@Trout Hello, this is where we will post our turns! :)
Paskos (Allies) vs Shin Ji (Axis) Global 40 no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
4 armour and 4 infantry moved from Central United States to 101 Sea Zone
4 armour, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 bombers moved from Gibraltar to MoroccoPlace Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Malta to Southern Italy
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Malta to Southern Italy
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian CongoCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern Italy causes 4 damage total.Non Combat Move - British
1 bomber moved from Southern Italy to Malta
1 infantry moved from Persia to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
5 artilleries and 5 infantry moved from India to Burma
1 infantry moved from West India to India
2 fighters moved from India to Iraq
2 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from India to IraqPlace Units - British
1 airfield placed in Gibraltar
1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 fighter -
Things are dicey for the Allies!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Russia
1 armour moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Russia
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.Non Combat Move - Italians
1 bomber moved from Russia to Belarus
4 infantry moved from Greece to Albania
1 armour moved from Yugoslavia to Southern Italy
1 aaGun, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 airfield and 1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to VolgogradPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
6 armour and 4 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
British defend with 1 destroyer
Germans win, taking 125 Sea Zone from British with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Bryansk
Germans attack with 6 armour, 5 artilleries, 2 bombers, 20 infantry and 4 mech_infantrys
Russians defend with 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Bryansk from Russians with 6 armour, 5 artilleries, 1 bomber, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 70
Casualties for Germans: 1 bomber and 11 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Ukraine to Belarus
1 bomber moved from Bessarabia to Novgorod
3 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
3 artilleries and 11 infantry moved from Karelia to Novgorod
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Northern Italy
1 tactical_bomber moved from Egypt to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
4 armour, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
heh I may have forgotten about that Italian tank!
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Nothing like a good can opener when you’re hungry from some Ruskie blood… :evil:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 34 PUs;
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from ItaliansCombat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
2 aaGuns and 13 infantry moved from Amur to ManchuriaPlace Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 1 artillery and 18 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 2 infantry
EDIT: Removing units owned by Russians from Volgograd: 3 infantry
EDIT: Removing units owned by Russians from Vologda: 2 aaGuns, 1 artillery and 18 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4
Russians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
2 bombers moved from Philippines to Java
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Sikang
1 armour moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Szechwan
1 armour moved from Shan State to Yunnan
1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Sikang
1 tactical_bomber moved from Hopei to Tsinghai
1 tactical_bomber moved from Hopei to Sikang
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan -
Forgot to actually unload the 2 Inf, 2 Art there. Annoyingly, it’s making me redo the turn to do that, so I’m doing that now.
Everything else will be the same, naturally.
So what Order of Loss would you like in the Java sea?