No scrambles
14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)
-
U play on laptop? 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
17 armour and 21 mech_infantrys moved from Northwest Persia to Iraq
7 bombers and 2 fighters moved from Southern Italy to Iraq
4 bombers moved from Russia to Iraq
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
2 infantry moved from Samara to Vologda
3 fighters moved from Novgorod to Vologda
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
3 armour moved from Caucasus to IraqCombat - Germans
Battle in Vologda
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Iraq
Germans attack with 20 armour, 11 bombers, 2 fighters and 21 mech_infantrys
Russians defend with 1 fighter and 1 tactical_bomber; British defend with 3 aaGuns, 3 armour, 18 artilleries, 1 factory_minor, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 5 bombers, 3 fighters and 1 mech_infantry
Germans win, taking Iraq from British with 1 armour and 11 bombers remaining. Battle score for attacker is 77
Casualties for Germans: 19 armour, 2 fighters and 21 mech_infantrys
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for British: 3 aaGuns, 3 armour, 18 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 5 bombers, 3 fighters and 1 mech_infantryNon Combat Move - Germans
11 bombers moved from Iraq to Northwest Persia
11 bombers moved from Northwest Persia to Caucasus
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
2 aaGuns, 1 armour, 11 artilleries, 3 fighters, 23 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Russia to Smolensk
4 mech_infantrys moved from Poland to Baltic States
2 infantry moved from Finland to Karelia
3 fighters moved from Vologda to Russia
1 destroyer moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 armour placed in Russia
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,3,6
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
I forgot to post on the forum with dice results, but the dice rolls were pretty average on both sides. I went for max defense.
It is up to you if wish to play until the bitter end.
And yes, I am playing on a laptop now. On my way home from office. In the evening I play from my desktop :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 armour, 21 artilleries and 21 infantry moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Archangel to Novgorod
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 1 harbour
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Novgorod : 4 aaGuns, 1 airfield, 2 armour, 21 artilleries, 1 factory_minor, 1 harbour and 21 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 92
Russians : 13 / 0
Japanese : 31 / 43
Americans : 56 / 76
Chinese : 9 / 14
British : 33 / 34
UK_Pacific : 17 / 11
Italians : 18 / 19
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
pure Average would be that u lost 5 bombers more
but ok
I can handle the results, they were in average domain
:)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 armour and 5 mech_infantrys moved from Hunan to Burma
Japanese take Yunnan from Chinese
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kiangsi
2 bombers moved from Kwangtung to Burma
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from Kwangtung to Burma
3 fighters moved from Kwangtung to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Kwangsi
1 fighter moved from Jehol to Suiyuyan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Japan to KiangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 5 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 4 tactical_bombers
British defend with 5 aaGuns, 1 artillery and 9 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 artillery and 9 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 infantry moved from Hainan to 36 Sea Zone
4 artilleries moved from Hainan to 36 Sea Zone
4 artilleries, 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
3 tactical_bombers moved from Burma to 38 Sea Zone
3 fighters moved from Burma to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from Caroline Islands to Japan
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
2 bombers moved from Burma to Kwangsi
3 mech_infantrys moved from Hunan to Burma
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Hunan to Yunnan
4 infantry moved from 38 Sea Zone to Burma
4 artilleries moved from 38 Sea Zone to Burma
2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to KwangtungPlace Units - Japanese
10 infantry placed in Japan
1 fighter and 1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 infantry, 5 mech_infantrys and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Northern Territory
1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 submarines moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 25 Sea Zone
9 destroyers moved from 25 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
3 carriers and 1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 fighter and 4 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from Queensland to 64 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 86 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
7 infantry and 3 mech_infantrys placed in Central United States
2 mech_infantrys placed in Eastern United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 2 infantry
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 9 destroyers and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 transport
25 Sea Zone : 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 3 submarines
16 Sea Zone : 1 submarine
6 Sea Zone : 4 submarines
54 Sea Zone : 3 destroyers
Central United States : 1 factory_major, 7 infantry and 5 mech_infantrys
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Alexandria : 1 infantry
Gibraltar : 4 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry
United Kingdom : 1 fighter
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
106 Sea Zone : 1 destroyer
89 Sea Zone : 1 transport
64 Sea Zone : 4 carriers, 3 fighters and 4 tactical_bombers
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 7 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
98 Sea Zone : 1 flag
91 Sea Zone : 6 submarines
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 63 / 92
Russians : 13 / 0
Japanese : 37 / 36
Americans : 56 / 76
Chinese : 4 / 14
British : 33 / 34
UK_Pacific : 16 / 11
Italians : 18 / 19
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Shensi to Suiyuyan
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 artillery and 1 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Kansu
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 1 artillery
Kansu : 1 infantry
Hopei : 1 infantry
Sikang : 1 artilleryProduction/PUs Summary :
Germans : 62 / 92
Russians : 13 / 0
Japanese : 34 / 36
Americans : 56 / 76
Chinese : 8 / 10
British : 33 / 34
UK_Pacific : 16 / 11
Italians : 18 / 19
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 armour moved from Egypt to IraqCombat - British
British creates battle in territory 39 Sea Zone
Battle in Iraq
British attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking 39 Sea Zone from Japanese, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun and 1 artillery moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Ethiopia
1 submarine moved from 39 Sea Zone to 44 Sea ZonePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 aaGun and 2 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,3,6
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
44 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 fighter and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
64 Sea Zone : 1 fighter
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 3 mech_infantrys
71 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 60 / 92
Russians : 13 / 0
Japanese : 34 / 36
Americans : 56 / 76
Chinese : 8 / 10
British : 35 / 37
UK_Pacific : 16 / 14
Italians : 18 / 19
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northwest Persia to Iraq
4 fighters moved from Northwest Persia to Iraq
3 armour moved from Western Ukraine to Belarus
1 mech_infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Belarus
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 4 fighters and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
4 fighters moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Rostov to Northwest PersiaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 4 fighters
EDIT: Adding units owned by Italians to Caucasus: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,3,1
Italians collect 13 PUs (10 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Philippines, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 37 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Borneo : 1 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Northern Territory : 1 bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 60 / 92
Russians : 10 / 0
Japanese : 32 / 36
Americans : 58 / 76
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 16 / 14
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 60 / 92
Russians : 10 / 0
Japanese : 32 / 36
Americans : 58 / 76
Chinese : 8 / 10
British : 33 / 37
UK_Pacific : 16 / 14
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Caucasus to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 armour and 2 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Caucasus to Persia
1 armour moved from Northwest Persia to Syria
Germans take Syria from British
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
3 fighters moved from Russia to PersiaCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 4 armour, 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 4 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Trans-Jordan to Caucasus
2 bombers moved from Persia to Caucasus
3 fighters moved from Persia to Iraq
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
7 bombers moved from Caucasus to Western Germany
1 infantry moved from Karelia to Vyborg
3 armour moved from Russia to Belarus
2 aaGuns, 2 armour, 11 artilleries, 3 fighters, 23 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Smolensk to Belarus
3 mech_infantrys moved from Baltic States to Belarus
1 infantry moved from Vologda to Archangel
2 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,4
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Vyborg
2 armour, 20 artilleries and 20 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 20 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 20 artilleries and 20 infantry in Karelia, round 2 : 14/42 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 20 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Novgorod to Karelia
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Soviet Far East : 1 harbour
Karelia : 4 aaGuns, 2 armour, 20 artilleries and 19 infantry
Vyborg : 1 artillery and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 84
Russians : 10 / 0
Japanese : 32 / 36
Americans : 58 / 76
Chinese : 8 / 10
British : 29 / 37
UK_Pacific : 16 / 14
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour and 4 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Shan State
1 infantry moved from Yunnan to Shan State
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
4 mech_infantrys moved from Burma to India
5 armour moved from Burma to India
4 artilleries moved from Burma to 38 Sea Zone
4 infantry moved from Burma to 38 Sea Zone
2 bombers moved from Kwangtung to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
4 artilleries moved from 79 Sea Zone to West India
2 battleships moved from 38 Sea Zone to 79 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 cruiser moved from 38 Sea Zone to 79 Sea Zone
7 destroyers moved from 38 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 5 armour and 4 mech_infantrys
British defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 2 aaGuns and 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery
Battle in Hopei
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West IndiaNon Combat Move - Japanese
4 carriers moved from 38 Sea Zone to 79 Sea Zone
4 fighters moved from 38 Sea Zone to Persia
4 tactical_bombers moved from 38 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Hopei to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 bombers moved from 37 Sea Zone to Burma
1 infantry moved from Kiangsi to HunanPlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 armour and 2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,1,3,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,6,3,5,3,1
Japanese collect 22 PUs (21 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
The Russian guys can stay in Scandinavia for as long as they wish :-)
I feel sorry for those poor souls defending Egypt. It will be a massacre.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 3 armour, 10 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 submarines moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 8 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Northern Territory to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Formosa
Battle in Okinawa
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 2 submarines
Americans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans roll dice for 3 submarines in 109 Sea Zone, round 4 : 0/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 119 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 119 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers and 9 destroyers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers and 9 destroyers in 35 Sea Zone, round 2 : 3/13 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers and 9 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 25 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
7 infantry and 5 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
7 infantry, 7 mech_infantrys and 7 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 8 infantry, 7 mech_infantrys and 8 transports moved from 89 Sea Zone to 87 Sea Zone
1 artillery, 8 infantry and 7 mech_infantrys moved from 87 Sea Zone to French West Africa
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
3 fighters and 4 tactical_bombers moved from 64 Sea Zone to Gibraltar
4 carriers and 1 fighter moved from 64 Sea Zone to 88 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
1 aaGun, 1 armour and 1 infantry placed in Brazil
1 transport placed in 101 Sea Zone
9 infantry and 1 mech_infantry placed in Central United States
2 armour and 3 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag, 2 infantry
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
33 Sea Zone : 2 transports
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers and 10 destroyers
26 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine and 1 transport
19 Sea Zone : 3 submarines and 1 transport
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major, 9 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Alexandria : 1 infantry
Gibraltar : 4 aaGuns, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
United Kingdom : 1 fighter
Morocco : 1 flag
Algeria : 1 flag
French West Africa : 1 artillery, 8 infantry and 7 mech_infantrys
Tunisia : 1 flag
119 Sea Zone : 1 flag, 1 submarine
87 Sea Zone : 8 transports
93 Sea Zone : 2 submarines
109 Sea Zone : 1 flag, 1 destroyer and 3 submarines
99 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
98 Sea Zone : 1 flag
88 Sea Zone : 4 carriers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 84
Russians : 10 / 0
Japanese : 41 / 53
Americans : 60 / 85
Chinese : 5 / 10
British : 29 / 37
UK_Pacific : 8 / 0
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Alexandria to Egypt
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
1 artillery moved from Sikang to Szechwan
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 2 infantry
Hopei : 1 artillery and 1 infantry
Szechwan : 1 artillery
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 64 / 84
Russians : 10 / 0
Japanese : 38 / 53
Americans : 60 / 85
Chinese : 8 / 9
British : 29 / 37
UK_Pacific : 8 / 0
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 3 aaGuns, 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 2 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Ethiopia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/11 hits
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 armour owned by the Germans , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 88 Sea Zone to Gibraltar
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 airfield placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Malaya : 1 harbour and 1 infantry
35 Sea Zone : 1 destroyer and 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 artilleries, 2 infantry and 5 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 3 mech_infantrys
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 84
Russians : 10 / 0
Japanese : 38 / 53
Americans : 60 / 85
Chinese : 8 / 9
British : 30 / 35
UK_Pacific : 8 / 0
Italians : 23 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Tsinghai
Italians take Tsinghai from Chinese
1 bomber moved from Kwangtung to 20 Sea ZoneCombat - Italians
Battle in 20 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 20 Sea Zone to Kwangtung
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
3 fighters moved from Caucasus to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Caucasus to IraqPlace Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4,3,3,4,4,3,2
Italians collect 12 PUs (12 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs