
                6 was rolled 17 times
            Average roll : 3.352
            Median : 3.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 125

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Russians Combat
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.177
            Median : 3.000
            Variance : 0.852
            Standard Deviation : 0.923
            Total rolls : 62

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