S.A. Axis vs Van. Allies +4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Archangel
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 90 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Scotland
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
                    British defend with 1 aaGun, 1 airfield, 3 artilleries and 1 infantry
                        AA fire in Scotland :  0/2 hits
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Scotland, round 2 :  3/10 hits
                        British roll dice for 1 aaGun, 3 artilleries and 1 infantry in Scotland, round 2 :  0/4 hits
                        1 infantry owned by the British , 2 artilleries owned by the British and 1 aaGun owned by the British lost in Scotland
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Scotland, round 3 :  1/10 hits
                        British roll dice for 1 artillery in Scotland, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun, 3 artilleries and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 2 armour in Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 2 armour in Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Scotland to 111 Sea Zone
                1 destroyer moved from 125 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                1 armour moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 armour, 2 infantry and 1 tactical_bomber placed in Western Germany
                Germans undo move 2.
                1 artillery placed in Western Germany
                1 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 4.054
            Median : 4.000
            Variance : 2.182
            Standard Deviation : 1.477
            Total rolls : 56

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.975
            Standard Deviation : 1.405
            Total rolls : 41

    British Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Nenetsia to Archangel
                1 artillery moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 artillery moved from Volgograd to Samara

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun, 1 artillery and 9 infantry moved from Smolensk to Bryansk
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Malaya to 43 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 armour moved from Tsinghai to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Tsinghai to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Tsinghai to Novosibirsk
                1 artillery moved from Szechwan to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Malaya to 43 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 armour moved from Tsinghai to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Tsinghai to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Tsinghai to Novosibirsk
                1 artillery moved from Szechwan to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Japan to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Novosibirsk
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to Siam
                1 tactical_bomber moved from Shan State to Siam
                2 artilleries and 4 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 armour moved from Hunan to Anhwe
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
                1 bomber moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                2 infantry placed in Japan
                1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
                Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 18 Sea Zone
                3 bombers moved from Caroline Islands to Paulau Island
                1 tactical_bomber moved from Caroline Islands to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to Paulau Island
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    retreated to 89 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    retreated to 21 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Paulau Island
                    Americans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 bomber and 1 infantry
                    Americans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                2 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                3 bombers moved from Paulau Island to Caroline Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3
                Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries moved from United Kingdom to Scotland
                6 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                2 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 armour and 4 mech_infantrys moved from Egypt to Syria
                1 artillery moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kwangsi
                5 infantry moved from Yunnan to Szechwan
                1 infantry moved from Burma to Shan State
                2 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Caucasus from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    British attack with 5 infantry
                    Japanese defend with 2 infantry
                    British win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    British attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    British attack with 1 armour and 4 mech_infantrys
                    Italians defend with 2 infantry
                    British win, taking Syria from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Scotland
                    British attack with 2 artilleries, 3 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery and 6 infantry
                    British win, taking Scotland from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 6 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from 76 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Persia to Iraq
                4 infantry moved from India to Burma
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                3 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,3,6
                British collect 28 PUs (6 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to Syria
                1 artillery and 3 infantry moved from Bessarabia to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 carrier moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from 98 Sea Zone to Syria
                1 artillery and 3 infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 armour and 4 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Syria, round 2 :  1/4 hits
                        British roll dice for 1 armour and 4 mech_infantrys in Syria, round 2 :  3/5 hits
                        1 fighter owned by the Italians , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Syria
                    British win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -9
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Italians retreated

    Non Combat Move - Italians
                1 fighter moved from Syria to 99 Sea Zone
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 85 Sea Zone to 83 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 armour, 1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    British Combat
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.600
            Median : 3.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                3 submarines moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from French West Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Novgorod to Archangel
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 submarine moved from 90 Sea Zone to 102 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 93 Sea Zone to 103 Sea Zone
                1 submarine moved from 93 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Novgorod to Archangel
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 submarine moved from 90 Sea Zone to 102 Sea Zone
                3 transports moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 destroyer moved from 93 Sea Zone to 103 Sea Zone
                1 submarine moved from 93 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Scotland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Scotland
                    Germans attack with 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 airfield, 2 artilleries and 3 infantry
                        AA fire in Scotland :  0/3 hits
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 :  4/11 hits
                        British roll dice for 1 aaGun, 2 artilleries and 3 infantry in Scotland, round 2 :  1/5 hits
                        3 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the British lost in Scotland
                        Germans roll dice for 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Scotland, round 3 :  5/10 hits
                        British roll dice for 1 artillery in Scotland, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 2 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  3/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in 102 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 5 :  1/1 hits
                        Germans roll dice for 1 destroyer in 102 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 102 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Scotland to 111 Sea Zone
                1 fighter moved from Scotland to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Scotland to 111 Sea Zone

    Place Units - Germans
                1 armour, 1 artillery and 3 infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 armour placed in Western Germany
                1 infantry placed in Western Germany
                Germans undo move 1.
                1 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Germany
                1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 58

    Germans Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.525
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 40

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
            Average roll : 1.200
            Median : 1.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery moved from Western Ukraine to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 armour and 2 mech_infantrys moved from Russia to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Italians win with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour, 1 artillery and 1 infantry
                    Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 4 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Ukraine to Russia
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Samara to Novosibirsk
                1 armour moved from Russia to Vologda
                1 aaGun moved from Bryansk to Belarus
                4 infantry moved from Bryansk to Belarus
                5 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov

    Place Units - Russians
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 cruisers, 1 destroyer and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Shensi to Sikang
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 cruisers, 1 destroyer and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 artillery moved from Shensi to Sikang
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  3/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 :  3/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kweichow, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Hopei

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 armour and 2 infantry placed in Japan
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 9 times
            Average roll : 3.271
            Median : 3.000
            Variance : 1.362
            Standard Deviation : 1.167
            Total rolls : 48

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.448
            Median : 3.000
            Variance : 2.536
            Standard Deviation : 1.592
            Total rolls : 29

    Americans Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 107 Sea Zone
                1 destroyer and 1 submarine moved from 107 Sea Zone to 103 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                3 bombers moved from Caroline Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 102 Sea Zone

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 102 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 2 battleships, 3 bombers, 5 carriers, 3 cruisers, 3 destroyers, 7 fighters, 9 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans
                    Americans win, taking 26 Sea Zone from Neutral with 2 battleships, 3 bombers, 5 carriers, 3 cruisers, 7 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 102
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 3 destroyers and 5 submarines
                Battle in Hawaiian Islands
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Hawaiian Islands from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 21 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 5 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from 102 Sea Zone to 123 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
                3 bombers moved from 26 Sea Zone to Western United States
                3 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Scotland
                8 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                5 infantry moved from Szechwan to Kweichow
                5 infantry moved from Yunnan to Kwangsi
                5 infantry moved from Yunnan to Kweichow
                5 infantry moved from Yunnan to Kwangsi
                2 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Scotland
                    British attack with 3 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 armour, 1 artillery and 4 infantry
                    British win, taking Scotland from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour, 1 artillery and 4 infantry
                    Casualties for British: 7 infantry
                Battle in Ukraine
                    British attack with 2 armour and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 factory_minor
                    British win, taking Ukraine from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Kweichow
                    British attack with 10 infantry
                    Japanese defend with 1 armour, 1 artillery and 2 infantry
                    8 infantry owned by the British retreated to Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    British attack with 10 infantry
                    Japanese defend with 1 armour, 2 artilleries and 1 infantry
                    8 infantry owned by the British retreated to Yunnan
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 infantry moved from Shan State to Yunnan
                4 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 fighter moved from 98 Sea Zone to Egypt
                1 armour and 2 mech_infantrys moved from Syria to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Egypt to Iraq
                1 carrier moved from 76 Sea Zone to 71 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from Scotland to Iceland
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone

    Place Units - British
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,2,4,6
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 mech_infantrys

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