Paskos (Allies) vs Shin Ji (Axis) Global 40 no bid

  • '15

    Well, your Destroyer certainly lived up to the name there.  Stopped two subs without a scratch.


  • Do you want to do any kamikaze attacks or hold them in reserve?


  • US Cruiser in SZ20 and US Destroyer in SZ17

  • '15

    Don’t you have to be attacking for me to do that?

    At any rate, no.  I don’t see any reason to bother with that.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Morocco to Egypt
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                4 armour and 1 infantry moved from Morocco to 91 Sea Zone
                4 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 34 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese


  • Probably, just thought I’d check!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Morocco to Egypt
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                4 armour and 1 infantry moved from Morocco to 91 Sea Zone
                4 armour, 1 artillery, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 34 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in Norway
                Battle in Egypt
                    Americans attack with 4 bombers
                    Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                    retreated to Egypt
                    Italians win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from Egypt to Trans-Jordan
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,6,4,5,1
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 fighter and 4 tactical_bombers
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Malta to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Burma to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Egypt
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 harbour
                    British win, taking Egypt from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Egypt to Iraq
                2 fighters moved from Iraq to Persia
                1 fighter moved from Persia to Russia
                1 fighter moved from Yunnan to India
                3 artilleries moved from Burma to India
                2 fighters moved from Gibraltar to Norway

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Belarus to Rostov


  • Wow! Good job to those guys in Rostov!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Belarus to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 bomber

    Non Combat Move - Italians
                4 infantry moved from Albania to Yugoslavia
                1 armour moved from Southern Italy to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                3 artilleries moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                6 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 6 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '15

    I know, right?  Rostov’s guys need extra Vodka sent out stat.

    Sorry about the edit.  I completely forgot that Italy’s capital only has a minor IC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Volgograd to Russia
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from 125 Sea Zone to Norway
                1 tactical_bomber moved from 125 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                2 tactical_bombers moved from Northern Italy to Norway
                2 fighters moved from Southern Italy to Norway
                1 tactical_bomber moved from Southern Italy to Norway
                1 bomber moved from Belarus to Norway
                2 bombers moved from Novgorod to Norway
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                3 armour and 1 mech_infantry moved from Ukraine to Rostov
                6 armour and 4 mech_infantrys moved from Bryansk to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from 125 Sea Zone to Norway
                1 tactical_bomber moved from 125 Sea Zone to Norway
                1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 125 Sea Zone to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Norway
                2 tactical_bombers moved from Northern Italy to Norway
                2 fighters moved from Southern Italy to Norway
                1 tactical_bomber moved from Southern Italy to Norway
                1 bomber moved from Belarus to Norway
                2 bombers moved from Novgorod to Norway
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                3 armour and 1 mech_infantry moved from Ukraine to Rostov
                6 armour and 4 mech_infantrys moved from Bryansk to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Americans defend with 5 transports
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 transports
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 9 armour, 2 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 9 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 3 bombers, 3 fighters, 5 infantry and 4 tactical_bombers
                    British defend with 2 fighters; Americans defend with 4 armour, 1 artillery and 5 infantry
                    Germans win, taking Norway from Americans with 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters
                    Casualties for Americans: 4 armour, 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to Western Germany
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                3 tactical_bombers moved from Norway to Western Germany
                3 infantry moved from Bessarabia to Ukraine
                2 aaGuns, 4 artilleries and 3 infantry moved from Bryansk to Belarus
                2 armour, 3 artilleries and 11 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Western Germany to Poland
                4 armour moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                3 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                7 artilleries and 1 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 infantry
                EDIT: Adding units owned by Russians to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode
                Russians undo move 1.
                1 infantry placed in Volgograd
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

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