let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
S.A. Axis vs Van. Allies +4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 3 fighters
Italians defend with 1 destroyer and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Iraq
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Removing units owned by British from Kenya: 1 artillery
EDIT: Adding units owned by British to Italian Somaliland: 1 artillery
EDIT: Turning off Edit Mode
1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to 98 Sea Zone
2 tactical_bombers moved from Iraq to Egypt
3 fighters moved from 92 Sea Zone to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer and 2 transports moved from 109 Sea Zone to 107 Sea Zone
1 battleship and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone
3 infantry moved from Burma to IndiaPlace Units - British
1 airfield placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Yugoslavia to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Yugoslavia to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,3,3,2,2,5
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8Null / Other
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.000
Variance : 2.857
Standard Deviation : 1.690
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Queensland to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 62 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Eastern Poland
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 armour moved from Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Eastern Poland
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 armour moved from Poland to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 2/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Bessarabia to Slovakia HungaryPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 2.485
Standard Deviation : 1.576
Total rolls : 34Null / Other
1 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.417
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Germans Combat
1 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.417
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Belarus to Novgorod
15 infantry moved from Amur to Manchuria
3 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
2 infantry owned by the Russians retreated to Belarus
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 4 infantry
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 infantry moved from Volgograd to Samara
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Belarus
5 infantry moved from Russia to Vologda
1 artillery moved from Volgograd to Samara
4 artilleries and 9 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
2 bombers moved from Kweichow to Manchuria
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Hopei to Suiyuyan
2 fighters moved from Hopei to Manchuria
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Korea to Manchuria
1 artillery and 2 infantry moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
2 bombers moved from Kweichow to Manchuria
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Hopei to Suiyuyan
2 fighters moved from Hopei to Manchuria
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 5/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Manchuria : 0/6 hits
Japanese roll dice for 2 cruisers in Manchuria, round 2 : 2/2 hits
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Manchuria, round 2 : 9/16 hits
Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 1/15 hits
9 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/15 hits
Chinese roll dice for 6 infantry in Manchuria, round 3 : 2/6 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 4 : 6/13 hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 fighter moved from Malaya to Siam
1 fighter moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 bombers moved from Manchuria to Kiangsu
2 bombers moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 2 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Yunnan
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalDice Statistics:
Total
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 13 times
5 was rolled 20 times
6 was rolled 27 times
Average roll : 3.695
Median : 4.000
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 118Japanese Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 21 times
Average roll : 3.654
Median : 3.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 78Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.643
Median : 3.500
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 6 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
6 fighters moved from 25 Sea Zone to 33 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
2 aaGuns moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 armour placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
3 infantry moved from Kansu to Shensi
1 artillery and 1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Syria
1 fighter and 2 tactical_bombers moved from Egypt to Syria
2 fighters moved from 98 Sea Zone to Syria
1 mech_infantry moved from Iraq to SyriaCombat - British
Battle in Syria
British attack with 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour
British win, taking Syria from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
3 fighters moved from Morocco to United Kingdom
1 destroyer and 2 transports moved from 107 Sea Zone to 106 Sea Zone
1 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Syria to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Syria to Egypt
1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 81 Sea Zone to 76 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 armour and 1 artillery placed in QuebecTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 2/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour and 1 artillery in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to Southern France
1 artillery and 1 infantry moved from Greece to BulgariaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.619
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21French Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns moved from Queensland to South Australia
1 infantry moved from South Australia to New South Wales
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea ZonePlace Units - ANZAC
1 armour and 1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Archangel
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from British
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
2 transports moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from Norway to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 111 Sea Zone to Scotland -
Any scramble orders in S.Z. 98 Mr. Churchill?





