@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Suprise Attack vs Mr Roboto A&A
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to 115 Sea Zone
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 115 Sea Zone
Russians attack with 1 bomber
Germans defend with 2 transports
Russians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 bomber moved from Novgorod to Russia
1 bomber moved from 115 Sea Zone to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Hunan
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia -
OOL for sz 35 if you would please
-
I rolled the first round and chose OOL.
Since I shot down every unit from you, there is no second round and you can continue with the other battles.
-
Had some super crap dice there
-
True, that battle didn’t go well.
Go on with the other attacks please.
-
Sorry, I thought I posted my move
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Kansu
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Hunan
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Hawaiian Islands
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters and 1 transport; Americans defend with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 3 carriers, 6 fighters and 3 transports in 35 Sea Zone, round 2 : 8/10 hits
2 submarines owned by the Americans , 3 tactical_bombers owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Americans win with 1 battleship, 3 carriers, 5 fighters and 3 transports remaining. Battle score for attacker is -55
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 submarines
Battle in Tsinghai
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour and 1 tactical_bomber in Hunan, round 2 : 2/2 hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangtung
Japanese attack with 1 armour
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 3 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kwangtung, round 4 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kansu
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter moved from Kansu to AnhwePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,5,4,6,3,5,5,6,2,2
Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.615
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26Null / Other
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.182
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9UK_Pacific Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Sorry again Bro.
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 armour and 2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Kansu
1 fighter moved from Yunnan to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kwangsi to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 bomber moved from Egypt to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Tsinghai
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Tsinghai from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Kwangtung
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 armour and 1 harbour
British win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Anhwe
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 fighter and 3 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Anhwe to Yunnan
2 aaGuns moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Siam to Yunnan
1 bomber moved from 93 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Egypt to Persia
3 infantry moved from Iraq to Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 aaGun, 4 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
3 infantry moved from Malaya to Shan State
1 fighter moved from Tsinghai to SikangPlace Units - UK_Pacific
2 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys -
Bump #4 - Automatic win for me.
I will report.
Thx for the game anyways.





