@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 artillery and 3 infantry moved from Belarus to Bryansk
7 artilleries and 10 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Romania to Greece
3 infantry moved from Bessarabia to Romania
2 armour and 7 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Samara to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 4 armour, 8 artilleries, 20 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 4 armour, 8 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Spain
2 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 60 / 71
Russians : 14 / 29
Japanese : 39 / 44
Americans : 60 / 93
Chinese : 6 / 3
British : 42 / 53
UK_Pacific : 17 / 17
Italians : 15 / 12
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
Place Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 5 artilleries
EDIT: Removing units owned by Russians from Vologda: 5 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 25 PUs
Need your scramble order in Phillipines… And I need your OOL in the same battle!
Yes scramble.
OOL for max damage; damage capital ships, sub, dd, carriers, cr, tac, bb, fighters last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Kwangtung to Kwangsi
1 armour moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 submarine; Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 6 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 2 bombers, 1 carrier, 3 cruisers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Kwangtung
2 bombers moved from 35 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from French Indo China to Kwangtung
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total
Production/PUs Summary :
Germans : 60 / 71
Russians : 13 / 25
Japanese : 43 / 45
Americans : 60 / 93
Chinese : 5 / 3
British : 42 / 53
UK_Pacific : 15 / 17
Italians : 15 / 12
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 3 destroyers, 1 fighter and 3 submarines
Italians defend with 1 battleship, 2 cruisers and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win, taking 93 Sea Zone from Neutral with 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 1 infantry
Americans win, taking Spain from Italians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 36 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to Philippines
3 carriers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Spain to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6,6,6,2,5,2,2,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
2 artilleries moved from Turkey to Caucasus
2 artilleries moved from Turkey to Greece
2 fighters moved from 99 Sea Zone to Greece
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 armour, 1 artillery, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Egypt to Mozambique
Combat - British
Battle in Greece
British attack with 2 artilleries and 2 fighters
Germans defend with 2 mech_infantrys
British win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Mozambique
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kwangsi
British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 armour
British win, taking Kwangsi from Japanese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 6 armour
Casualties for British: 4 infantry and 4 mech_infantrys
Battle in Caucasus
British attack with 2 artilleries
Japanese defend with 1 infantry
British win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - British
1 artillery, 2 infantry and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Mozambique to Kenya
1 armour moved from Egypt to Belgian Congo
2 armour moved from Egypt to Syria
2 armour moved from Saudi Arabia to Syria
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 armour moved from Tobruk to Egypt
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
1 destroyer placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 47 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,2,2,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
Production/PUs Summary :
Germans : 58 / 71
Russians : 15 / 25
Japanese : 35 / 45
Americans : 62 / 85
Chinese : 11 / 11
British : 45 / 55
UK_Pacific : 15 / 18
Italians : 13 / 8
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
Kami’s in sz35?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 destroyers and 2 submarines
Japanese defend with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber
Japanese win with 2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for ANZAC: 2 destroyers and 2 submarines
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Spain
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 8 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Samara to Russia
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
3 armour moved from Ukraine to Russia
3 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 10 armour, 8 artilleries, 1 bomber, 1 fighter, 19 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 1 fighter, 26 infantry and 4 mech_infantrys
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour, 8 artilleries, 1 fighter, 19 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 armour, 7 artilleries, 1 fighter, 26 infantry and 4 mech_infantrys
Non Combat Move - Germans
2 tactical_bombers moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Western Ukraine to Poland
2 aaGuns moved from Western Germany to France
3 aaGuns moved from Germany to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in France
2 artilleries and 6 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Romania
3 infantry placed in Ukraine
1 artillery placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 59 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
Production/PUs Summary :
Germans : 62 / 99
Russians : 11 / 0
Japanese : 35 / 45
Americans : 62 / 85
Chinese : 11 / 11
British : 45 / 55
UK_Pacific : 15 / 18
Italians : 13 / 8
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
Turn Complete - Russians
Gratz on Moscow. I was hoping the dice wouldn’t go your way on that one.
Of course I’m always hoping that - heh
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 battleships, 1 carrier, 3 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kwangtung to Kiangsi
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 3 cruisers
British defend with 1 transport; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 1 carrier and 3 cruisers remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 armour, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 armour and 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 2 armour and 1 artillery
Non Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
Place Units - Japanese
1 fighter and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 49 PUs total
Production/PUs Summary :
Germans : 62 / 99
Russians : 7 / 0
Japanese : 43 / 49
Americans : 62 / 85
Chinese : 8 / 11
British : 45 / 55
UK_Pacific : 14 / 18
Italians : 13 / 8
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 carrier and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 bomber moved from Philippines to Siam
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Siam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Siam to Yunnan
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,4
Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs