No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Northern Italy to Bulgaria
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Bulgaria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Albania
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 3 artilleries, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Italians: 7 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Southern Italy
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern Italy
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 artilleries moved from Southern France to Northern Italy
1 aaGun moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Libya
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
1 artillery moved from Normandy Bordeaux to France
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Non Combat Move - French
Turn Complete - French
French collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
2 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Finland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Belarus
6 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to France
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in France
Germans attack with 2 fighters, 7 mech_infantrys and 2 tactical_bombers
French defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Germans captures 15PUs while taking French capital
Germans win, taking France from French with 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for French: 1 artillery and 5 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from France to Germany
6 artilleries moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland
1 bomber and 1 fighter moved from Belarus to Poland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
1 aaGun moved from Western Germany to Germany
5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 42 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Bessarabia
1 fighter moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
3 infantry moved from Buryatia to Amur
3 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 aaGun and 8 infantry
5 infantry owned by the Russians retreated to Amur
Japanese win with 5 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Russians: 6 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Novgorod
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 artilleries and 6 infantry moved from Novgorod to Karelia
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Ukraine to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
6 fighters moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 7 tactical_bombers moved from Siam to India
2 bombers moved from Siam to West India
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
5 infantry moved from Korea to Manchuria
2 artilleries and 3 infantry moved from Jehol to Manchuria
scramble to z39?
No scramble… :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 unit repaired.
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
6 fighters moved from 38 Sea Zone to India
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 7 tactical_bombers moved from Siam to India
2 bombers moved from Siam to West India
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
5 infantry moved from Korea to Manchuria
2 artilleries and 3 infantry moved from Jehol to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in West India
Japanese attack with 2 bombers
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 5 artilleries, 7 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from West India to Shan State
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Shan State
Place Units - Japanese
1 fighter and 7 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Need your scramble order in SZ6
scramble both fighters. Put 3 kamikazes on the carrier, and 1 kamikaze on each of the two cruisers, and 1 on the destroyer.
You have only 4 kamikazes left!
Oh right. Sorry. Use 2 on the carrier, and 1 on each cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,1
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer and 2 fighters
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for Americans: 1 tactical_bomber
Battle in Korea
Battle in Southern France
Non Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 6 Sea Zone to Amur
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 cruiser and 1 transport placed in 101 Sea Zone
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
3 infantry moved from Kweichow to Hopei
2 artilleries moved from Kweichow to Hopei
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Hunan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kweichow
Place Units - Chinese
3 infantry placed in Kiangsi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 113 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Southern France
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
British undo move 1.
2 infantry placed in Union of South Africa
1 armour, 1 artillery and 4 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 1 fighter and 2 infantry moved from Northern Italy to Southern France
1 armour and 1 fighter moved from Southern Italy to Southern France
1 bomber moved from Alexandria to Southern France
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Northern Italy
Americans win with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Adding units owned by Italians to Iraq: 1 armour and 3 infantry
EDIT: Changing PUs for Italians from 0 to 19
EDIT: Changing PUs for Italians from 19 to 0
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs