@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Japanese
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from India to Persia
3 fighters moved from Persia to Russia
1 bomber moved from Iraq to Russia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 factory_minor placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
3 submarines moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
3 submarines moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 3 submarines
French defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
4 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 bombers placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Shaping up to be a pretty interesting game, I’d say!
I definitively agree!
Not planning on having a late one at work tonight, should be leaving in about 3-4 hours so will have my turn up around 8ish (GMT)
OK. I’ll be up around then if the baby wakes up - if not, I’ll be able to post a few hours later.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Tambov to Volgograd
9 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Tambov to Volgograd
9 armour and 5 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Volgograd
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 3 armour and 1 artillery
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 9 armour, 1 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 9 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to France
2 bombers moved from Novgorod to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
4 armour and 1 mech_infantry moved from Poland to Western Ukraine
3 armour moved from Novgorod to Belarus
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Germans
2 bombers and 1 infantry placed in France
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
8 artilleries moved from Russia to Tambov
8 infantry moved from Russia to Tambov
1 infantry moved from 76 Sea Zone to Ethiopia
Combat - Russians
Battle in Ethiopia
Battle in Tambov
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Ethiopia from Italians, taking Tambov from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
2 armour moved from Yunnan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 tactical_bombers moved from Malaya to Sumatra
5 armour, 3 fighters, 6 infantry and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Hunan to Shensi
1 fighter moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Manchuria
2 bombers moved from Philippines to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
2 armour moved from Yunnan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from Americans
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 tactical_bombers moved from Malaya to Sumatra
5 armour, 3 fighters, 6 infantry and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Hunan to Shensi
1 fighter moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Manchuria
2 bombers moved from Philippines to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 fighter
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Manchuria
Japanese attack with 5 armour, 1 artillery, 2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 15 infantry; Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 5 armour, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Hunan
3 armour moved from Kiangsu to Hunan
3 armour moved from Kwangtung to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Volgograd
Combat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Volgograd to Russia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Central United States to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries and 4 infantry moved from Algeria to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total