Suprise Attack Axis vs Degrasse Allies

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 submarines moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 125 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 2 submarines and 2 transports
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 94 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship and 1 cruiser
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 factory_minor placed in Norway
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        125 Sea Zone : 2 transports
        94 Sea Zone : 2 submarines
        93 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        91 Sea Zone : 1 destroyer and 2 transports
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 38 / 51
        Japanese : 34 / 34
        Americans : 56 / 76
        Chinese : 19 / 20
        British : 33 / 38
        UK_Pacific : 13 / 20
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.261
            Median : 3.000
            Variance : 0.711
            Standard Deviation : 0.843
            Total rolls : 46

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.607
            Standard Deviation : 0.779
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Chinese collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kiangsu : 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 38 / 51
        Japanese : 34 / 34
        Americans : 56 / 76
        Chinese : 19 / 23
        British : 33 / 38
        UK_Pacific : 13 / 20
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.136
            Median : 3.000
            Variance : 1.262
            Standard Deviation : 1.123
            Total rolls : 66

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.607
            Standard Deviation : 0.779
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 fighter moved from India to 36 Sea Zone
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Yunnan to Hunan
                2 artilleries moved from Yunnan to Hunan
                1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Yunnan to Kwangsi
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter moved from United Kingdom to Gibraltar

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                3 artilleries and 4 infantry moved from Algeria to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Egypt
                2 transports placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 artillery
        Yunnan : 1 armour and 2 mech_infantrys
        Hunan : 2 artilleries and 2 infantry
        Hopei : 1 infantry
        Anhwe : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Morocco : 1 armour, 5 artilleries and 6 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 38 / 51
        Japanese : 29 / 34
        Americans : 56 / 76
        Chinese : 21 / 23
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.212
            Median : 3.000
            Variance : 1.595
            Standard Deviation : 1.263
            Total rolls : 80

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.607
            Standard Deviation : 0.779
            Total rolls : 29


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 fighter moved from Southern Italy to 93 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 fighter in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 93 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  2/6 hits
                        1 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Eastern Poland, round 3 :  1/4 hits
                        1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  0/2 hits
                        Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Eastern Poland
                    1 armour owned by the Italians retreated to Romania
                    Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.121
            Median : 3.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 33

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
                2 fighters moved from Dutch New Guinea to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 cruiser
                        ANZAC roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 battleship and 1 cruiser
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 aaGun and 2 infantry
        Java : 1 flag, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 38 / 51
        Japanese : 29 / 34
        Americans : 56 / 76
        Chinese : 21 / 23
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 38 / 51
        Japanese : 29 / 34
        Americans : 56 / 76
        Chinese : 21 / 23
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Finland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Poland to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Karelia to Finland
                1 bomber moved from Western Germany to Finland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 armour and 1 artillery
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 artillery
                Battle in Finland
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Finland, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                1 fighter moved from Eastern Poland to Western Germany
                1 artillery and 2 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 infantry moved from France to Southern France
                1 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Western Germany
                1 armour and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.150
            Median : 2.000
            Variance : 1.263
            Standard Deviation : 1.124
            Total rolls : 20

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2.625
            Median : 1.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Russians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 infantry moved from Siberia to Amur
                1 infantry moved from Chahar to Jehol
                1 armour and 2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 artillery moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 tactical_bomber moved from Belarus to Finland
                2 fighters moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Rostov to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Smolensk to Belarus
                3 armour and 2 mech_infantrys moved from Russia to Belarus
                2 artilleries and 3 infantry moved from Russia to Bryansk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 infantry moved from Siberia to Amur
                1 infantry moved from Chahar to Jehol
                1 armour and 2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 artillery moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 tactical_bomber moved from Belarus to Finland
                2 fighters moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Rostov to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Smolensk to Belarus
                3 armour and 2 mech_infantrys moved from Russia to Belarus
                2 artilleries and 3 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Amur
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 5 infantry in Amur, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Amur, round 2 :  0/3 hits
                        Russians roll dice for 5 infantry in Amur, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Amur, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 4 infantry in Amur, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 3 infantry in Amur, round 5 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 2 infantry in Amur, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Finland, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Finland, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 3 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 3 artilleries, 2 fighters and 3 infantry in Eastern Poland, round 2 :  4/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Eastern Poland to Belarus
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                1 tactical_bomber moved from Finland to Norway
                2 fighters moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs

    Territory Summary for Russians :

    Jehol : 2 infantry
        Chahar : 1 armour and 2 infantry
        Amur : 2 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour and 1 mech_infantry
        Norway : 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 3 armour, 3 infantry and 2 mech_infantrys
        Karelia : 1 infantry
        Baltic States : 1 artillery
        Bryansk : 2 artilleries and 3 infantry
        Vyborg : 1 artillery
        Eastern Poland : 2 aaGuns, 3 artilleries and 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 artillery, 7 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Finland : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 42 / 58
        Japanese : 28 / 34
        Americans : 54 / 76
        Chinese : 21 / 23
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.660
            Median : 4.000
            Variance : 0.612
            Standard Deviation : 0.782
            Total rolls : 50

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 1 times
            Average roll : 3.485
            Median : 4.000
            Variance : 1.719
            Standard Deviation : 1.311
            Total rolls : 33


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 infantry moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Korea to Jehol
                1 fighter moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Amur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 infantry moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Korea to Jehol
                1 fighter moved from Korea to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in Manchuria
                Battle in Jehol
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Jehol
                    Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 submarines and 2 transports
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Americans: 1 destroyer, 2 submarines and 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to Korea
                1 fighter moved from Jehol to Korea
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 41

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.567
            Median : 3.500
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from 95 Sea Zone to Sardinia
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                1 artillery and 3 infantry moved from Norway to Finland
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from 95 Sea Zone to Sardinia
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                1 artillery and 3 infantry moved from Norway to Finland
                4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Sardinia
                Battle in Sicily
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Sardinia from Italians, taking Sicily from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  8/12 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  4/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                3 carriers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery and 1 infantry placed in Norway
                2 transports placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
        26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 artillery and 1 infantry
        Tunisia : 1 armour and 1 mech_infantry
        Norway : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Sicily : 1 flag, 1 infantry
        Sardinia : 1 flag, 1 infantry
        Karelia : 1 armour and 2 mech_infantrys
        95 Sea Zone : 1 destroyer and 2 transports
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Finland : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 41 / 58
        Japanese : 33 / 33
        Americans : 54 / 72
        Chinese : 17 / 23
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery placed in Chahar
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 2 artilleries and 2 infantry
        Kiangsu : 3 artilleries and 3 infantry
        Chahar : 1 artillery
        Anhwe : 1 artillery

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 41 / 58
        Japanese : 31 / 33
        Americans : 54 / 72
        Chinese : 19 / 25
        British : 33 / 38
        UK_Pacific : 16 / 19
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.086
            Median : 2.000
            Variance : 1.265
            Standard Deviation : 1.125
            Total rolls : 35

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - British
                2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Anhwe to Jehol
                2 artilleries and 2 infantry moved from Hunan to Kwangsi
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                1 artillery and 2 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Siam to Shan State
                1 fighter moved from Kwangsi to Jehol
                1 infantry moved from Hopei to Anhwe

    Combat - British
                Battle in Jehol
                    British attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Jehol, round 2 :  4/8 hits
                        Japanese roll dice for 1 armour in Jehol, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Jehol
                    British win, taking Jehol from Japanese with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 fighter moved from Jehol to Anhwe
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                4 artilleries moved from Morocco to 92 Sea Zone
                5 infantry moved from Morocco to 92 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Sicily
                1 artillery and 1 infantry moved from Morocco to Algeria

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun, 4 artilleries and 6 infantry
        Kiangsi : 1 infantry
        Jehol : 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Siam : 1 flag
        Sikang : 1 armour and 2 mech_infantrys
        Anhwe : 1 fighter and 1 infantry
        Shan State : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour and 2 infantry
        French Indo China : 1 flag
        39 Sea Zone : 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Algeria : 1 artillery and 1 infantry
        Sicily : 1 armour, 4 artilleries and 5 infantry
        Ethiopia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        81 Sea Zone : 3 transports
        Brazil : 1 flag
        Persia : 1 flag
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 41 / 58
        Japanese : 30 / 33
        Americans : 54 / 72
        Chinese : 20 / 25
        British : 33 / 38
        UK_Pacific : 16 / 22
        Italians : 10 / 4
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.178
            Median : 3.000
            Variance : 0.795
            Standard Deviation : 0.892
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 aaGuns, 3 artilleries and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        2 aaGuns owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 :  0/2 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 3 :  3/5 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Eastern Poland
                    Russians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 aaGuns
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 artillery moved from Bulgaria to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Albania

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,1,6
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.500
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 carrier and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 aaGun
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 infantry and 1 transport
        44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 39 / 42
        Russians : 41 / 58
        Japanese : 27 / 33
        Americans : 54 / 72
        Chinese : 20 / 25
        British : 33 / 38
        UK_Pacific : 16 / 22
        Italians : 10 / 7
        ANZAC : 17 / 29
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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