@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
S.A. Axis vs Van. Allies +4
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from 99 Sea Zone to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from 99 Sea Zone to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 2 armour and 3 mech_infantrys; Russians defend with 1 factory_minor
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
1 armour owned by the British , 3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 armour and 3 mech_infantrys
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Romania
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.350
Median : 2.000
Variance : 2.211
Standard Deviation : 1.487
Total rolls : 20Russians Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to EgyptPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 90 Sea Zone to 89 Sea Zone
1 destroyer moved from 103 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone -
Scramble orders in S.Z. 98
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ok scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 90 Sea Zone to 89 Sea Zone
1 destroyer moved from 103 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 armour and 2 mech_infantrys
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Novgorod
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans win, taking Scotland from British with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 89 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 fighter
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 102 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 fighter moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from Scotland to 111 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 armour, 2 artilleries and 3 infantry placed in Western Germany
1 armour and 1 infantry placed in Western Germany
2 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Timguska
1 armour moved from Vologda to Timguska
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Sikang
1 fighter moved from Russia to Sikang
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Eastern Poland
4 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
2 armour and 1 mech_infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
5 infantry moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Timguska
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians defend with 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Sikang to Volgograd
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Samara to Kazakhstan
4 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to KazakhstanPlace Units - Russians
2 armour and 2 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
1 armour moved from Hopei to Kansu
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 artillery moved from Hunan to Kweichow
1 armour moved from Hunan to Shensi
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
1 armour moved from Hopei to Kansu
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 artillery moved from Hunan to Kweichow
1 armour moved from Hunan to Shensi
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 18 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,2,4,3,5
Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.636
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 7 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 8 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 125 Sea Zone to Norway
1 carrier, 5 destroyers and 2 fighters moved from 123 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 8 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians, taking Norway from Germans with 2 battleships, 5 carriers, 3 cruisers, 8 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 fighter and 1 submarine
Japanese defend with 3 destroyers
retreated to 20 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 1 carrier, 5 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for Americans: 5 destroyersNon Combat Move - Americans
3 bombers moved from Western United States to United Kingdom
1 fighter moved from 20 Sea Zone to PhilippinesPlace Units - Americans
1 transport placed in 10 Sea Zone
2 armour and 3 infantry placed in Western United States
4 destroyers placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Iceland to Scotland
1 armour and 1 artillery moved from United Kingdom to Scotland
10 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Yunnan to Shensi
Chinese take Szechwan from Japanese
4 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to French Indo China
4 infantry moved from Yunnan to Shan StateCombat - British
Battle in Scotland
British attack with 1 armour, 1 artillery, 3 fighters and 10 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 6 infantry
British win, taking Scotland from Germans with 1 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 4 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
British attack with 4 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 4 infantry
Japanese defend with 1 artillery
British win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Yunnan to Shensi
4 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
6 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Gibraltar
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Alexandria
3 fighters moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 32 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to GibraltarCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 5 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 1 fighter
British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits
1 fighter owned by the Italians lost in Gibraltar
British win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
Place Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.939
Median : 4.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33British Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
SORRY, I messed up I was so pumped about taking Gib. that I forgot to land my forces.
I’ll edit out to that battle and just do that one, if thats alright by you
Thanks
Kris -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 fighter and 1 harbour; Americans defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/5 hits
1 artillery owned by the Americans , 1 artillery owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 1/2 hits
British roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 armour owned by the Americans lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 armour owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Italians undo move 1.
1 armour, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.351
Median : 3.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Russians Combat
2 was rolled 3 times
4 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.348
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23





