Paskos (Allies) vs Shin Ji (Axis) Global 40 no bid

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 battleship, 3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Jehol to 17 Sea Zone
                1 fighter moved from Jehol to 17 Sea Zone
                1 fighter moved from Jehol to 20 Sea Zone
                1 armour moved from Tsinghai to Caucasus
                      Japanese take Kazakhstan from Russians
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                3 armour moved from Kwangtung to Yunnan
                2 bombers and 4 fighters moved from Malaya to Shan State
                1 tactical_bomber moved from Shensi to Shan State
                1 tactical_bomber moved from Shensi to Shan State
                1 armour moved from Jehol to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 tactical_bomber moved from Shensi to Caucasus

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour
                    British defend with 2 artilleries
                    Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 2 artilleries
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 20 Sea Zone to Jehol
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
                3 armour moved from Kiangsu to Jehol
                1 tactical_bomber moved from Caucasus to Rostov
                2 bombers moved from Shan State to Philippines
                1 fighter moved from Shan State to 35 Sea Zone
                3 fighters moved from Shan State to Hunan
                2 tactical_bombers moved from Shan State to Malaya

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Trans-Jordan to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Trans-Jordan to Caucasus

    Combat - Americans
                Battle in Caucasus
                    Americans attack with 3 bombers
                    Japanese defend with 1 armour
                    Americans win with 2 bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 bombers moved from Caucasus to Russia
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 artilleries and 4 infantry moved from Morocco to Algeria

    Place Units - Americans
                1 carrier, 2 submarines and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                Americans undo move 2.
                1 artillery placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 tactical_bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from India to Persia
                3 fighters moved from Persia to Russia
                1 bomber moved from Iraq to Russia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 factory_minor placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 armour and 1 mech_infantry

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter and 3 submarines
                    French defend with 1 destroyer
                    Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                4 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 bombers placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • Shaping up to be a pretty interesting game, I’d say!

  • '15

    I definitively agree!


  • Not planning on having a late one at work tonight, should be leaving in about 3-4 hours so will have my turn up around 8ish (GMT)

  • '15

    OK.  I’ll be up around then if the baby wakes up - if not, I’ll be able to post a few hours later.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Tambov to Volgograd
                9 armour and 5 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Tambov to Volgograd
                9 armour and 5 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour and 1 artillery
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 1 infantry and 5 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 9 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 bomber moved from Western Germany to France
                2 bombers moved from Novgorod to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                4 armour and 1 mech_infantry moved from Poland to Western Ukraine
                3 armour moved from Novgorod to Belarus
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                2 bombers and 1 infantry placed in France
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Bryansk
                8 artilleries moved from Russia to Tambov
                8 infantry moved from Russia to Tambov
                1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - Russians
                Battle in Ethiopia
                Battle in Tambov
                    Russians attack with 8 artilleries and 8 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Ethiopia from Italians, taking Tambov from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

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