14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • @bonusbent:

    I am guessing I have to win this game within 3-5 rounds or you will eventually win.

    It is possible. It is hard to tell, from this point, the game is open.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Russia to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 bomber moved from Caucasus to Yunnan
                1 bomber moved from Russia to Yunnan

    Combat - Italians
                Battle in Yunnan
                    Italians attack with 2 bombers
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 bomber moved from Yunnan to Kwangtung
                4 fighters and 3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Bryansk to Smolensk
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov

    Place Units - Italians
                3 armour placed in Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4
                Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • If the odds are in my favor - which I think they are - I will probably go all in on Iraq with Germany.

    You dont have to give me your OOL now, but I assume you will go for max defense. It is possible to take the battle round by round if you wish, but it will take more time. The main question is whether the bombers are to be sacrificed right away or kept alive until later(in case you win).


  • it depends on how much u score in rd1

    if u score awfully bad only then keep the bombers alive

    if u score solid in rd 1

    remove them


  • u will see as teh battle goes i am sure u ll do the best for me

    cheers :)


  • i forgot that u can attack yunnan with italy


  • @Amon-Sul:

    i forgot that u can attack yunnan with italy

    Yeah, I figured you missed that  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 12 / 0
        Japanese : 31 / 43
        Americans : 56 / 76
        Chinese : 10 / 14
        British : 35 / 34
        UK_Pacific : 17 / 11
        Italians : 18 / 19
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • i had some problems with posting


  • Okay then, I hope I can take my turn soon. This battle can really make a big difference.


  • Godspeed :)


  • I have put the game on pause before the big battle. Would hate to lose the internet connection during the Iraq battle. I am in the train now. It wont take long before the connection is stable again.


  • U play on laptop?  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour and 21 mech_infantrys moved from Northwest Persia to Iraq
                7 bombers and 2 fighters moved from Southern Italy to Iraq
                4 bombers moved from Russia to Iraq
                1 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                2 infantry moved from Samara to Vologda
                3 fighters moved from Novgorod to Vologda
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                3 armour moved from Caucasus to Iraq

    Combat - Germans
                Battle in Vologda
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Germans attack with 20 armour, 11 bombers, 2 fighters and 21 mech_infantrys
                    Russians defend with 1 fighter and 1 tactical_bomber; British defend with 3 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 5 bombers, 3 fighters and 1 mech_infantry
                    Germans win, taking Iraq from British with 1 armour and 11 bombers remaining. Battle score for attacker is 77
                    Casualties for Germans: 19 armour, 2 fighters and 21 mech_infantrys
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 3 armour, 18 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 5 bombers, 3 fighters and 1 mech_infantry

    Non Combat Move - Germans
                11 bombers moved from Iraq to Northwest Persia
                11 bombers moved from Northwest Persia to Caucasus
                2 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                2 aaGuns, 1 armour, 11 artilleries, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Russia to Smolensk
                4 mech_infantrys moved from Poland to Baltic States
                2 infantry moved from Finland to Karelia
                3 fighters moved from Vologda to Russia
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 armour placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,3,6
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs


  • I forgot to post on the forum with dice results, but the dice rolls were pretty average on both sides. I went for max defense.

    It is up to you if wish to play until the bitter end.

    And yes, I am playing on a laptop now. On my way home from office. In the evening I play from my desktop  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                2 armour, 21 artilleries and 21 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Archangel to Novgorod
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    Territory Summary for Russians :

    Soviet Far East : 1 harbour
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Novgorod : 4 aaGuns, 1 airfield, 2 armour, 21 artilleries, 1 factory_minor, 1 harbour and 21 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 13 / 0
        Japanese : 31 / 43
        Americans : 56 / 76
        Chinese : 9 / 14
        British : 33 / 34
        UK_Pacific : 17 / 11
        Italians : 18 / 19
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • pure Average would be that u lost 5 bombers more

    but ok

    I can handle the results, they were in average domain

    :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 armour and 5 mech_infantrys moved from Hunan to Burma
                      Japanese take Yunnan from Chinese
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kiangsi
                2 bombers moved from Kwangtung to Burma
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                3 tactical_bombers moved from Kwangtung to Burma
                3 fighters moved from Kwangtung to Burma
                1 tactical_bomber moved from 36 Sea Zone to Burma
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hunan to Kwangsi
                1 fighter moved from Jehol to Suiyuyan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Jehol to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 5 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 artillery and 9 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 4 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 5 aaGuns, 1 artillery and 9 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 infantry moved from Hainan to 36 Sea Zone
                4 artilleries moved from Hainan to 36 Sea Zone
                4 artilleries, 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                3 tactical_bombers moved from Burma to 38 Sea Zone
                3 fighters moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 41 Sea Zone to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 fighter moved from Caroline Islands to Japan
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                2 bombers moved from Burma to Kwangsi
                3 mech_infantrys moved from Hunan to Burma
                2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 aaGun moved from Hunan to Yunnan
                4 infantry moved from 38 Sea Zone to Burma
                4 artilleries moved from 38 Sea Zone to Burma
                2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Kwangtung
                3 fighters moved from Kwangsi to Kwangtung

    Place Units - Japanese
                10 infantry placed in Japan
                1 fighter and 1 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 7 infantry, 5 mech_infantrys and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 :  2/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Northern Territory
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                6 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 25 Sea Zone
                9 destroyers moved from 25 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                3 carriers and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
                1 fighter and 4 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone
                1 carrier moved from 26 Sea Zone to 64 Sea Zone
                2 fighters moved from Queensland to 64 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 86 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                7 infantry and 3 mech_infantrys placed in Central United States
                2 mech_infantrys placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 2 infantry
        Marshall Islands : 1 flag
        Marianas : 1 flag, 2 infantry
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 9 destroyers and 2 transports
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 transport
        25 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        19 Sea Zone : 3 submarines
        16 Sea Zone : 1 submarine
        6 Sea Zone : 4 submarines
        54 Sea Zone : 3 destroyers
        Central United States : 1 factory_major, 7 infantry and 5 mech_infantrys
        Southeast Mexico : 1 artillery and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Alexandria : 1 infantry
        Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        106 Sea Zone : 1 destroyer
        89 Sea Zone : 1 transport
        64 Sea Zone : 4 carriers, 3 fighters and 4 tactical_bombers
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer and 2 submarines
        101 Sea Zone : 7 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        91 Sea Zone : 6 submarines
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 13 / 0
        Japanese : 37 / 36
        Americans : 56 / 76
        Chinese : 4 / 14
        British : 33 / 34
        UK_Pacific : 16 / 11
        Italians : 18 / 19
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 artillery in Sikang, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Sikang
                    Chinese win, taking Sikang from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Kansu
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 3 infantry
        Suiyuyan : 1 artillery and 1 infantry
        Kweichow : 1 artillery
        Kansu : 1 infantry
        Hopei : 1 infantry
        Sikang : 1 artillery

    Production/PUs Summary :

    Germans : 62 / 92
        Russians : 13 / 0
        Japanese : 34 / 36
        Americans : 56 / 76
        Chinese : 8 / 10
        British : 33 / 34
        UK_Pacific : 16 / 11
        Italians : 18 / 19
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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