@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
Probably, just thought I’d check! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Morocco to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
4 armour and 1 infantry moved from Morocco to 91 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
4 armour, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Battle in Norway
Battle in Egypt
Americans attack with 4 bombers
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
retreated to Egypt
Italians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
3 bombers moved from Egypt to Trans-Jordan
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,6,4,5,1
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 4 tactical_bombers
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Egypt
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in Egypt
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Iraq to Persia
1 fighter moved from Persia to Russia
1 fighter moved from Yunnan to India
3 artilleries moved from Burma to India
2 fighters moved from Gibraltar to Norway
Place Units - British
1 transport placed in 106 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Belarus to Rostov
Wow! Good job to those guys in Rostov!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Belarus to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 bomber
Non Combat Move - Italians
4 infantry moved from Albania to Yugoslavia
1 armour moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 6 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I know, right? Rostov’s guys need extra Vodka sent out stat.
Sorry about the edit. I completely forgot that Italy’s capital only has a minor IC.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Volgograd to Russia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Northern Italy to Norway
2 fighters moved from Southern Italy to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Belarus to Norway
2 bombers moved from Novgorod to Norway
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 armour and 1 mech_infantry moved from Ukraine to Rostov
6 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Northern Italy to Norway
2 fighters moved from Southern Italy to Norway
1 tactical_bomber moved from Southern Italy to Norway
1 bomber moved from Belarus to Norway
2 bombers moved from Novgorod to Norway
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 armour and 1 mech_infantry moved from Ukraine to Rostov
6 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 5 transports
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 9 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 9 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 3 bombers, 3 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 4 armour, 1 artillery and 5 infantry
Germans win, taking Norway from Americans with 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 2 fighters
Casualties for Americans: 4 armour, 1 artillery and 5 infantry
Non Combat Move - Germans
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Novgorod
1 bomber moved from Norway to Western Germany
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
3 tactical_bombers moved from Norway to Western Germany
3 infantry moved from Bessarabia to Ukraine
2 aaGuns, 4 artilleries and 3 infantry moved from Bryansk to Belarus
2 armour, 3 artilleries and 11 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Poland
4 armour moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Russians
7 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
1 infantry placed in Volgograd
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship, 3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Jehol to 17 Sea Zone
1 fighter moved from Jehol to 17 Sea Zone
1 fighter moved from Jehol to 20 Sea Zone
1 armour moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
3 armour moved from Kwangtung to Yunnan
2 bombers and 4 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 armour moved from Jehol to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship, 3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Jehol to 17 Sea Zone
1 fighter moved from Jehol to 17 Sea Zone
1 fighter moved from Jehol to 20 Sea Zone
1 armour moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
3 armour moved from Kwangtung to Yunnan
2 bombers and 4 fighters moved from Malaya to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 armour moved from Jehol to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Shensi to Caucasus
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 3 armour
British defend with 2 artilleries
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 2 artilleries
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 20 Sea Zone to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
3 armour moved from Kiangsu to Jehol
1 tactical_bomber moved from Caucasus to Rostov
2 bombers moved from Shan State to Philippines
1 fighter moved from Shan State to 35 Sea Zone
3 fighters moved from Shan State to Hunan
2 tactical_bombers moved from Shan State to Malaya
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Trans-Jordan to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Trans-Jordan to Caucasus
Combat - Americans
Battle in Caucasus
Americans attack with 3 bombers
Japanese defend with 1 armour
Americans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from Caucasus to Russia
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 artilleries and 4 infantry moved from Morocco to Algeria
Place Units - Americans
1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 2.
1 artillery placed in Western United States
1 fighter placed in 10 Sea Zone
1 tactical_bomber placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese